]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_rmain.c
implemented QW skin support, it's broken on skins that are not the same
[xonotic/darkplaces.git] / gl_rmain.c
index 088e3bf0e6bbce03e45f57a7cff9ca83550f1c29..5d6931700dd72d3a0e5e472d7abe870cbde1b42e 100644 (file)
@@ -149,6 +149,9 @@ r_glsl_permutation_t r_glsl_permutations[SHADERPERMUTATION_MAX];
 // currently selected permutation
 r_glsl_permutation_t *r_glsl_permutation;
 
+char r_qwskincache[MAX_SCOREBOARD][MAX_QPATH];
+skinframe_t *r_qwskincache_skinframe[MAX_SCOREBOARD];
+
 // vertex coordinates for a quad that covers the screen exactly
 const static float r_screenvertex3f[12] =
 {
@@ -1119,7 +1122,7 @@ skinframe_t *R_SkinFrame_Find(const char *name, int textureflags, int comparewid
        return item;
 }
 
-skinframe_t *R_SkinFrame_LoadExternal(const char *name, int textureflags)
+skinframe_t *R_SkinFrame_LoadExternal(const char *name, int textureflags, qboolean complain)
 {
        // FIXME: it should be possible to disable loading various layers using
        // cvars, to prevent wasted loading time and memory usage if the user does
@@ -1146,7 +1149,7 @@ skinframe_t *R_SkinFrame_LoadExternal(const char *name, int textureflags)
        if (skinframe && skinframe->base)
                return skinframe;
 
-       basepixels = loadimagepixels(name, false, 0, 0);
+       basepixels = loadimagepixels(name, complain, 0, 0);
        if (basepixels == NULL)
                return NULL;
 
@@ -1375,6 +1378,9 @@ void gl_main_start(void)
                r_refdef.fogmasktable[x] = bound(0, alpha, 1);
        }
 
+       memset(r_qwskincache, 0, sizeof(r_qwskincache));
+       memset(r_qwskincache_skinframe, 0, sizeof(r_qwskincache_skinframe));
+
        // set up r_skinframe loading system for textures
        memset(&r_skinframe, 0, sizeof(r_skinframe));
        r_skinframe.loadsequence = 1;
@@ -1396,6 +1402,9 @@ void gl_main_start(void)
 
 void gl_main_shutdown(void)
 {
+       memset(r_qwskincache, 0, sizeof(r_qwskincache));
+       memset(r_qwskincache_skinframe, 0, sizeof(r_qwskincache_skinframe));
+
        // clear out the r_skinframe state
        Mem_ExpandableArray_FreeArray(&r_skinframe.array);
        memset(&r_skinframe, 0, sizeof(r_skinframe));
@@ -3076,6 +3085,7 @@ static void R_Texture_AddLayer(texture_t *t, qboolean depthmask, int blendfunc1,
 
 void R_UpdateTextureInfo(const entity_render_t *ent, texture_t *t)
 {
+       int i;
        model_t *model = ent->model;
 
        // switch to an alternate material if this is a q1bsp animated material
@@ -3105,8 +3115,20 @@ void R_UpdateTextureInfo(const entity_render_t *ent, texture_t *t)
                texture->currentframe = t;
        }
 
-       // pick a new currentskinframe if the material is animated
-       if (t->numskinframes >= 2)
+       // update currentskinframe to be a qw skin or animation frame
+       if ((i = ent->entitynumber - 1) >= 0 && i < cl.maxclients)
+       {
+               if (strcmp(r_qwskincache[i], cl.scores[i].qw_skin))
+               {
+                       strlcpy(r_qwskincache[i], cl.scores[i].qw_skin, sizeof(r_qwskincache[i]));
+                       Con_DPrintf("loading skins/%s\n", r_qwskincache[i]);
+                       r_qwskincache_skinframe[i] = R_SkinFrame_LoadExternal(va("skins/%s", r_qwskincache[i]), TEXF_PRECACHE | (r_mipskins.integer ? TEXF_MIPMAP : 0) | TEXF_PICMIP, developer.integer > 0);
+               }
+               t->currentskinframe = r_qwskincache_skinframe[i];
+               if (t->currentskinframe == NULL)
+                       t->currentskinframe = t->skinframes[(int)(t->skinframerate * (cl.time - ent->frame2time)) % t->numskinframes];
+       }
+       else if (t->numskinframes >= 2)
                t->currentskinframe = t->skinframes[(int)(t->skinframerate * (cl.time - ent->frame2time)) % t->numskinframes];
        if (t->backgroundnumskinframes >= 2)
                t->backgroundcurrentskinframe = t->backgroundskinframes[(int)(t->backgroundskinframerate * (cl.time - ent->frame2time)) % t->backgroundnumskinframes];