]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_draw.c
recalc the 2D view if changing view parameters with R_SetView
[xonotic/darkplaces.git] / gl_draw.c
index 039a9c91ece200b32dd04ae8bf07df8659e59299..d9bdfac4e7d94f5963084ef383f671d0570d1088 100644 (file)
--- a/gl_draw.c
+++ b/gl_draw.c
@@ -67,7 +67,7 @@ static rtexture_t *draw_generateconchars(void)
        double random;
        rtexture_t *tex;
 
-       data = LoadTGA_BGRA (concharimage, FONT_FILESIZE);
+       data = LoadTGA_BGRA (concharimage, FONT_FILESIZE, NULL);
 // Gold numbers
        for (i = 0;i < 8192;i++)
        {
@@ -109,7 +109,7 @@ static rtexture_t *draw_generateconchars(void)
        Image_WriteTGABGRA ("gfx/generated_conchars.tga", 256, 256, data);
 #endif
 
-       tex = R_LoadTexture2D(drawtexturepool, "conchars", 256, 256, data, TEXTYPE_BGRA, TEXF_ALPHA, NULL);
+       tex = R_LoadTexture2D(drawtexturepool, "conchars", 256, 256, data, TEXTYPE_BGRA, TEXF_ALPHA, -1, NULL);
        Mem_Free(data);
        return tex;
 }
@@ -121,7 +121,7 @@ static rtexture_t *draw_generateditherpattern(void)
        for (y = 0;y < 8;y++)
                for (x = 0;x < 8;x++)
                        pixels[y][x] = ((x^y) & 4) ? 254 : 0;
-       return R_LoadTexture2D(drawtexturepool, "ditherpattern", 8, 8, pixels[0], TEXTYPE_PALETTE, TEXF_FORCENEAREST, palette_bgra_transparent);
+       return R_LoadTexture2D(drawtexturepool, "ditherpattern", 8, 8, pixels[0], TEXTYPE_PALETTE, TEXF_FORCENEAREST, -1, palette_bgra_transparent);
 }
 
 typedef struct embeddedpic_s
@@ -292,7 +292,7 @@ static rtexture_t *draw_generatepic(const char *name, qboolean quiet)
        const embeddedpic_t *p;
        for (p = embeddedpics;p->name;p++)
                if (!strcmp(name, p->name))
-                       return R_LoadTexture2D(drawtexturepool, p->name, p->width, p->height, (const unsigned char *)p->pixels, TEXTYPE_PALETTE, TEXF_ALPHA, palette_bgra_embeddedpic);
+                       return R_LoadTexture2D(drawtexturepool, p->name, p->width, p->height, (const unsigned char *)p->pixels, TEXTYPE_PALETTE, TEXF_ALPHA, -1, palette_bgra_embeddedpic);
        if (!strcmp(name, "gfx/conchars"))
                return draw_generateconchars();
        if (!strcmp(name, "gfx/colorcontrol/ditherpattern"))
@@ -317,13 +317,26 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags)
        fs_offset_t lmpsize;
        unsigned char *lmpdata;
        char lmpname[MAX_QPATH];
+       int texflags;
+       int j;
+
+       texflags = TEXF_ALPHA;
+       if (!(cachepicflags & CACHEPICFLAG_NOCLAMP))
+               texflags |= TEXF_CLAMP;
+       if (!(cachepicflags & CACHEPICFLAG_NOCOMPRESSION) && gl_texturecompression_2d.integer)
+               texflags |= TEXF_COMPRESS;
 
        // check whether the picture has already been cached
        crc = CRC_Block((unsigned char *)path, strlen(path));
        hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE;
        for (pic = cachepichash[hashkey];pic;pic = pic->chain)
                if (!strcmp (path, pic->name))
-                       return pic;
+                       if(!((pic->texflags ^ texflags) & ~(TEXF_COMPRESS))) // ignore TEXF_COMPRESS when comparing, because fallback pics remove the flag
+                       {
+                               if(!(cachepicflags & CACHEPICFLAG_NOTPERSISTENT))
+                                       pic->autoload = false; // persist it
+                               return pic;
+                       }
 
        if (numcachepics == MAX_CACHED_PICS)
        {
@@ -347,24 +360,33 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags)
                return pic;
        }
 
