]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_draw.c
video modes in menu now also set vid_pixelheight and vid_conwidth/vid_conheight
[xonotic/darkplaces.git] / gl_draw.c
index fc19b76fb1fa069882e44ef50f7f43078668812b..7509ea46e907ee13011d656d526cbf21cd7f0a47 100644 (file)
--- a/gl_draw.c
+++ b/gl_draw.c
@@ -30,7 +30,8 @@ static rtexture_t *char_texture;
 //=============================================================================
 /* Support Routines */
 
-#define MAX_CACHED_PICS 256
+#define FONT_FILESIZE 13468
+#define MAX_CACHED_PICS 1024
 #define CACHEPICHASHSIZE 256
 static cachepic_t *cachepichash[CACHEPICHASHSIZE];
 static cachepic_t cachepics[MAX_CACHED_PICS];
@@ -38,43 +39,64 @@ static int numcachepics;
 
 static rtexturepool_t *drawtexturepool;
 
-static qbyte concharimage[11356] =
+static unsigned char concharimage[FONT_FILESIZE] =
 {
 #include "lhfont.h"
 };
 
-extern qbyte *LoadTGA (qbyte *f, int matchwidth, int matchheight);
-
 static rtexture_t *draw_generateconchars(void)
 {
        int i;
-       qbyte buffer[65536][4], *data = NULL;
-
-       fs_filesize = 11356;
-       data = LoadTGA (concharimage, 256, 256);
-       fs_filesize = -1;
+       unsigned char buffer[65536][4], *data = NULL;
+       double random;
 
-       for (i = 0;i < 32768;i++)
+       data = LoadTGA (concharimage, FONT_FILESIZE, 256, 256);
+// Gold numbers
+       for (i = 0;i < 8192;i++)
        {
-               buffer[i][0] = 255;
-               buffer[i][1] = 255;
-               buffer[i][2] = 255;
+               random = lhrandom (0.0,1.0);
+               buffer[i][0] = 83 + (unsigned char)(random * 64);
+               buffer[i][1] = 71 + (unsigned char)(random * 32);
+               buffer[i][2] = 23 + (unsigned char)(random * 16);
                buffer[i][3] = data[i*4+0];
        }
-
-       for (i = 32768;i < 65536;i++)
+// White chars
+       for (i = 8192;i < 32768;i++)
+       {
+               random = lhrandom (0.0,1.0);
+               buffer[i][0] = 95 + (unsigned char)(random * 64);
+               buffer[i][1] = 95 + (unsigned char)(random * 64);
+               buffer[i][2] = 95 + (unsigned char)(random * 64);
+               buffer[i][3] = data[i*4+0];
+       }
+// Gold numbers
+       for (i = 32768;i < 40960;i++)
        {
-               buffer[i][0] = 255;
-               buffer[i][1] = 0;
-               buffer[i][2] = 0;
+               random = lhrandom (0.0,1.0);
+               buffer[i][0] = 83 + (unsigned char)(random * 64);
+               buffer[i][1] = 71 + (unsigned char)(random * 32);
+               buffer[i][2] = 23 + (unsigned char)(random * 16);
                buffer[i][3] = data[i*4+0];
        }
+// Red chars
+       for (i = 40960;i < 65536;i++)
+       {
+               random = lhrandom (0.0,1.0);
+               buffer[i][0] = 96 + (unsigned char)(random * 64);
+               buffer[i][1] = 43 + (unsigned char)(random * 32);
+               buffer[i][2] = 27 + (unsigned char)(random * 32);
+               buffer[i][3] = data[i*4+0];
+       }
+
+#if 0
+       Image_WriteTGARGBA ("gfx/generated_conchars.tga", 256, 256, &buffer[0][0]);
+#endif
+
        Mem_Free(data);
        return R_LoadTexture2D(drawtexturepool, "conchars", 256, 256, &buffer[0][0], TEXTYPE_RGBA, TEXF_ALPHA | TEXF_PRECACHE, NULL);
 }
 
