}
}
+static float snap_to_pixel_x(float x, float roundUpAt);
extern int con_linewidth; // to force rewrapping
static void LoadFont(qboolean override, const char *name, dp_font_t *fnt)
{
case '+':
case '-':
case '.':
- fnt->width_of[ch++] = atof(com_token) + extraspacing;
+ fnt->width_of[ch] = atof(com_token) + extraspacing;
+ if (fnt->ft2)
+ {
+ for (i = 0; i < MAX_FONT_SIZES && fnt->req_sizes[i] >= 0; ++i)
+ Font_MapForIndex(fnt->ft2, i)->width_of[ch] = snap_to_pixel_x(fnt->width_of[ch] * fnt->req_sizes[i], 0.4);
+ }
+ ch++;
break;
default:
if(!strcmp(com_token, "extraspacing"))
qboolean snap = true;
qboolean least_one = false;
float dw, dh; // display w/h
+ float width_of_factor;
+ const float *width_of;
if (!h) h = w;
if (!h) {
map_index = Font_IndexForSize(ft2, h, NULL, NULL);
fontmap = Font_MapForIndex(ft2, map_index);
}
- if(snap)
- {
- if(fabs(sw - 1) > 0.001 || fabs(sh - 1) > 0.001)
- snap = false; // turn off pixel snapping for better animation
- else
- sw = sh = 1;
- }
dw = w * sw;
dh = h * sh;
maxwidth = -maxwidth;
}
+ //if (snap)
+ // x = snap_to_pixel_x(x, 0.4); // haha, it's 0 anyway
+
+ if (fontmap)
+ {
+ width_of_factor = 1;
+ width_of = fontmap->width_of;
+ }
+ else
+ {
+ width_of_factor = dw;
+ width_of = fnt->width_of;
+ }
+
for (i = 0;((bytes_left = *maxlen - (text - text_start)) > 0) && *text;)
{
size_t i0 = i;
i = text - text_start;
if (!ch)
break;
- if (snap)
- x = snap_to_pixel_x(x, 0.4);
if (ch == ' ' && !fontmap)
{
if(!least_one || i0) // never skip the first character
- if(x + fnt->width_of[(int) ' '] * dw > maxwidth)
+ if(x + width_of[(int) ' '] * width_of_factor > maxwidth)
{
i = i0;
break; // oops, can't draw this
}
- x += fnt->width_of[(int) ' '] * dw;
+ x += width_of[(int) ' '] * width_of_factor;
continue;
}
// i points to the char after ^
map = ft2_oldstyle_map;
prevch = 0;
if(!least_one || i0) // never skip the first character
- if(x + fnt->width_of[ch] * dw > maxwidth)
+ if(x + width_of[ch] * width_of_factor > maxwidth)
{
i = i0;
break; // oops, can't draw this
}
- x += fnt->width_of[ch] * dw;
+ x += width_of[ch] * width_of_factor;
} else {
if (!map || map == ft2_oldstyle_map || map->start < ch || map->start + FONT_CHARS_PER_MAP >= ch)
{
float pix_x, pix_y;
size_t bytes_left;
float dw, dh;
+ float width_of_factor;
+ const float *width_of;
int tw, th;
tw = R_TextureWidth(fnt->tex);
map_index = Font_IndexForSize(ft2, h, NULL, NULL);
fontmap = Font_MapForIndex(ft2, map_index);
}
- if(snap)
- {
- if(fabs(sw - 1) > 0.001 || fabs(sh - 1) > 0.001)
- snap = false; // turn off pixel snapping for better animation
- else
- sw = sh = 1;
- }
dw = w * sw;
dh = h * sh;
//ftbase_x = snap_to_pixel_x(ftbase_x);
if(snap)
+ {
+ startx = snap_to_pixel_y(startx, 0.4);
+ starty = snap_to_pixel_y(starty, 0.4);
ftbase_y = snap_to_pixel_y(ftbase_y, 0.3);
+ }
pix_x = vid.width / vid_conwidth.value;
pix_y = vid.height / vid_conheight.value;
+
+ if (fontmap)
+ {
+ width_of_factor = 1;
+ width_of = fontmap->width_of;
+ }
+ else
+ {
+ width_of_factor = dw;
+ width_of = fnt->width_of;
+ }
+
for (shadow = r_textshadow.value != 0 && basealpha > 0;shadow >= 0;shadow--)
{
text = text_start;
i = text - text_start;
if (!ch)
break;
- if (snap)
- {
- x = snap_to_pixel_x(x, 0.4);
- y = snap_to_pixel_y(y, 0.4);
- }
if (ch == ' ' && !fontmap)
{
- x += fnt->width_of[(int) ' '] * dw;
+ x += width_of[(int) ' '] * width_of_factor;
continue;
}
if (ch == STRING_COLOR_TAG && !ignorecolorcodes && i < maxlen)
at = texcoord2f;
av = vertex3f;
}
- x += thisw * dw;
+ x += width_of[ch] * width_of_factor;
} else {
if (!map || map == ft2_oldstyle_map || map->start < ch || map->start + FONT_CHARS_PER_MAP >= ch)
{