//=============================================================================
/* Support Routines */
+#define FONT_FILESIZE 13468
#define MAX_CACHED_PICS 256
#define CACHEPICHASHSIZE 256
static cachepic_t *cachepichash[CACHEPICHASHSIZE];
static rtexturepool_t *drawtexturepool;
-static qbyte concharimage[11356] =
+static qbyte concharimage[FONT_FILESIZE] =
{
#include "lhfont.h"
};
{
int i;
qbyte buffer[65536][4], *data = NULL;
+ double random;
- fs_filesize = 11356;
+ fs_filesize = FONT_FILESIZE;
data = LoadTGA (concharimage, 256, 256);
fs_filesize = -1;
-
- for (i = 0;i < 32768;i++)
+// Gold numbers
+ for (i = 0;i < 8192;i++)
{
- buffer[i][0] = 255;
- buffer[i][1] = 255;
- buffer[i][2] = 255;
+ random = lhrandom (0.0,1.0);
+ buffer[i][0] = 83 + (qbyte)(random * 64);
+ buffer[i][1] = 71 + (qbyte)(random * 32);
+ buffer[i][2] = 23 + (qbyte)(random * 16);
buffer[i][3] = data[i*4+0];
}
-
- for (i = 32768;i < 65536;i++)
+// White chars
+ for (i = 8192;i < 32768;i++)
+ {
+ random = lhrandom (0.0,1.0);
+ buffer[i][0] = 95 + (qbyte)(random * 64);
+ buffer[i][1] = 95 + (qbyte)(random * 64);
+ buffer[i][2] = 95 + (qbyte)(random * 64);
+ buffer[i][3] = data[i*4+0];
+ }
+// Gold numbers
+ for (i = 32768;i < 40960;i++)
{
- buffer[i][0] = 255;
- buffer[i][1] = 0;
- buffer[i][2] = 0;
+ random = lhrandom (0.0,1.0);
+ buffer[i][0] = 83 + (qbyte)(random * 64);
+ buffer[i][1] = 71 + (qbyte)(random * 32);
+ buffer[i][2] = 23 + (qbyte)(random * 16);
buffer[i][3] = data[i*4+0];
}
+// Red chars
+ for (i = 40960;i < 65536;i++)
+ {
+ random = lhrandom (0.0,1.0);
+ buffer[i][0] = 96 + (qbyte)(random * 64);
+ buffer[i][1] = 43 + (qbyte)(random * 32);
+ buffer[i][2] = 27 + (qbyte)(random * 32);
+ buffer[i][3] = data[i*4+0];
+ }
+
+#if 0
+ Image_WriteTGARGBA ("gfx/generated_conchars.tga", 256, 256, &buffer[0][0]);
+#endif
+
Mem_Free(data);
return R_LoadTexture2D(drawtexturepool, "conchars", 256, 256, &buffer[0][0], TEXTYPE_RGBA, TEXF_ALPHA | TEXF_PRECACHE, NULL);
}
}
// must match NUMCROSSHAIRS in r_crosshairs.c
-#define NUMCROSSHAIRS 5
+#define NUMCROSSHAIRS 6
static qbyte *crosshairtexdata[NUMCROSSHAIRS] =
{
".......44......."
".......44......."
"................"
+ "................"
".......77......."
".......77......."
"................"
- "................"
,
"................"
"................"
"........7......."
"........7......."
"........7......."
- "................"
+ "........7......."
"................"
,
"................"
"................"
"................"
"................"
+ ,
+ "................"
+ "................"
+ "................"
+ "................"
+ "................"
+ "................"
+ "................"
+ "................"
+ "........7......."
+ "................"
+ "................"
+ "................"
+ "................"
+ "................"
+ "................"
+ "................"
};
static rtexture_t *draw_generatecrosshair(int num)
int i, crc, hashkey;
cachepic_t *pic;
qpic_t *p;
- int persistentflag;
+ int flags;
- if (!strncmp(CLVIDEOPREFIX, path, sizeof(CLVIDEOPREFIX) - 1)) {
+ if (!strncmp(CLVIDEOPREFIX, path, sizeof(CLVIDEOPREFIX) - 1)) {
clvideo_t *video;
video = CL_GetVideo(path);
return &video->cpif;
}
- if (persistent) {
- persistentflag = TEXF_PRECACHE;
- } else {
- persistentflag = 0;
- }
-
crc = CRC_Block(path, strlen(path));
hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE;
for (pic = cachepichash[hashkey];pic;pic = pic->chain)
return pic;
if (numcachepics == MAX_CACHED_PICS)
- Sys_Error ("numcachepics == MAX_CACHED_PICS");
+ {
+ Con_Printf ("Draw_CachePic: numcachepics == MAX_CACHED_PICS");
+ // FIXME: support NULL in callers?
+ return cachepics; // return the first one
+ }
pic = cachepics + (numcachepics++);
strlcpy (pic->name, path, sizeof(pic->name));
// link into list
pic->chain = cachepichash[hashkey];
cachepichash[hashkey] = pic;
+ flags = TEXF_ALPHA;
+ if (persistent)
+ flags |= TEXF_PRECACHE;
+ if (!strcmp(path, "gfx/colorcontrol/ditherpattern.tga"))
+ flags |= TEXF_CLAMP;
+
// load the pic from disk
- pic->tex = loadtextureimage(drawtexturepool, path, 0, 0, false, TEXF_ALPHA | persistentflag);
+ pic->tex = loadtextureimage(drawtexturepool, path, 0, 0, false, flags);
if (pic->tex == NULL && !strncmp(path, "gfx/", 4))
{
// compatibility with older versions
- pic->tex = loadtextureimage(drawtexturepool, path + 4, 0, 0, false, TEXF_ALPHA | persistentflag);
+ pic->tex = loadtextureimage(drawtexturepool, path + 4, 0, 0, false, flags);
// failed to find gfx/whatever.tga or similar, try the wad
if (pic->tex == NULL && (p = W_GetLumpName (path + 4)))
{
for (i = 0;i < 128 * 128;i++)
if (pix[i] == 0)
pix[i] = 255;
- pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, pix, TEXTYPE_PALETTE, TEXF_ALPHA | persistentflag, palette_complete);
+ pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, pix, TEXTYPE_PALETTE, flags, palette_complete);
}
else
- pic->tex = R_LoadTexture2D(drawtexturepool, path, p->width, p->height, p->data, TEXTYPE_PALETTE, TEXF_ALPHA | persistentflag, palette_complete);
+ pic->tex = R_LoadTexture2D(drawtexturepool, path, p->width, p->height, p->data, TEXTYPE_PALETTE, flags, palette_complete);
}
}
pic->tex = draw_generatecrosshair(3);
if (pic->tex == NULL && !strcmp(path, "gfx/crosshair5.tga"))
pic->tex = draw_generatecrosshair(4);
+ if (pic->tex == NULL && !strcmp(path, "gfx/crosshair6.tga"))
+ pic->tex = draw_generatecrosshair(5);
if (pic->tex == NULL && !strcmp(path, "gfx/colorcontrol/ditherpattern.tga"))
pic->tex = draw_generateditherpattern();
if (pic->tex == NULL)
if (pic == NULL)
{
if (numcachepics == MAX_CACHED_PICS)
- Sys_Error ("numcachepics == MAX_CACHED_PICS");
+ {
+ Con_Printf ("Draw_NewPic: numcachepics == MAX_CACHED_PICS");
+ // FIXME: support NULL in callers?
+ return cachepics; // return the first one
+ }
pic = cachepics + (numcachepics++);
strcpy (pic->name, picname);
// link into list