]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_draw.c
drawrotpic:
[xonotic/darkplaces.git] / gl_draw.c
index 1d4c50776888833d75848a4e3b9d87845e98d4b3..0ddb11c09e4f6a4c7a838d2aef76fff9a0b8ac83 100644 (file)
--- a/gl_draw.c
+++ b/gl_draw.c
@@ -29,7 +29,7 @@ dp_font_t dp_fonts[MAX_FONTS] = {{0}};
 
 cvar_t r_textshadow = {CVAR_SAVE, "r_textshadow", "0", "draws a shadow on all text to improve readability (note: value controls offset, 1 = 1 pixel, 1.5 = 1.5 pixels, etc)"};
 cvar_t r_textbrightness = {CVAR_SAVE, "r_textbrightness", "0", "additional brightness for text color codes (0 keeps colors as is, 1 makes them all white)"};
-cvar_t r_textcontrast = {CVAR_SAVE, "r_textcontrast", "1", "additional contrast for text color codes (1 keeps colors as is, 1 makes them all black)"};
+cvar_t r_textcontrast = {CVAR_SAVE, "r_textcontrast", "1", "additional contrast for text color codes (1 keeps colors as is, 0 makes them all black)"};
 
 extern cvar_t v_glslgamma;
 
@@ -452,7 +452,7 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags)
        flags = TEXF_ALPHA;
        if (!(cachepicflags & CACHEPICFLAG_NOTPERSISTENT))
                flags |= TEXF_PRECACHE;
-       if (strcmp(path, "gfx/colorcontrol/ditherpattern"))
+       if (!(cachepicflags & CACHEPICFLAG_NOCLAMP))
                flags |= TEXF_CLAMP;
        if (!(cachepicflags & CACHEPICFLAG_NOCOMPRESSION) && gl_texturecompression_2d.integer)
                flags |= TEXF_COMPRESS;
@@ -601,7 +601,7 @@ extern int con_linewidth; // to force rewrapping
 static void LoadFont(qboolean override, const char *name, dp_font_t *fnt)
 {
        int i;
-       float maxwidth;
+       float maxwidth, scale;
        char widthfile[MAX_QPATH];
        char *widthbuf;
        fs_offset_t widthbufsize;
@@ -624,6 +624,7 @@ static void LoadFont(qboolean override, const char *name, dp_font_t *fnt)
        // unspecified width == 1 (base width)
        for(i = 1; i < 256; ++i)
                fnt->width_of[i] = 1;
+       scale = 1;
 
        // FIXME load "name.width", if it fails, fill all with 1
        if((widthbuf = (char *) FS_LoadFile(widthfile, tempmempool, true, &widthbufsize)))
@@ -637,14 +638,44 @@ static void LoadFont(qboolean override, const char *name, dp_font_t *fnt)
                        if(!COM_ParseToken_Simple(&p, false, false))
                                return;
 
-                       if(!strcmp(com_token, "extraspacing"))
+                       switch(*com_token)
                        {
-                               if(!COM_ParseToken_Simple(&p, false, false))
-                                       return;
-                               extraspacing = atof(com_token);
+                               case '0':
+                               case '1':
+                               case '2':
+                               case '3':
+                               case '4':
+                               case '5':
+                               case '6':
+                               case '7':
+                               case '8':
+                               case '9':
+                               case '+':
+                               case '-':
+                               case '.':
+                                       fnt->width_of[ch++] = atof(com_token) + extraspacing;
+                                       break;
+                               default:
+                                       if(!strcmp(com_token, "extraspacing"))
+                                       {
+                                               if(!COM_ParseToken_Simple(&p, false, false))
+                                                       return;
+                                               extraspacing = atof(com_token);
+                                       }
+                                       else if(!strcmp(com_token, "scale"))
+                                       {
+                                               if(!COM_ParseToken_Simple(&p, false, false))
+                                                       return;
+                                               scale = atof(com_token);
+                                       }
+                                       else
+                                       {
+                                               Con_Printf("Warning: skipped unknown font property %s\n", com_token);
+                                               if(!COM_ParseToken_Simple(&p, false, false))
+                                                       return;
+                                       }
+                                       break;
                        }
-                       else
-                               fnt->width_of[ch++] = atof(com_token) + extraspacing;
                }
 
