]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_rmain.c
equalization: reduce min ambient, it was too high
[xonotic/darkplaces.git] / gl_rmain.c
index b506279b5ddc638e2fd050efb845561d28a12fb6..d090db9644a1137fc005fd5862fc01c2e6553030 100644 (file)
@@ -46,7 +46,7 @@ cvar_t r_motionblur_randomize = {CVAR_SAVE, "r_motionblur_randomize", "0.1", "ra
 
 // TODO do we want a r_equalize_entities cvar that works on all ents, or would that be a cheat?
 cvar_t r_equalize_entities_fullbright = {CVAR_SAVE, "r_equalize_entities_fullbright", "0", "render fullbright entities by equalizing their lightness, not by not rendering light"};
-cvar_t r_equalize_entities_minambient = {CVAR_SAVE, "r_equalize_entities_minambient", "1", "light equalizing: ensure at least this ambient/diffuse ratio"};
+cvar_t r_equalize_entities_minambient = {CVAR_SAVE, "r_equalize_entities_minambient", "0.5", "light equalizing: ensure at least this ambient/diffuse ratio"};
 cvar_t r_equalize_entities_by = {CVAR_SAVE, "r_equalize_entities_by", "0.7", "light equalizing: exponent of dynamics compression (0 = no compression, 1 = full compression)"};
 cvar_t r_equalize_entities_to = {CVAR_SAVE, "r_equalize_entities_to", "0.8", "light equalizing: target light level"};