-static qbyte pointerimage[256] =
-{
+static char *pointerimage =
        "333333332......."
        "26777761........"
        "2655541........."
@@ -91,12 +113,12 @@ static qbyte pointerimage[256] =
        "................"
        "................"
        "................"
-};
+;
 
 static rtexture_t *draw_generatemousepointer(void)
 {
        int i;
-       qbyte buffer[256][4];
+       unsigned char buffer[256][4];
        for (i = 0;i < 256;i++)
        {
                if (pointerimage[i] == '.')
@@ -118,9 +140,9 @@ static rtexture_t *draw_generatemousepointer(void)
 }
 
 // must match NUMCROSSHAIRS in r_crosshairs.c
-#define NUMCROSSHAIRS 5
+#define NUMCROSSHAIRS 6
 
-static qbyte *crosshairtexdata[NUMCROSSHAIRS] =
+static char *crosshairtexdata[NUMCROSSHAIRS] =
 {
        "................"
        "................"
@@ -168,10 +190,10 @@ static qbyte *crosshairtexdata[NUMCROSSHAIRS] =
        ".......44......."
        ".......44......."
        "................"
+       "................"
        ".......77......."
        ".......77......."
        "................"
-       "................"
        ,
        "................"
        "................"
@@ -187,7 +209,7 @@ static qbyte *crosshairtexdata[NUMCROSSHAIRS] =
        "........7......."
        "........7......."
        "........7......."
-       "................"
+       "........7......."
        "................"
        ,
        "................"
@@ -206,13 +228,30 @@ static qbyte *crosshairtexdata[NUMCROSSHAIRS] =
        "................"
        "................"
        "................"
+       ,
+       "................"
+       "................"
+       "................"
+       "................"
+       "................"
+       "................"
+       "................"
+       ".......55......."
+       ".......55......."
+       "................"
+       "................"
+       "................"
+       "................"
+       "................"
+       "................"
+       "................"
 };
 
 static rtexture_t *draw_generatecrosshair(int num)
 {
        int i;
        char *in;
-       qbyte data[16*16][4];
+       unsigned char data[16*16][4];
        in = crosshairtexdata[num];
        for (i = 0;i < 16*16;i++)
        {
@@ -228,7 +267,7 @@ static rtexture_t *draw_generatecrosshair(int num)
                        data[i][0] = 255;
                        data[i][1] = 255;
                        data[i][2] = 255;
-                       data[i][3] = (qbyte) ((int) (in[i] - '0') * 255 / 7);
+                       data[i][3] = (unsigned char) ((int) (in[i] - '0') * 255 / 7);
                }
        }
        return R_LoadTexture2D(drawtexturepool, va("crosshair%i", num), 16, 16, &data[0][0], TEXTYPE_RGBA, TEXF_ALPHA | TEXF_PRECACHE, NULL);
@@ -238,7 +277,7 @@ static rtexture_t *draw_generateditherpattern(void)
 {
 #if 1
        int x, y;
-       qbyte data[8*8*4];
+       unsigned char data[8*8*4];
        for (y = 0;y < 8;y++)
        {
                for (x = 0;x < 8;x++)
@@ -249,7 +288,7 @@ static rtexture_t *draw_generateditherpattern(void)
        }
        return R_LoadTexture2D(drawtexturepool, "ditherpattern", 8, 8, data, TEXTYPE_RGBA, TEXF_FORCENEAREST | TEXF_PRECACHE, NULL);
 #else
-       qbyte data[16];
+       unsigned char data[16];
        memset(data, 255, sizeof(data));
        data[0] = data[1] = data[2] = data[12] = data[13] = data[14] = 0;
        return R_LoadTexture2D(drawtexturepool, "ditherpattern", 2, 2, data, TEXTYPE_RGBA, TEXF_FORCENEAREST | TEXF_PRECACHE, NULL);
@@ -267,9 +306,11 @@ cachepic_t *Draw_CachePic (const char *path, qboolean persistent)
        int i, crc, hashkey;
        cachepic_t *pic;
        qpic_t *p;
-       int persistentflag;
+       int flags;
+
+       if (!strncmp(CLVIDEOPREFIX, path, sizeof(CLVIDEOPREFIX) - 1))
 