                Mem_Free(widthbuf);
@@ -653,7 +684,11 @@ static void LoadFont(qboolean override, const char *name, dp_font_t *fnt)
        maxwidth = fnt->width_of[1];
        for(i = 2; i < 256; ++i)
                maxwidth = max(maxwidth, fnt->width_of[i]);
-       fnt->width_of[0] = maxwidth;
+       fnt->maxwidth = maxwidth;
+
+       // fix up maxwidth for overlap
+       fnt->maxwidth *= scale;
+       fnt->scale = scale;
 
        if(fnt == FONT_CONSOLE)
                con_linewidth = -1; // rewrap console in next frame
@@ -778,6 +813,8 @@ static void _DrawQ_ProcessDrawFlag(int flags)
                GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
        else if(flags == DRAWFLAG_2XMODULATE)
                GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
+       else if(flags == DRAWFLAG_SCREEN)
+               GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
        else
                GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 }
@@ -827,7 +864,60 @@ void DrawQ_Pic(float x, float y, cachepic_t *pic, float width, float height, flo
        floats[3] = floats[6] = x + width;
        floats[7] = floats[10] = y + height;
 
-       R_Mesh_Draw(0, 4, 2, polygonelements, 0, 0);
+       R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
+}
+
+void DrawQ_RotPic(float x, float y, cachepic_t *pic, float width, float height, float org_x, float org_y, float angle, float red, float green, float blue, float alpha, int flags)
+{
+       float floats[20];
+       float af = DEG2RAD(-angle); // forward
+       float ar = DEG2RAD(-angle + 90); // right
+       float sinaf = sin(af);
+       float cosaf = cos(af);
+       float sinar = sin(ar);
+       float cosar = cos(ar);
+
+       _DrawQ_ProcessDrawFlag(flags);
+       GL_Color(red, green, blue, alpha);
+
+       R_Mesh_VertexPointer(floats, 0, 0);
+       R_Mesh_ColorPointer(NULL, 0, 0);
+       R_Mesh_ResetTextureState();
+       R_SetupGenericShader(pic != NULL);
+       if (pic)
+       {
+               if (width == 0)
+                       width = pic->width;
+               if (height == 0)
+                       height = pic->height;
+               R_Mesh_TexBind(0, R_GetTexture(pic->tex));
+               R_Mesh_TexCoordPointer(0, 2, floats + 12, 0, 0);
+
+               floats[12] = 0.0f;floats[13] = 0.0f;
+               floats[14] = 1.0f;floats[15] = 0.0f;
+               floats[16] = 1.0f;floats[17] = 1.0f;
+               floats[18] = 0.0f;floats[19] = 1.0f;
+       }
+
+       floats[2] = floats[5] = floats[8] = floats[11] = 0;
+
+// top left
+       floats[0] = x - cosaf*org_x - cosar*org_y;
+       floats[1] = y - sinaf*org_x - sinar*org_y;
+
+// top right
+       floats[3] = x + cosaf*(width-org_x) - cosar*org_y;
+       floats[4] = y + sinaf*(width-org_x) - sinar*org_y;
+
+// bottom right
+       floats[6] = x + cosaf*(width-org_x) + cosar*(height-org_y);
+       floats[7] = y + sinaf*(width-org_x) + sinar*(height-org_y);
+
+// bottom left
+       floats[9]  = x - cosaf*org_x + cosar*(height-org_y);
+       floats[10] = y - sinaf*org_x + sinar*(height-org_y);
+
+       R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
 }
 
 void DrawQ_Fill(float x, float y, float width, float height, float red, float green, float blue, float alpha, int flags)
@@ -848,7 +938,7 @@ void DrawQ_Fill(float x, float y, float width, float height, float red, float gr
        floats[3] = floats[6] = x + width;
        floats[7] = floats[10] = y + height;
 
-       R_Mesh_Draw(0, 4, 2, polygonelements, 0, 0);
+       R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
 }
 