-       pic->texflags = TEXF_ALPHA;
-       if (!(cachepicflags & CACHEPICFLAG_NOCLAMP))
-               pic->texflags |= TEXF_CLAMP;
-       if (!(cachepicflags & CACHEPICFLAG_NOCOMPRESSION) && gl_texturecompression_2d.integer)
-               pic->texflags |= TEXF_COMPRESS;
-
+       pic->hasalpha = true; // assume alpha unless we know it has none
+       pic->texflags = texflags;
        pic->autoload = (cachepicflags & CACHEPICFLAG_NOTPERSISTENT);
 
        // load a high quality image from disk if possible
-       pixels = loadimagepixelsbgra(path, false, true, r_texture_convertsRGB_2d.integer);
+       pixels = loadimagepixelsbgra(path, false, true, r_texture_convertsRGB_2d.integer != 0, NULL);
        if (pixels == NULL && !strncmp(path, "gfx/", 4))
-               pixels = loadimagepixelsbgra(path+4, false, true, r_texture_convertsRGB_2d.integer);
+               pixels = loadimagepixelsbgra(path+4, false, true, r_texture_convertsRGB_2d.integer != 0, NULL);
        if (pixels)
        {
+               pic->hasalpha = false;
+               if (pic->texflags & TEXF_ALPHA)
+               {
+                       for (j = 3;j < image_width * image_height * 4;j += 4)
+                       {
+                               if (pixels[j] < 255)
+                               {
+                                       pic->hasalpha = true;
+                                       break;
+                               }
+                       }
+               }
+
                pic->width = image_width;
                pic->height = image_height;
                if (!pic->autoload)
-                       pic->tex = R_LoadTexture2D(drawtexturepool, path, image_width, image_height, pixels, TEXTYPE_BGRA, pic->texflags, NULL);
+                       pic->tex = R_LoadTexture2D(drawtexturepool, path, image_width, image_height, pixels, TEXTYPE_BGRA, pic->texflags & (pic->hasalpha ? ~0 : ~TEXF_ALPHA), -1, NULL);
        }
        else
        {
@@ -389,7 +411,7 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags)
                        pic->height = lmpdata[4] + lmpdata[5] * 256 + lmpdata[6] * 65536 + lmpdata[7] * 16777216;
                        // if no high quality replacement image was found, upload the original low quality texture
                        if (!pixels)
-                               pic->tex = R_LoadTexture2D(drawtexturepool, path, pic->width, pic->height, lmpdata + 8, TEXTYPE_PALETTE, pic->texflags, palette_bgra_transparent);
+                               pic->tex = R_LoadTexture2D(drawtexturepool, path, pic->width, pic->height, lmpdata + 8, TEXTYPE_PALETTE, pic->texflags, -1, palette_bgra_transparent);
                }
                Mem_Free(lmpdata);
        }
@@ -405,7 +427,7 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags)
                        pic->height = 128;
                        // if no high quality replacement image was found, upload the original low quality texture
                        if (!pixels)
-                               pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, lmpdata, TEXTYPE_PALETTE, pic->texflags, palette_bgra_font);
+                               pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, lmpdata, TEXTYPE_PALETTE, pic->texflags, -1, palette_bgra_font);
                }
                else
                {
@@ -413,7 +435,7 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags)
                        pic->height = lmpdata[4] + lmpdata[5] * 256 + lmpdata[6] * 65536 + lmpdata[7] * 16777216;
                        // if no high quality replacement image was found, upload the original low quality texture
                        if (!pixels)
-                               pic->tex = R_LoadTexture2D(drawtexturepool, path, pic->width, pic->height, lmpdata + 8, TEXTYPE_PALETTE, pic->texflags, palette_bgra_transparent);
+                               pic->tex = R_LoadTexture2D(drawtexturepool, path, pic->width, pic->height, lmpdata + 8, TEXTYPE_PALETTE, pic->texflags, -1, palette_bgra_transparent);
                }
        }
 
