R_LerpAnimation(ent);
R_UpdateEntLights(ent);
if ((chase_active.integer || !(ent->flags & RENDER_EXTERIORMODEL))
- && !VIS_CullSphere(ent->origin, ent->model->radius * ent->scale)
+ && !VIS_CullSphere(ent->origin, (ent->model != NULL ? ent->model->radius : 16) * ent->scale)
&& !VIS_CullBox(ent->mins, ent->maxs))
{
ent->visframe = r_framecount;