 // color tag printing
@@ -885,11 +975,19 @@ static void DrawQ_GetTextColor(float color[4], int colorindex, float r, float g,
 {
        float C = r_textcontrast.value;
        float B = r_textbrightness.value;
-       Vector4Copy(string_colors[colorindex], color);
-       Vector4Set(color, (color[0] * C + B) * r, (color[1] * C + B) * g, (color[2] * C + B) * b, color[3] * a);
+       if (colorindex & 0x10000) // that bit means RGB color
+       {
+               color[0] = ((colorindex >> 12) & 0xf) / 15.0;
+               color[1] = ((colorindex >> 8) & 0xf) / 15.0;
+               color[2] = ((colorindex >> 4) & 0xf) / 15.0;
+               color[3] = (colorindex & 0xf) / 15.0;
+       }
+       else
+               Vector4Copy(string_colors[colorindex], color);
+       Vector4Set(color, color[0] * r * C + B, color[1] * g * C + B, color[2] * b * C + B, color[3] * a);
        if (shadow)
        {
-               float shadowalpha = color[0]+color[1]+color[2] * 0.8;
+               float shadowalpha = (color[0]+color[1]+color[2]) * 0.8;
                Vector4Set(color, 0, 0, 0, color[3] * bound(0, shadowalpha, 1));
        }
 }
@@ -899,6 +997,8 @@ float DrawQ_TextWidth_Font_UntilWidth_TrackColors(const char *text, size_t *maxl
        int num, colorindex = STRING_COLOR_DEFAULT;
        size_t i;
        float x = 0;
+       char ch;
+       int tempcolorindex;
 
        if (*maxlen < 1)
                *maxlen = 1<<30;
@@ -908,27 +1008,58 @@ float DrawQ_TextWidth_Font_UntilWidth_TrackColors(const char *text, size_t *maxl
        else
                colorindex = *outcolor;
 
+       maxwidth /= fnt->scale;
+
        for (i = 0;i < *maxlen && text[i];i++)
        {
                if (text[i] == ' ')
                {
-                       if(x + fnt->width_of[' '] > maxwidth)
+                       if(x + fnt->width_of[(int) ' '] > maxwidth)
                                break; // oops, can't draw this
-                       x += fnt->width_of[' '];
+                       x += fnt->width_of[(int) ' '];
                        continue;
                }
                if (text[i] == STRING_COLOR_TAG && !ignorecolorcodes && i + 1 < *maxlen)
                {
-                       if (text[i+1] == STRING_COLOR_TAG)
+                       ch = text[++i];
+            if (ch <= '9' && ch >= '0') // ^[0-9] found
                        {
-                               i++;
+                               colorindex = ch - '0';
+                continue;
                        }
-                       else if (text[i+1] >= '0' && text[i+1] <= '9')
+                       else if (ch == STRING_COLOR_RGB_TAG_CHAR && i + 3 < *maxlen ) // ^x found
                        {
-                               colorindex = text[i+1] - '0';
-                               i++;
-                               continue;
+                               // building colorindex...
+                               ch = tolower(text[i+1]);
+                               tempcolorindex = 0x10000; // binary: 1,0000,0000,0000,0000
+                               if (ch <= '9' && ch >= '0') tempcolorindex |= (ch - '0') << 12;
+                               else if (ch >= 'a' && ch <= 'f') tempcolorindex |= (ch - 87) << 12;
+                               else tempcolorindex = 0;
+                               if (tempcolorindex)
+                               {
+                                       ch = tolower(text[i+2]);
+                                       if (ch <= '9' && ch >= '0') tempcolorindex |= (ch - '0') << 8;
+                                       else if (ch >= 'a' && ch <= 'f') tempcolorindex |= (ch - 87) << 8;
+                                       else tempcolorindex = 0;
+                                       if (tempcolorindex)
+                                       {
+                                               ch = tolower(text[i+3]);
+                                               if (ch <= '9' && ch >= '0') tempcolorindex |= (ch - '0') << 4;
+                                               else if (ch >= 'a' && ch <= 'f') tempcolorindex |= (ch - 87) << 4;
+                                               else tempcolorindex = 0;
+                                               if (tempcolorindex)
+                                               {
+                                                       colorindex = tempcolorindex | 0xf;
+                                                       // ...done! now colorindex has rgba codes (1,rrrr,gggg,bbbb,aaaa)
+                                                       i+=3;
+                                                       continue;
+                                               }
+                                       }
+                               }
                        }
+                       else if (ch == STRING_COLOR_TAG) // ^^ found, ignore the first ^ and go to print the second
+                               i++;
+                       i--;
                }
                num = (unsigned char) text[i];
                if(x + fnt->width_of[num] > maxwidth)
@@ -941,20 +1072,30 @@ float DrawQ_TextWidth_Font_UntilWidth_TrackColors(const char *text, size_t *maxl
        if (outcolor)
                *outcolor = colorindex;
 