@@ -435,7 +457,7 @@ cachepic_t *Draw_CachePic_Flags(const char *path, unsigned int cachepicflags)
 
 cachepic_t *Draw_CachePic (const char *path)
 {
-       return Draw_CachePic_Flags (path, 0);
+       return Draw_CachePic_Flags (path, 0); // default to persistent!
 }
 
 int draw_frame = 1;
@@ -444,9 +466,9 @@ rtexture_t *Draw_GetPicTexture(cachepic_t *pic)
 {
        if (pic->autoload && !pic->tex)
        {
-               pic->tex = loadtextureimage(drawtexturepool, pic->name, false, pic->texflags, true, r_texture_convertsRGB_2d.integer);
+               pic->tex = loadtextureimage(drawtexturepool, pic->name, false, pic->texflags, true, r_texture_convertsRGB_2d.integer != 0);
                if (pic->tex == NULL && !strncmp(pic->name, "gfx/", 4))
-                       pic->tex = loadtextureimage(drawtexturepool, pic->name+4, false, pic->texflags, true, r_texture_convertsRGB_2d.integer);
+                       pic->tex = loadtextureimage(drawtexturepool, pic->name+4, false, pic->texflags, true, r_texture_convertsRGB_2d.integer != 0);
                if (pic->tex == NULL)
                        pic->tex = draw_generatepic(pic->name, true);
        }
@@ -514,7 +536,7 @@ cachepic_t *Draw_NewPic(const char *picname, int width, int height, int alpha, u
        pic->height = height;
        if (pic->tex)
                R_FreeTexture(pic->tex);
-       pic->tex = R_LoadTexture2D(drawtexturepool, picname, width, height, pixels_bgra, TEXTYPE_BGRA, (alpha ? TEXF_ALPHA : 0) | TEXF_ALLOWUPDATES, NULL);
+       pic->tex = R_LoadTexture2D(drawtexturepool, picname, width, height, pixels_bgra, TEXTYPE_BGRA, (alpha ? TEXF_ALPHA : 0) | TEXF_ALLOWUPDATES, -1, NULL);
        return pic;
 }
 
@@ -543,7 +565,7 @@ static float snap_to_pixel_x(float x, float roundUpAt);
 extern int con_linewidth; // to force rewrapping
 void LoadFont(qboolean override, const char *name, dp_font_t *fnt, float scale, float voffset)
 {
-       int i;
+       int i, ch;
        float maxwidth;
        char widthfile[MAX_QPATH];
        char *widthbuf;
@@ -552,8 +574,9 @@ void LoadFont(qboolean override, const char *name, dp_font_t *fnt, float scale,
        if(override || !fnt->texpath[0])
        {
                strlcpy(fnt->texpath, name, sizeof(fnt->texpath));
-
-               // load the cvars when the font is FIRST loaded
+               // load the cvars when the font is FIRST loader
+               fnt->settings.scale = scale;
+               fnt->settings.voffset = voffset;
                fnt->settings.antialias = r_font_antialias.integer;
                fnt->settings.hinting = r_font_hinting.integer;
                fnt->settings.outline = r_font_postprocess_outline.value;
@@ -562,6 +585,9 @@ void LoadFont(qboolean override, const char *name, dp_font_t *fnt, float scale,
                fnt->settings.shadowy = r_font_postprocess_shadow_y.value;
                fnt->settings.shadowz = r_font_postprocess_shadow_z.value;
        }
+       // fix bad scale
+       if (fnt->settings.scale <= 0)
+               fnt->settings.scale = 1;
 
        if(drawtexturepool == NULL)
                return; // before gl_draw_start, so will be loaded later
@@ -603,16 +629,16 @@ void LoadFont(qboolean override, const char *name, dp_font_t *fnt, float scale,
                dpsnprintf(widthfile, sizeof(widthfile), "%s.width", fnt->texpath);
 
        // unspecified width == 1 (base width)
-       for(i = 1; i < 256; ++i)
-               fnt->width_of[i] = 1;
+       for(ch = 0; ch < 256; ++ch)
+               fnt->width_of[ch] = 1;
 
        // FIXME load "name.width", if it fails, fill all with 1
        if((widthbuf = (char *) FS_LoadFile(widthfile, tempmempool, true, &widthbufsize)))
        {
                float extraspacing = 0;
                const char *p = widthbuf;
-               int ch = 0;
 
