implemented framerate-dependent particle quality reduction to try to
[xonotic/darkplaces.git] / gl_rmain.c
index 97224e1..c2f6ad2 100644 (file)
@@ -3478,6 +3478,8 @@ static void R_DrawLocs(void);
 static void R_DrawEntityBBoxes(void);
 void R_RenderScene(qboolean addwaterplanes)
 {
+       r_refdef.stats.renders++;
+
        R_UpdateFogColor();
 
        if (addwaterplanes)