#define POLYGONELEMENTS_MAXPOINTS 258
extern int polygonelements[768];
-void GL_SetupView_ViewPort(int x, int y, int width, int height);
void GL_SetupView_Orientation_Identity(void);
-void GL_SetupView_Orientation_FromEntity(vec3_t origin, vec3_t angles);
+void GL_SetupView_Orientation_FromEntity(matrix4x4_t *matrix);
void GL_SetupView_Mode_Perspective(double fovx, double fovy, double zNear, double zFar);
void GL_SetupView_Mode_PerspectiveInfiniteFarClip(double fovx, double fovy, double zNear);
void GL_SetupView_Mode_Ortho(double x1, double y1, double x2, double y2, double zNear, double zFar);
// renders a mesh
void R_Mesh_Draw(int numverts, int numtriangles, const int *elements);
// renders a mesh as lines
-void R_Mesh_Draw_ShowTris(int numverts, int numtriangles, int *elements);
+void R_Mesh_Draw_ShowTris(int numverts, int numtriangles, const int *elements);
// saves a section of the rendered frame to a .tga or .jpg file
qboolean SCR_ScreenShot(char *filename, int x, int y, int width, int height, qboolean jpeg);