+               ch = 0;
                while(ch < 256)
                {
                        if(!COM_ParseToken_Simple(&p, false, false))
@@ -634,17 +660,6 @@ void LoadFont(qboolean override, const char *name, dp_font_t *fnt, float scale,
                                case '-':
                                case '.':
                                        fnt->width_of[ch] = atof(com_token) + extraspacing;
-                                       if (fnt->ft2)
-                                       {
-                                               for (i = 0; i < MAX_FONT_SIZES; ++i)
-                                               {
-                                                       //Font_MapForIndex(fnt->ft2, i)->width_of[ch] = snap_to_pixel_x(fnt->width_of[ch] * fnt->req_sizes[i], 0.4);
-                                                       ft2_font_map_t *map = Font_MapForIndex(fnt->ft2, i);
-                                                       if (!map)
-                                                               break;
-                                                       map->width_of[ch] = Font_SnapTo(fnt->width_of[ch], 1/map->size);
-                                               }
-                                       }
                                        ch++;
                                        break;
                                default:
@@ -658,7 +673,7 @@ void LoadFont(qboolean override, const char *name, dp_font_t *fnt, float scale,
                                        {
                                                if(!COM_ParseToken_Simple(&p, false, false))
                                                        return;
-                                               scale = atof(com_token);
+                                               fnt->settings.scale = atof(com_token);
                                        }
                                        else
                                        {
@@ -673,15 +688,25 @@ void LoadFont(qboolean override, const char *name, dp_font_t *fnt, float scale,
                Mem_Free(widthbuf);
        }
 
-       maxwidth = fnt->width_of[1];
-       for(i = 2; i < 256; ++i)
+       if(fnt->ft2)
+       {
+               for (i = 0; i < MAX_FONT_SIZES; ++i)
+               {
+                       ft2_font_map_t *map = Font_MapForIndex(fnt->ft2, i);
+                       if (!map)
+                               break;
+                       for(ch = 0; ch < 256; ++ch)
+                               map->width_of[ch] = Font_SnapTo(fnt->width_of[ch], 1/map->size);
+               }
+       }
+
+       maxwidth = fnt->width_of[0];
+       for(i = 1; i < 256; ++i)
                maxwidth = max(maxwidth, fnt->width_of[i]);
        fnt->maxwidth = maxwidth;
 
        // fix up maxwidth for overlap
-       fnt->maxwidth *= scale;
-       fnt->scale = scale;
-       fnt->voffset = voffset;
+       fnt->maxwidth *= fnt->settings.scale;
 
        if(fnt == FONT_CONSOLE)
                con_linewidth = -1; // rewrap console in next frame
@@ -713,7 +738,7 @@ dp_font_t *FindFont(const char *title, qboolean allocate_new)
                dp_fonts.maxsize = dp_fonts.maxsize + FONTS_EXPAND;
                if (developer_font.integer)
                        Con_Printf("FindFont: enlarging fonts buffer (%i -> %i)\n", i, dp_fonts.maxsize);
-               dp_fonts.f = Mem_Realloc(fonts_mempool, dp_fonts.f, sizeof(dp_font_t) * dp_fonts.maxsize);
+               dp_fonts.f = (dp_font_t *)Mem_Realloc(fonts_mempool, dp_fonts.f, sizeof(dp_font_t) * dp_fonts.maxsize);
                // register a font in first expanded slot
                strlcpy(dp_fonts.f[i].title, title, sizeof(dp_fonts.f[i].title));
                return &dp_fonts.f[i];
@@ -750,9 +775,9 @@ static float snap_to_pixel_y(float y, float roundUpAt)
 static void LoadFont_f(void)
 {
        dp_font_t *f;
-       int i;
+       int i, sizes;
        const char *filelist, *c, *cm;
-       float sz;
+       float sz, scale, voffset;
        char mainfont[MAX_QPATH];
 
