]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_backend.h
detail texturing added (although with just one generated texture applied to everything)
[xonotic/darkplaces.git] / gl_backend.h
index e7183ad0c0e31754e36556f7f10cceecb3697d41..01dc10602c7d973bed2e0ec96b97327fc952b278 100644 (file)
@@ -83,7 +83,7 @@ void R_Mesh_DrawPolygon(rmeshinfo_t *m, int numverts);
 // allocates space in geometry buffers, and fills in pointers to the buffers in passsed struct
 // (this is used for very high speed rendering, no copying)
 // (only valid between R_Mesh_Start and R_Mesh_Finish)
-int R_Mesh_Draw_GetBuffer(rmeshbufferinfo_t *m);
+int R_Mesh_Draw_GetBuffer(rmeshbufferinfo_t *m, int wantoverbright);
 
 // saves a section of the rendered frame to a .tga file
 qboolean SCR_ScreenShot(char *filename, int x, int y, int width, int height);