map->pic = Draw_CachePic_Flags(map_identifier, CACHEPICFLAG_QUIET);
if (developer_font.integer)
{
- if (map->pic->tex == r_texture_notexture)
+ if (!Draw_IsPicLoaded(map->pic))
Con_Printf("Generating font map %s (size: %.1f MB)\n", map_identifier, mapstart->glyphSize * (256 * 4 / 1048576.0) * mapstart->glyphSize);
else
Con_Printf("Using cached font map %s (size: %.1f MB)\n", map_identifier, mapstart->glyphSize * (256 * 4 / 1048576.0) * mapstart->glyphSize);
map->sfy = mapstart->sfy;
pitch = map->glyphSize * FONT_CHARS_PER_LINE * bytesPerPixel;
- if (map->pic->tex == r_texture_notexture)
+ if (!Draw_IsPicLoaded(map->pic))
{
data = (unsigned char *)Mem_Alloc(font_mempool, (FONT_CHAR_LINES * map->glyphSize) * pitch);
if (!data)
dst += bytesPerPixel - 1; // shift to alpha byte
for (x = 0; x < bmp->width; x += 8)
{
- unsigned char ch = *src++;
- *dst = 255 * !!((ch & 0x80) >> 7); dst += bytesPerPixel;
- *dst = 255 * !!((ch & 0x40) >> 6); dst += bytesPerPixel;
- *dst = 255 * !!((ch & 0x20) >> 5); dst += bytesPerPixel;
- *dst = 255 * !!((ch & 0x10) >> 4); dst += bytesPerPixel;
- *dst = 255 * !!((ch & 0x08) >> 3); dst += bytesPerPixel;
- *dst = 255 * !!((ch & 0x04) >> 2); dst += bytesPerPixel;
- *dst = 255 * !!((ch & 0x02) >> 1); dst += bytesPerPixel;
- *dst = 255 * !!((ch & 0x01) >> 0); dst += bytesPerPixel;
+ unsigned char c = *src++;
+ *dst = 255 * !!((c & 0x80) >> 7); dst += bytesPerPixel;
+ *dst = 255 * !!((c & 0x40) >> 6); dst += bytesPerPixel;
+ *dst = 255 * !!((c & 0x20) >> 5); dst += bytesPerPixel;
+ *dst = 255 * !!((c & 0x10) >> 4); dst += bytesPerPixel;
+ *dst = 255 * !!((c & 0x08) >> 3); dst += bytesPerPixel;
+ *dst = 255 * !!((c & 0x04) >> 2); dst += bytesPerPixel;
+ *dst = 255 * !!((c & 0x02) >> 1); dst += bytesPerPixel;
+ *dst = 255 * !!((c & 0x01) >> 0); dst += bytesPerPixel;
}
break;
case FT_PIXEL_MODE_GRAY2:
dst += bytesPerPixel - 1; // shift to alpha byte
for (x = 0; x < bmp->width; x += 4)
{
- unsigned char ch = *src++;
- *dst = ( ((ch & 0xA0) >> 6) * 0x55 ); ch <<= 2; dst += bytesPerPixel;
- *dst = ( ((ch & 0xA0) >> 6) * 0x55 ); ch <<= 2; dst += bytesPerPixel;
- *dst = ( ((ch & 0xA0) >> 6) * 0x55 ); ch <<= 2; dst += bytesPerPixel;
- *dst = ( ((ch & 0xA0) >> 6) * 0x55 ); ch <<= 2; dst += bytesPerPixel;
+ unsigned char c = *src++;
+ *dst = ( ((c & 0xA0) >> 6) * 0x55 ); c <<= 2; dst += bytesPerPixel;
+ *dst = ( ((c & 0xA0) >> 6) * 0x55 ); c <<= 2; dst += bytesPerPixel;
+ *dst = ( ((c & 0xA0) >> 6) * 0x55 ); c <<= 2; dst += bytesPerPixel;
+ *dst = ( ((c & 0xA0) >> 6) * 0x55 ); c <<= 2; dst += bytesPerPixel;
}
break;
case FT_PIXEL_MODE_GRAY4:
dst += bytesPerPixel - 1; // shift to alpha byte
for (x = 0; x < bmp->width; x += 2)
{
- unsigned char ch = *src++;
- *dst = ( ((ch & 0xF0) >> 4) * 0x11); dst += bytesPerPixel;
- *dst = ( ((ch & 0x0F) ) * 0x11); dst += bytesPerPixel;
+ unsigned char c = *src++;
+ *dst = ( ((c & 0xF0) >> 4) * 0x11); dst += bytesPerPixel;
+ *dst = ( ((c & 0x0F) ) * 0x11); dst += bytesPerPixel;
}
break;
case FT_PIXEL_MODE_GRAY:
map->glyphs[mapch].image = false;
}
- if (map->pic->tex == r_texture_notexture)
+ if (!Draw_IsPicLoaded(map->pic))
{
int w = map->glyphSize * FONT_CHARS_PER_LINE;
int h = map->glyphSize * FONT_CHAR_LINES;
- rtexture_t *tex;
- // abuse the Draw_CachePic system to keep track of this texture
- tex = R_LoadTexture2D(drawtexturepool, map_identifier, w, h, data, r_font_use_alpha_textures.integer ? TEXTYPE_ALPHA : TEXTYPE_RGBA, TEXF_ALPHA | (r_font_compress.integer > 0 ? TEXF_COMPRESS : 0), -1, NULL);
- // if tex is NULL for any reason, the pic->tex will remain set to r_texture_notexture
- if (tex)
- map->pic->tex = tex;
+ // update the pic returned by Draw_CachePic_Flags earlier to contain our texture
+ Draw_NewPic(map_identifier, w, h, data, r_font_use_alpha_textures.integer ? TEXTYPE_ALPHA : TEXTYPE_RGBA, TEXF_ALPHA | (r_font_compress.integer > 0 ? TEXF_COMPRESS : 0));
if (r_font_diskcache.integer >= 1)
{
}
Image_WriteTGABGRA(va(vabuf, sizeof(vabuf), "%s.tga", map_identifier), w, h, data);
#ifndef USE_GLES2
- if (r_font_compress.integer && qglGetCompressedTexImageARB && tex)
- R_SaveTextureDDSFile(tex, va(vabuf, sizeof(vabuf), "dds/%s.dds", map_identifier), r_texture_dds_save.integer < 2, true);
+ if (r_font_compress.integer && qglGetCompressedTexImageARB && Draw_IsPicLoaded(map->pic))
+ R_SaveTextureDDSFile(Draw_GetPicTexture(map->pic), va(vabuf, sizeof(vabuf), "dds/%s.dds", map_identifier), r_texture_dds_save.integer < 2, true);
#endif
}
}
if(data)
Mem_Free(data);
- if (map->pic->tex == r_texture_notexture)
+ if (!Draw_IsPicLoaded(map->pic))
{
// if the first try isn't successful, keep it with a broken texture
// otherwise we retry to load it every single frame where ft2 rendering is used