        if(Cmd_Argc() < 2)
@@ -760,7 +785,7 @@ static void LoadFont_f(void)
                Con_Printf("Available font commands:\n");
                for(i = 0; i < dp_fonts.maxsize; ++i)
                        if (dp_fonts.f[i].title[0])
-                               Con_Printf("  loadfont %s gfx/tgafile[...] [sizes...]\n", dp_fonts.f[i].title);
+                               Con_Printf("  loadfont %s gfx/tgafile[...] [custom switches] [sizes...]\n", dp_fonts.f[i].title);
                Con_Printf("A font can simply be gfx/tgafile, or alternatively you\n"
                           "can specify multiple fonts and faces\n"
                           "Like this: gfx/vera-sans:2,gfx/fallback:1\n"
@@ -769,6 +794,9 @@ static void LoadFont_f(void)
                           "You can also specify a list of font sizes to load, like this:\n"
                           "loadfont console gfx/conchars,gfx/fallback 8 12 16 24 32\n"
                           "In many cases, 8 12 16 24 32 should be a good choice.\n"
+                          "custom switches:\n"
+                          " scale x : scale all characters by this amount when rendering (doesnt change line height)\n"
+                          " voffset x : offset all chars vertical when rendering, this is multiplied to character height\n"
                        );
                return;
        }
@@ -839,17 +867,38 @@ static void LoadFont_f(void)
        for(i = 1; i < MAX_FONT_SIZES; ++i)
                f->req_sizes[i] = -1;
 
-       if(Cmd_Argc() >= 3)
+       scale = 1;
+       voffset = 0;
+       if(Cmd_Argc() >= 4)
        {
-               for(i = 0; i < Cmd_Argc()-3; ++i)
+               for(sizes = 0, i = 3; i < Cmd_Argc(); ++i)
                {
-                       sz = atof(Cmd_Argv(i+3));
+                       // special switches
+                       if (!strcmp(Cmd_Argv(i), "scale"))
+                       {
+                               i++;
+                               if (i < Cmd_Argc())
+                                       scale = atof(Cmd_Argv(i));
+                               continue;
+                       }
+                       if (!strcmp(Cmd_Argv(i), "voffset"))
+                       {
+                               i++;
+                               if (i < Cmd_Argc())
+                                       voffset = atof(Cmd_Argv(i));
+                               continue;
+                       }
+                       // parse one of sizes
+                       sz = atof(Cmd_Argv(i));
                        if (sz > 0.001f && sz < 1000.0f) // do not use crap sizes
-                               f->req_sizes[i] = sz;
+                       {
+                               f->req_sizes[sizes] = sz;
+                               sizes++;
+                       }
                }
        }
 
-       LoadFont(true, mainfont, f, 1, 0);
+       LoadFont(true, mainfont, f, scale, voffset);
 }
 
 /*
@@ -870,7 +919,7 @@ static void gl_draw_start(void)
        // load default font textures
        for(i = 0; i < dp_fonts.maxsize; ++i)
                if (dp_fonts.f[i].title[0])
-                       LoadFont(false, va("gfx/font_%s", &dp_fonts.f[i].title), &dp_fonts.f[i], 1, 0);
+                       LoadFont(false, va("gfx/font_%s", dp_fonts.f[i].title), &dp_fonts.f[i], 1, 0);
 
        // draw the loading screen so people have something to see in the newly opened window
        SCR_UpdateLoadingScreen(true);
@@ -909,7 +958,7 @@ void GL_Draw_Init (void)
        // allocate fonts storage
        fonts_mempool = Mem_AllocPool("FONTS", 0, NULL);
        dp_fonts.maxsize = MAX_FONTS;
-       dp_fonts.f = Mem_Alloc(fonts_mempool, sizeof(dp_font_t) * dp_fonts.maxsize);
+       dp_fonts.f = (dp_font_t *)Mem_Alloc(fonts_mempool, sizeof(dp_font_t) * dp_fonts.maxsize);
        memset(dp_fonts.f, 0, sizeof(dp_font_t) * dp_fonts.maxsize);
 
        // assign starting font names
@@ -927,54 +976,81 @@ void GL_Draw_Init (void)
                        dpsnprintf(FONT_USER(i)->title, sizeof(FONT_USER(i)->title), "user%d", j++);
 
        Cmd_AddCommand ("loadfont",LoadFont_f, "loadfont function tganame loads a font; example: loadfont console gfx/veramono; loadfont without arguments lists the available functions");
-       R_RegisterModule("GL_Draw", gl_draw_start, gl_draw_shutdown, gl_draw_newmap);
+       R_RegisterModule("GL_Draw", gl_draw_start, gl_draw_shutdown, gl_draw_newmap, NULL, NULL);
 }
 
