add DeviceLost and DeviceRestored functions to R_Modules system
[xonotic/darkplaces.git] / gl_rmain.c
index bd582cd..24b6dfd 100644 (file)
@@ -6458,7 +6458,7 @@ void GL_Main_Init(void)
        Cvar_RegisterVariable(&r_framedatasize);
        if (gamemode == GAME_NEHAHRA || gamemode == GAME_TENEBRAE)
                Cvar_SetValue("r_fullbrights", 0);
-       R_RegisterModule("GL_Main", gl_main_start, gl_main_shutdown, gl_main_newmap);
+       R_RegisterModule("GL_Main", gl_main_start, gl_main_shutdown, gl_main_newmap, NULL, NULL);
 
        Cvar_RegisterVariable(&r_track_sprites);
        Cvar_RegisterVariable(&r_track_sprites_flags);