- v2[0] = v[0] + offset[0];
- v2[1] = v[1] + offset[1];
- v2[2] = v[2] + offset[2];
- dist1 = DotProduct(v, planenormal) - planedist;
- dist2 = DotProduct(v2, planenormal) - planedist;
- //if (dist1 > 0)
- // count1++;
- //if (dist2 > 0)
- // count2++;
- //if (dist1 > 0 != dist2 > 0)
- // count3++;
- if (dist1 > 0 && dist2 < 0)