-void _DrawQ_Setup(void)
+static void _DrawQ_Setup(void)
 {
        r_viewport_t viewport;
-       if (r_refdef.draw2dstage)
+       if (r_refdef.draw2dstage == 1)
                return;
-       r_refdef.draw2dstage = true;
+       r_refdef.draw2dstage = 1;
        CHECKGLERROR
        R_Viewport_InitOrtho(&viewport, &identitymatrix, r_refdef.view.x, vid.height - r_refdef.view.y - r_refdef.view.height, r_refdef.view.width, r_refdef.view.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
        R_SetViewport(&viewport);
        GL_ColorMask(r_refdef.view.colormask[0], r_refdef.view.colormask[1], r_refdef.view.colormask[2], 1);
-       qglDepthFunc(GL_LEQUAL);CHECKGLERROR
-       qglDisable(GL_POLYGON_OFFSET_FILL);CHECKGLERROR
-       GL_CullFace(GL_FRONT); // quake is backwards, this culls back faces
+       GL_DepthFunc(GL_LEQUAL);
+       GL_PolygonOffset(0,0);
+       GL_CullFace(GL_NONE);
        R_EntityMatrix(&identitymatrix);
 
-       GL_DepthMask(true);
        GL_DepthRange(0, 1);
        GL_PolygonOffset(0, 0);
        GL_DepthTest(false);
        GL_Color(1,1,1,1);
        GL_AlphaTest(false);
-       GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 }
 
-static void _DrawQ_ProcessDrawFlag(int flags)
+qboolean r_draw2d_force = false;
+void _DrawQ_SetupAndProcessDrawFlag(int flags, cachepic_t *pic, float alpha)
 {
        _DrawQ_Setup();
        CHECKGLERROR
+       if(!r_draw2d.integer && !r_draw2d_force)
+               return;
+       DrawQ_ProcessDrawFlag(flags, (alpha < 1) || (pic && pic->hasalpha));
+}
+void DrawQ_ProcessDrawFlag(int flags, qboolean alpha)
+{
        if(flags == DRAWFLAG_ADDITIVE)
-               GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
+       {
+               GL_DepthMask(false);
+               GL_BlendFunc(alpha ? GL_SRC_ALPHA : GL_ONE, GL_ONE);
+       }
        else if(flags == DRAWFLAG_MODULATE)
+       {
+               GL_DepthMask(false);
                GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
+       }
        else if(flags == DRAWFLAG_2XMODULATE)
-               GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
+       {
+               GL_DepthMask(false);
+               GL_BlendFunc(GL_DST_COLOR, GL_SRC_COLOR);
+       }
        else if(flags == DRAWFLAG_SCREEN)
-               GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
-       else
+       {
+               GL_DepthMask(false);
+               GL_BlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ONE);
+       }
+       else if(alpha)
+       {
+               GL_DepthMask(false);
                GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+       }
+       else
+       {
+               GL_DepthMask(true);
+               GL_BlendFunc(GL_ONE, GL_ZERO);
+       }
 }
 
 void DrawQ_Pic(float x, float y, cachepic_t *pic, float width, float height, float red, float green, float blue, float alpha, int flags)
 {
        float floats[36];
 
-       _DrawQ_ProcessDrawFlag(flags);
+       _DrawQ_SetupAndProcessDrawFlag(flags, pic, alpha);
+       if(!r_draw2d.integer && !r_draw2d_force)
+               return;
 
        R_Mesh_ResetTextureState();
        floats[12] = 0.0f;floats[13] = 0.0f;
@@ -1029,7 +1105,9 @@ void DrawQ_RotPic(float x, float y, cachepic_t *pic, float width, float height,
        float sinar = sin(ar);
        float cosar = cos(ar);
 
-       _DrawQ_ProcessDrawFlag(flags);
+       _DrawQ_SetupAndProcessDrawFlag(flags, pic, alpha);
+       if(!r_draw2d.integer && !r_draw2d_force)
+               return;
 
        R_Mesh_ResetTextureState();
        if (pic)
@@ -1078,7 +1156,9 @@ void DrawQ_Fill(float x, float y, float width, float height, float red, float gr
 {
        float floats[36];
 
-       _DrawQ_ProcessDrawFlag(flags);
+       _DrawQ_SetupAndProcessDrawFlag(flags, NULL, alpha);
+       if(!r_draw2d.integer && !r_draw2d_force)
+               return;
 
