]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_draw.c
oops, forgot to remove it...
[xonotic/darkplaces.git] / gl_draw.c
index 82b2bea79bff4c3cbb601c7476a9510b5ae7ac98..251009ef0ef141c3841d287f32f543e63579fb32 100644 (file)
--- a/gl_draw.c
+++ b/gl_draw.c
@@ -671,8 +671,8 @@ static void DrawQ_GetTextColor(float color[4], int colorindex, float r, float g,
 
 float DrawQ_String(float startx, float starty, const char *text, int maxlen, float w, float h, float basered, float basegreen, float baseblue, float basealpha, int flags, int *outcolor, qboolean ignorecolorcodes)
 {
-       int i, num, shadow, colorindex;
-       float x, y, s, t, u, v;
+       int i, num, shadow, colorindex = STRING_COLOR_DEFAULT;
+       float x = startx, y, s, t, u, v;
        float *av, *at, *ac;
        float color[4];
        int batchcount;
@@ -711,26 +711,28 @@ float DrawQ_String(float startx, float starty, const char *text, int maxlen, flo
                        x += r_textshadow.value;
                        y += r_textshadow.value;
                }
-               // because this loop increments x before it draws, we must bias x first
-               x -= w;
-               for (i = 0;i < maxlen && text[i];)
+               for (i = 0;i < maxlen && text[i];i++, x += w)
                {
+                       if (text[i] == ' ')
+                               continue;
                        if (text[i] == STRING_COLOR_TAG && !ignorecolorcodes && i + 1 < maxlen)
                        {
                                if (text[i+1] == STRING_COLOR_TAG)
+                               {
                                        i++;
+                                       if (text[i] == ' ')
+                                               continue;
+                               }
                                else if (text[i+1] >= '0' && text[i+1] <= '9')
                                {
                                        colorindex = text[i+1] - '0';
                                        DrawQ_GetTextColor(color, colorindex, basered, basegreen, baseblue, basealpha, shadow);
-                                       i += 2;
+                                       i++;
+                                       x -= w;
                                        continue;
                                }
                        }
-                       num = text[i++];
-                       x += w;
-                       if (num == ' ')
-                               continue;
+                       num = text[i];
                        s = (num & 15)*0.0625f + (0.5f / 256.0f);
                        t = (num >> 4)*0.0625f + (0.5f / 256.0f);
                        u = 0.0625f - (1.0f / 256.0f);
@@ -775,6 +777,10 @@ float DrawQ_String(float startx, float starty, const char *text, int maxlen, flo
                        GL_LockArrays(0, 0);
                }
        }
+
+       if (outcolor)
+               *outcolor = colorindex;
+
        // note: this relies on the proper text (not shadow) being drawn last
        return x;
 }