aliasmeshinfo.ca = currentrenderentity->alpha;
}
+ c_alias_polys += aliasmeshinfo.numtriangles;
R_Mesh_Draw(&aliasmeshinfo);
// leave it in a state for additional passes
aliasmeshinfo.cb = fogcolor[2];
aliasmeshinfo.ca = currentrenderentity->alpha * fog;
+ c_alias_polys += aliasmeshinfo.numtriangles;
R_Mesh_Draw(&aliasmeshinfo);
}
}
}
aliasmeshinfo.numtriangles = *renderlist++;
aliasmeshinfo.index = renderlist;
+ c_alias_polys += aliasmeshinfo.numtriangles;
R_Mesh_Draw(&aliasmeshinfo);
renderlist += aliasmeshinfo.numtriangles * 3;
}
{
aliasmeshinfo.numtriangles = *renderlist++;
aliasmeshinfo.index = renderlist;
+ c_alias_polys += aliasmeshinfo.numtriangles;
R_Mesh_Draw(&aliasmeshinfo);
renderlist += aliasmeshinfo.numtriangles * 3;
}
c_models++;
- c_alias_polys += currentrenderentity->model->numtris;
if (currentrenderentity->model->aliastype == ALIASTYPE_ZYM)
R_DrawZymoticModel ();
else if (currentrenderentity->model->aliastype == ALIASTYPE_MD2)