        R_Mesh_ResetTextureState();
        R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1);
@@ -1182,8 +1262,8 @@ float DrawQ_TextWidth_UntilWidth_TrackColors_Scale(const char *text, size_t *max
                snap = false;
        }
        // do this in the end
-       w *= fnt->scale;
-       h *= fnt->scale;
+       w *= fnt->settings.scale;
+       h *= fnt->settings.scale;
 
        // find the most fitting size:
        if (ft2 != NULL)
@@ -1378,9 +1458,9 @@ float DrawQ_String_Scale(float startx, float starty, const char *text, size_t ma
                snap = false;
        }
 
-       starty -= (fnt->scale - 1) * h * 0.5 - fnt->voffset*h; // center & offset
-       w *= fnt->scale;
-       h *= fnt->scale;
+       starty -= (fnt->settings.scale - 1) * h * 0.5 - fnt->settings.voffset*h; // center & offset
+       w *= fnt->settings.scale;
+       h *= fnt->settings.scale;
 
        if (ft2 != NULL)
        {
@@ -1401,7 +1481,9 @@ float DrawQ_String_Scale(float startx, float starty, const char *text, size_t ma
        if (maxlen < 1)
                maxlen = 1<<30;
 
-       _DrawQ_ProcessDrawFlag(flags);
+       _DrawQ_SetupAndProcessDrawFlag(flags, NULL, 0);
+       if(!r_draw2d.integer && !r_draw2d_force)
+               return startx + DrawQ_TextWidth_UntilWidth_TrackColors_Scale(text, &maxlen, w, h, sw, sh, NULL, ignorecolorcodes, fnt, 1000000000);
 
        R_Mesh_ResetTextureState();
        if (!fontmap)
@@ -1743,7 +1825,9 @@ void DrawQ_SuperPic(float x, float y, cachepic_t *pic, float width, float height
 {
        float floats[36];
 
-       _DrawQ_ProcessDrawFlag(flags);
+       _DrawQ_SetupAndProcessDrawFlag(flags, pic, a1*a2*a3*a4);
+       if(!r_draw2d.integer && !r_draw2d_force)
+               return;
 
        R_Mesh_ResetTextureState();
        if (pic)
@@ -1775,9 +1859,13 @@ void DrawQ_SuperPic(float x, float y, cachepic_t *pic, float width, float height
        R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
 }
 
-void DrawQ_Mesh (drawqueuemesh_t *mesh, int flags)
+void DrawQ_Mesh (drawqueuemesh_t *mesh, int flags, qboolean hasalpha)
 {
-       _DrawQ_ProcessDrawFlag(flags);
+       _DrawQ_Setup();
+       CHECKGLERROR
+       if(!r_draw2d.integer && !r_draw2d_force)
+               return;
+       DrawQ_ProcessDrawFlag(flags, hasalpha);
 
        R_Mesh_ResetTextureState();
        R_SetupShader_Generic(mesh->texture, NULL, GL_MODULATE, 1);
@@ -1790,38 +1878,77 @@ void DrawQ_LineLoop (drawqueuemesh_t *mesh, int flags)
 {
        int num;
 
-       _DrawQ_ProcessDrawFlag(flags);
+       _DrawQ_SetupAndProcessDrawFlag(flags, NULL, 1);
+       if(!r_draw2d.integer && !r_draw2d_force)
+               return;
 
        GL_Color(1,1,1,1);
-       CHECKGLERROR
-       qglBegin(GL_LINE_LOOP);
-       for (num = 0;num < mesh->num_vertices;num++)
+       switch(vid.renderpath)
        {
-               if (mesh->data_color4f)
-                       GL_Color(mesh->data_color4f[num*4+0], mesh->data_color4f[num*4+1], mesh->data_color4f[num*4+2], mesh->data_color4f[num*4+3]);
-               qglVertex2f(mesh->data_vertex3f[num*3+0], mesh->data_vertex3f[num*3+1]);
+       case RENDERPATH_GL11:
+       case RENDERPATH_GL13:
+       case RENDERPATH_GL20:
+       case RENDERPATH_CGGL:
+               CHECKGLERROR
+               qglBegin(GL_LINE_LOOP);
+               for (num = 0;num < mesh->num_vertices;num++)
+               {
+                       if (mesh->data_color4f)
+                               GL_Color(mesh->data_color4f[num*4+0], mesh->data_color4f[num*4+1], mesh->data_color4f[num*4+2], mesh->data_color4f[num*4+3]);
+                       qglVertex2f(mesh->data_vertex3f[num*3+0], mesh->data_vertex3f[num*3+1]);
+               }
+               qglEnd();
+               CHECKGLERROR
+               break;
+       case RENDERPATH_D3D9:
+               //Con_DPrintf("FIXME D3D9 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+               break;
+       case RENDERPATH_D3D10:
+               Con_DPrintf("FIXME D3D10 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+               break;
+       case RENDERPATH_D3D11:
+               Con_DPrintf("FIXME D3D11 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+               break;
        }
-       qglEnd();
-       CHECKGLERROR
 }
 