-       return x;
+       return x * fnt->scale;
 }
 
 float DrawQ_String_Font(float startx, float starty, const char *text, size_t maxlen, float w, float h, float basered, float basegreen, float baseblue, float basealpha, int flags, int *outcolor, qboolean ignorecolorcodes, const dp_font_t *fnt)
 {
        int num, shadow, colorindex = STRING_COLOR_DEFAULT;
        size_t i;
-       float x = startx, y, s, t, u, v;
+       float x = startx, y, s, t, u, v, thisw;
        float *av, *at, *ac;
        float color[4];
        int batchcount;
        float vertex3f[QUADELEMENTS_MAXQUADS*4*3];
        float texcoord2f[QUADELEMENTS_MAXQUADS*4*2];
        float color4f[QUADELEMENTS_MAXQUADS*4*4];
+       int ch;
+       int tempcolorindex;
+
+       int tw, th;
+       tw = R_TextureWidth(fnt->tex);
+       th = R_TextureHeight(fnt->tex);
+
+       starty -= (fnt->scale - 1) * h * 0.5; // center
+       w *= fnt->scale;
+       h *= fnt->scale;
 
        if (maxlen < 1)
                maxlen = 1<<30;
@@ -979,6 +1120,7 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max
                        colorindex = STRING_COLOR_DEFAULT;
                else
                        colorindex = *outcolor;
+
                DrawQ_GetTextColor(color, colorindex, basered, basegreen, baseblue, basealpha, shadow);
 