-    if (!strncmp(CLVIDEOPREFIX, path, sizeof(CLVIDEOPREFIX) - 1)) {
+       {
                clvideo_t *video;
 
                video = CL_GetVideo(path);
@@ -277,67 +318,73 @@ cachepic_t        *Draw_CachePic (const char *path, qboolean persistent)
                        return &video->cpif;
        }
 
-       if (persistent) {
-               persistentflag = TEXF_PRECACHE;
-       } else {
-               persistentflag = 0;
-       }
-
-       crc = CRC_Block(path, strlen(path));
+       crc = CRC_Block((unsigned char *)path, strlen(path));
        hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE;
        for (pic = cachepichash[hashkey];pic;pic = pic->chain)
                if (!strcmp (path, pic->name))
                        return pic;
 
        if (numcachepics == MAX_CACHED_PICS)
-               Sys_Error ("numcachepics == MAX_CACHED_PICS");
+       {
+               Con_Printf ("Draw_CachePic: numcachepics == MAX_CACHED_PICS\n");
+               // FIXME: support NULL in callers?
+               return cachepics; // return the first one
+       }
        pic = cachepics + (numcachepics++);
        strlcpy (pic->name, path, sizeof(pic->name));
        // link into list
        pic->chain = cachepichash[hashkey];
        cachepichash[hashkey] = pic;
 
+       flags = TEXF_ALPHA;
+       if (persistent)
+               flags |= TEXF_PRECACHE;
+       if (!strcmp(path, "gfx/colorcontrol/ditherpattern"))
+               flags |= TEXF_CLAMP;
+
        // load the pic from disk
-       pic->tex = loadtextureimage(drawtexturepool, path, 0, 0, false, TEXF_ALPHA | persistentflag);
+       pic->tex = loadtextureimage(drawtexturepool, path, 0, 0, false, flags);
        if (pic->tex == NULL && !strncmp(path, "gfx/", 4))
        {
                // compatibility with older versions
-               pic->tex = loadtextureimage(drawtexturepool, path + 4, 0, 0, false, TEXF_ALPHA | persistentflag);
+               pic->tex = loadtextureimage(drawtexturepool, path + 4, 0, 0, false, flags);
                // failed to find gfx/whatever.tga or similar, try the wad
-               if (pic->tex == NULL && (p = W_GetLumpName (path + 4)))
+               if (pic->tex == NULL && (p = (qpic_t *)W_GetLumpName (path + 4)))
                {
                        if (!strcmp(path, "gfx/conchars"))
                        {
-                               qbyte *pix;
+                               unsigned char *pix;
                                // conchars is a raw image and with the wrong transparent color
-                               pix = (qbyte *)p;
+                               pix = (unsigned char *)p;
                                for (i = 0;i < 128 * 128;i++)
                                        if (pix[i] == 0)
                                                pix[i] = 255;
-                               pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, pix, TEXTYPE_PALETTE, TEXF_ALPHA | persistentflag, palette_complete);
+                               pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, pix, TEXTYPE_PALETTE, flags, palette_complete);
                        }
                        else
-                               pic->tex = R_LoadTexture2D(drawtexturepool, path, p->width, p->height, p->data, TEXTYPE_PALETTE, TEXF_ALPHA | persistentflag, palette_complete);
+                               pic->tex = R_LoadTexture2D(drawtexturepool, path, p->width, p->height, p->data, TEXTYPE_PALETTE, flags, palette_complete);
                }
        }
 
