static const vec4_t string_colors[] =
{
// Quake3 colors
- // LordHavoc: why on earth is cyan before magenta in Quake3?
- // LordHavoc: note: Doom3 uses white for [0] and [7]
+ // LadyHavoc: why on earth is cyan before magenta in Quake3?
+ // LadyHavoc: note: Doom3 uses white for [0] and [7]
{0.0, 0.0, 0.0, 1.0}, // black
{1.0, 0.0, 0.0, 1.0}, // red
{0.0, 1.0, 0.0, 1.0}, // green