void R_SkinFrame_MarkUsed(skinframe_t *skinframe)
{
+ if (!skinframe)
+ return;
// mark the skinframe as used for the purging code
skinframe->loadsequence = r_skinframe.loadsequence;
}
{
int i;
if (ent->model)
- for (i = 0;i < ent->model->num_textures;i++)
+ for (i = 0;i < ent->model->num_texturesperskin;i++)
R_UpdateTextureInfo(ent, ent->model->data_textures + i);
}