        if (pic->tex == NULL && !strcmp(path, "gfx/conchars"))
                pic->tex = draw_generateconchars();
-       if (pic->tex == NULL && !strcmp(path, "ui/mousepointer.tga"))
+       if (pic->tex == NULL && !strcmp(path, "ui/mousepointer"))
                pic->tex = draw_generatemousepointer();
-       if (pic->tex == NULL && !strcmp(path, "gfx/prydoncursor001.tga"))
+       if (pic->tex == NULL && !strcmp(path, "gfx/prydoncursor001"))
                pic->tex = draw_generatemousepointer();
-       if (pic->tex == NULL && !strcmp(path, "gfx/crosshair1.tga"))
+       if (pic->tex == NULL && !strcmp(path, "gfx/crosshair1"))
                pic->tex = draw_generatecrosshair(0);
-       if (pic->tex == NULL && !strcmp(path, "gfx/crosshair2.tga"))
+       if (pic->tex == NULL && !strcmp(path, "gfx/crosshair2"))
                pic->tex = draw_generatecrosshair(1);
-       if (pic->tex == NULL && !strcmp(path, "gfx/crosshair3.tga"))
+       if (pic->tex == NULL && !strcmp(path, "gfx/crosshair3"))
                pic->tex = draw_generatecrosshair(2);
-       if (pic->tex == NULL && !strcmp(path, "gfx/crosshair4.tga"))
+       if (pic->tex == NULL && !strcmp(path, "gfx/crosshair4"))
                pic->tex = draw_generatecrosshair(3);
-       if (pic->tex == NULL && !strcmp(path, "gfx/crosshair5.tga"))
+       if (pic->tex == NULL && !strcmp(path, "gfx/crosshair5"))
                pic->tex = draw_generatecrosshair(4);
-       if (pic->tex == NULL && !strcmp(path, "gfx/colorcontrol/ditherpattern.tga"))
+       if (pic->tex == NULL && !strcmp(path, "gfx/crosshair6"))
+               pic->tex = draw_generatecrosshair(5);
+       if (pic->tex == NULL && !strcmp(path, "gfx/colorcontrol/ditherpattern"))
                pic->tex = draw_generateditherpattern();
        if (pic->tex == NULL)
        {
@@ -350,12 +397,12 @@ cachepic_t        *Draw_CachePic (const char *path, qboolean persistent)
        return pic;
 }
 
-cachepic_t *Draw_NewPic(const char *picname, int width, int height, int alpha, qbyte *pixels)
+cachepic_t *Draw_NewPic(const char *picname, int width, int height, int alpha, unsigned char *pixels)
 {
        int crc, hashkey;
        cachepic_t *pic;
 
-       crc = CRC_Block(picname, strlen(picname));
+       crc = CRC_Block((unsigned char *)picname, strlen(picname));
        hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE;
        for (pic = cachepichash[hashkey];pic;pic = pic->chain)
                if (!strcmp (picname, pic->name))
@@ -374,7 +421,11 @@ cachepic_t *Draw_NewPic(const char *picname, int width, int height, int alpha, q
                if (pic == NULL)
                {
                        if (numcachepics == MAX_CACHED_PICS)
-                               Sys_Error ("numcachepics == MAX_CACHED_PICS");
+                       {
+                               Con_Printf ("Draw_NewPic: numcachepics == MAX_CACHED_PICS\n");
+                               // FIXME: support NULL in callers?
+                               return cachepics; // return the first one
+                       }
                        pic = cachepics + (numcachepics++);
                        strcpy (pic->name, picname);
                        // link into list
@@ -397,7 +448,7 @@ void Draw_FreePic(const char *picname)
        int hashkey;
        cachepic_t *pic;
        // this doesn't really free the pic, but does free it's texture
-       crc = CRC_Block(picname, strlen(picname));
+       crc = CRC_Block((unsigned char *)picname, strlen(picname));
        hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE;
        for (pic = cachepichash[hashkey];pic;pic = pic->chain)
        {
@@ -484,8 +535,6 @@ void R_DrawQueue(void)
        r_view_x = bound(0, r_refdef.x, vid.width - r_refdef.width);
        r_view_y = bound(0, r_refdef.y, vid.height - r_refdef.height);
        r_view_z = 0;
-       r_view_fov_x = bound(0.1, r_refdef.fov_x, 170);
-       r_view_fov_y = bound(0.1, r_refdef.fov_y, 170);
        r_view_matrix = r_refdef.viewentitymatrix;
        GL_ColorMask(r_refdef.colormask[0], r_refdef.colormask[1], r_refdef.colormask[2], 1);
 
@@ -583,7 +632,7 @@ void R_DrawQueue(void)
                        }
                        break;
                case DRAWQUEUE_MESH:
-                       mesh = (void *)(dq + 1);
+                       mesh = (drawqueuemesh_t *)(dq + 1);
                        m.pointer_vertex = mesh->data_vertex3f;
                        m.pointer_color = mesh->data_color4f;
                        m.pointer_texcoord[0] = mesh->data_texcoord2f;