                x = startx;
@@ -992,41 +1134,73 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max
                {
                        if (text[i] == ' ')
                        {
-                               x += fnt->width_of[' '] * w;
+                               x += fnt->width_of[(int) ' '] * w;
                                continue;
                        }
                        if (text[i] == STRING_COLOR_TAG && !ignorecolorcodes && i + 1 < maxlen)
                        {
-                               if (text[i+1] == STRING_COLOR_TAG)
-                               {
-                                       i++;
-                               }
-                               else if (text[i+1] >= '0' && text[i+1] <= '9')
+                               ch = text[++i];
+                               if (ch <= '9' && ch >= '0') // ^[0-9] found
                                {
-                                       colorindex = text[i+1] - '0';
+                                       colorindex = ch - '0';
                                        DrawQ_GetTextColor(color, colorindex, basered, basegreen, baseblue, basealpha, shadow);
-                                       i++;
                                        continue;
                                }
+                               else if (ch == STRING_COLOR_RGB_TAG_CHAR && i+3 < maxlen ) // ^x found
+                               {
+                                       // building colorindex...
+                                       ch = tolower(text[i+1]);
+                                       tempcolorindex = 0x10000; // binary: 1,0000,0000,0000,0000
+                                       if (ch <= '9' && ch >= '0') tempcolorindex |= (ch - '0') << 12;
+                                       else if (ch >= 'a' && ch <= 'f') tempcolorindex |= (ch - 87) << 12;
+                                       else tempcolorindex = 0;
+                                       if (tempcolorindex)
+                                       {
+                                               ch = tolower(text[i+2]);
+                                               if (ch <= '9' && ch >= '0') tempcolorindex |= (ch - '0') << 8;
+                                               else if (ch >= 'a' && ch <= 'f') tempcolorindex |= (ch - 87) << 8;
+                                               else tempcolorindex = 0;
+                                               if (tempcolorindex)
+                                               {
+                                                       ch = tolower(text[i+3]);
+                                                       if (ch <= '9' && ch >= '0') tempcolorindex |= (ch - '0') << 4;
+                                                       else if (ch >= 'a' && ch <= 'f') tempcolorindex |= (ch - 87) << 4;
+                                                       else tempcolorindex = 0;
+                                                       if (tempcolorindex)
+                                                       {
+                                                               colorindex = tempcolorindex | 0xf;
+                                                               // ...done! now colorindex has rgba codes (1,rrrr,gggg,bbbb,aaaa)
+                                                               //Con_Printf("^1colorindex:^7 %x\n", colorindex);
+                                                               DrawQ_GetTextColor(color, colorindex, basered, basegreen, baseblue, basealpha, shadow);
+                                                               i+=3;
+                                                               continue;
+                                                       }
+                                               }
+                                       }
+                               }
+                               else if (ch == STRING_COLOR_TAG)
+                                       i++;
+                               i--;
                        }
                        num = (unsigned char) text[i];
+                       thisw = fnt->width_of[num];
                        // FIXME make these smaller to just include the occupied part of the character for slightly faster rendering
-                       s = (num & 15)*0.0625f + (0.5f / 256.0f);
-                       t = (num >> 4)*0.0625f + (0.5f / 256.0f);
-                       u = 0.0625f - (1.0f / 256.0f);
-                       v = 0.0625f - (1.0f / 256.0f);
+                       s = (num & 15)*0.0625f + (0.5f / tw);
+                       t = (num >> 4)*0.0625f + (0.5f / th);
+                       u = 0.0625f * thisw - (1.0f / tw);
+                       v = 0.0625f - (1.0f / th);
                        ac[ 0] = color[0];ac[ 1] = color[1];ac[ 2] = color[2];ac[ 3] = color[3];
                        ac[ 4] = color[0];ac[ 5] = color[1];ac[ 6] = color[2];ac[ 7] = color[3];
                        ac[ 8] = color[0];ac[ 9] = color[1];ac[10] = color[2];ac[11] = color[3];
                        ac[12] = color[0];ac[13] = color[1];ac[14] = color[2];ac[15] = color[3];
-                       at[ 0] = s  ;at[ 1] = t  ;
-                       at[ 2] = s+u;at[ 3] = t  ;
-                       at[ 4] = s+u;at[ 5] = t+v;
-                       at[ 6] = s  ;at[ 7] = t+v;
-                       av[ 0] = x  ;av[ 1] = y  ;av[ 2] = 10;
-                       av[ 3] = x+w;av[ 4] = y  ;av[ 5] = 10;
-                       av[ 6] = x+w;av[ 7] = y+h;av[ 8] = 10;
-                       av[ 9] = x  ;av[10] = y+h;av[11] = 10;
+                       at[ 0] = s              ; at[ 1] = t    ;
+                       at[ 2] = s+u    ; at[ 3] = t    ;
+                       at[ 4] = s+u    ; at[ 5] = t+v  ;
+                       at[ 6] = s              ; at[ 7] = t+v  ;
+                       av[ 0] = x                      ; av[ 1] = y    ; av[ 2] = 10;
+                       av[ 3] = x+w*thisw      ; av[ 4] = y    ; av[ 5] = 10;
+                       av[ 6] = x+w*thisw      ; av[ 7] = y+h  ; av[ 8] = 10;
+                       av[ 9] = x                      ; av[10] = y+h  ; av[11] = 10;
                        ac += 16;
                        at += 8;
                        av += 12;
@@ -1034,20 +1208,20 @@ float DrawQ_String_Font(float startx, float starty, const char *text, size_t max
                        if (batchcount >= QUADELEMENTS_MAXQUADS)
                        {
                                GL_LockArrays(0, batchcount * 4);
-                               R_Mesh_Draw(0, batchcount * 4, batchcount * 2, quadelements, 0, 0);
+                               R_Mesh_Draw(0, batchcount * 4, 0, batchcount * 2, NULL, quadelements, 0, 0);
                                GL_LockArrays(0, 0);
                                batchcount = 0;
                                ac = color4f;
                                at = texcoord2f;
                                av = vertex3f;
                        }
-                       x += fnt->width_of[num] * w;
+                       x += thisw * w;
                }
        }
        if (batchcount > 0)
        {
                GL_LockArrays(0, batchcount * 4);
-               R_Mesh_Draw(0, batchcount * 4, batchcount * 2, quadelements, 0, 0);
+               R_Mesh_Draw(0, batchcount * 4, 0, batchcount * 2, NULL, quadelements, 0, 0);
                GL_LockArrays(0, 0);
        }
 