 //[515]: this is old, delete
 void DrawQ_Line (float width, float x1, float y1, float x2, float y2, float r, float g, float b, float alpha, int flags)
 {
-       _DrawQ_ProcessDrawFlag(flags);
+       _DrawQ_SetupAndProcessDrawFlag(flags, NULL, alpha);
+       if(!r_draw2d.integer && !r_draw2d_force)
+               return;
 
        R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1);
 
-       CHECKGLERROR
-       //qglLineWidth(width);CHECKGLERROR
+       switch(vid.renderpath)
+       {
+       case RENDERPATH_GL11:
+       case RENDERPATH_GL13:
+       case RENDERPATH_GL20:
+       case RENDERPATH_CGGL:
+               CHECKGLERROR
 
-       GL_Color(r,g,b,alpha);
-       CHECKGLERROR
-       qglBegin(GL_LINES);
-       qglVertex2f(x1, y1);
-       qglVertex2f(x2, y2);
-       qglEnd();
-       CHECKGLERROR
+               //qglLineWidth(width);CHECKGLERROR
+
+               GL_Color(r,g,b,alpha);
+               CHECKGLERROR
+               qglBegin(GL_LINES);
+               qglVertex2f(x1, y1);
+               qglVertex2f(x2, y2);
+               qglEnd();
+               CHECKGLERROR
+               break;
+       case RENDERPATH_D3D9:
+               //Con_DPrintf("FIXME D3D9 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+               break;
+       case RENDERPATH_D3D10:
+               Con_DPrintf("FIXME D3D10 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+               break;
+       case RENDERPATH_D3D11:
+               Con_DPrintf("FIXME D3D11 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+               break;
+       }
 }
 
 void DrawQ_SetClipArea(float x, float y, float width, float height)
@@ -1833,8 +1960,8 @@ void DrawQ_SetClipArea(float x, float y, float width, float height)
        // OGL uses top to bottom
        ix = (int)(0.5 + x * ((float)vid.width / vid_conwidth.integer));
        iy = (int)(0.5 + y * ((float) vid.height / vid_conheight.integer));
-       iw = (int)(width * ((float)vid.width / vid_conwidth.integer));
-       ih = (int)(height * ((float)vid.height / vid_conheight.integer));
+       iw = (int)(0.5 + (x+width) * ((float)vid.width / vid_conwidth.integer)) - ix;
+       ih = (int)(0.5 + (y+height) * ((float) vid.height / vid_conheight.integer)) - iy;
        GL_Scissor(ix, vid.height - iy - ih, iw, ih);
 
        GL_ScissorTest(true);
@@ -1848,7 +1975,13 @@ void DrawQ_ResetClipArea(void)
 
 void DrawQ_Finish(void)
 {
-       r_refdef.draw2dstage = false;
+       r_refdef.draw2dstage = 0;
+}
+
+void DrawQ_RecalcView(void)
+{
+       if(r_refdef.draw2dstage)
+               r_refdef.draw2dstage = -1; // next draw call will set viewport etc. again
 }
 
 static float blendvertex3f[9] = {-5000, -5000, 10, 10000, -5000, 10, -5000, 10000, 10};
@@ -1859,6 +1992,9 @@ void R_DrawGamma(void)
        {
        case RENDERPATH_GL20:
        case RENDERPATH_CGGL:
+       case RENDERPATH_D3D9:
+       case RENDERPATH_D3D10:
+       case RENDERPATH_D3D11:
                if (vid_usinghwgamma || v_glslgamma.integer)
                        return;
                break;