@@ -1063,18 +1237,19 @@ float DrawQ_String(float startx, float starty, const char *text, size_t maxlen,
        return DrawQ_String_Font(startx, starty, text, maxlen, w, h, basered, basegreen, baseblue, basealpha, flags, outcolor, ignorecolorcodes, &dp_fonts[0]);
 }
 
-float DrawQ_TextWidth_Font_UntilWidth(const char *text, size_t *maxlen, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxWidth)
+float DrawQ_TextWidth_Font(const char *text, size_t maxlen, qboolean ignorecolorcodes, const dp_font_t *fnt)
 {
-       return DrawQ_TextWidth_Font_UntilWidth_TrackColors(text, maxlen, NULL, ignorecolorcodes, fnt, maxWidth);
+       return DrawQ_TextWidth_Font_UntilWidth(text, &maxlen, ignorecolorcodes, fnt, 1000000000);
 }
 
-float DrawQ_TextWidth_Font(const char *text, size_t maxlen, qboolean ignorecolorcodes, const dp_font_t *fnt)
+float DrawQ_TextWidth_Font_UntilWidth(const char *text, size_t *maxlen, qboolean ignorecolorcodes, const dp_font_t *fnt, float maxWidth)
 {
-       return DrawQ_TextWidth_Font_UntilWidth(text, &maxlen, ignorecolorcodes, fnt, 1000000000);
+       return DrawQ_TextWidth_Font_UntilWidth_TrackColors(text, maxlen, NULL, ignorecolorcodes, fnt, maxWidth);
 }
 
 #if 0
 // not used
+// no ^xrgb management
 static int DrawQ_BuildColoredText(char *output2c, size_t maxoutchars, const char *text, int maxreadchars, qboolean ignorecolorcodes, int *outcolor)
 {
        int color, numchars = 0;
@@ -1146,7 +1321,7 @@ void DrawQ_SuperPic(float x, float y, cachepic_t *pic, float width, float height
        floats[28] = r4;floats[29] = g4;floats[30] = b4;floats[31] = a4;
        floats[32] = r3;floats[33] = g3;floats[34] = b3;floats[35] = a3;
 
-       R_Mesh_Draw(0, 4, 2, polygonelements, 0, 0);
+       R_Mesh_Draw(0, 4, 0, 2, NULL, polygonelements, 0, 0);
 }
 
 void DrawQ_Mesh (drawqueuemesh_t *mesh, int flags)
@@ -1161,7 +1336,7 @@ void DrawQ_Mesh (drawqueuemesh_t *mesh, int flags)
        R_SetupGenericShader(mesh->texture != NULL);
 
        GL_LockArrays(0, mesh->num_vertices);
-       R_Mesh_Draw(0, mesh->num_vertices, mesh->num_triangles, mesh->data_element3i, 0, 0);
+       R_Mesh_Draw(0, mesh->num_vertices, 0, mesh->num_triangles, NULL, mesh->data_element3s, 0, 0);
        GL_LockArrays(0, 0);
 }
 
@@ -1189,6 +1364,8 @@ void DrawQ_Line (float width, float x1, float y1, float x2, float y2, float r, f
 {
        _DrawQ_ProcessDrawFlag(flags);
 
+       R_SetupGenericShader(false);
+
        CHECKGLERROR
        qglLineWidth(width);CHECKGLERROR
 
@@ -1252,7 +1429,7 @@ void R_DrawGamma(void)
                        while (c[0] >= 1.01f || c[1] >= 1.01f || c[2] >= 1.01f)
                        {
                                GL_Color(bound(0, c[0] - 1, 1), bound(0, c[1] - 1, 1), bound(0, c[2] - 1, 1), 1);
-                               R_Mesh_Draw(0, 3, 1, polygonelements, 0, 0);
+                               R_Mesh_Draw(0, 3, 0, 1, NULL, polygonelements, 0, 0);
                                VectorScale(c, 0.5, c);
                        }
                }
@@ -1268,7 +1445,7 @@ void R_DrawGamma(void)
                {
                        GL_BlendFunc(GL_ONE, GL_ONE);
                        GL_Color(c[0], c[1], c[2], 1);
-                       R_Mesh_Draw(0, 3, 1, polygonelements, 0, 0);
+                       R_Mesh_Draw(0, 3, 0, 1, NULL, polygonelements, 0, 0);
                }
        }
 }