R_Mesh_Matrix(&r_identitymatrix);
R_Mesh_State(&m);
- varray_color[0] = varray_color[4] = varray_color[8] = r_refdef.viewblend[0];
- varray_color[1] = varray_color[5] = varray_color[9] = r_refdef.viewblend[1];
- varray_color[2] = varray_color[6] = varray_color[10] = r_refdef.viewblend[2];
- varray_color[3] = varray_color[7] = varray_color[11] = r_refdef.viewblend[3];
r = 64000;
varray_vertex[0] = r_origin[0] + vpn[0] * 1.5 - vright[0] * r - vup[0] * r;
varray_vertex[1] = r_origin[1] + vpn[1] * 1.5 - vright[1] * r - vup[1] * r;
varray_vertex[8] = varray_vertex[0] + vright[0] * r;
varray_vertex[9] = varray_vertex[1] + vright[1] * r;
varray_vertex[10] = varray_vertex[2] + vright[2] * r;
+ GL_Color(r_refdef.viewblend[0], r_refdef.viewblend[1], r_refdef.viewblend[2], r_refdef.viewblend[3]);
R_Mesh_Draw(3, 1, polygonelements);
}
varray_vertex[20] = maxs[0];varray_vertex[21] = mins[1];varray_vertex[22] = maxs[2];
varray_vertex[24] = mins[0];varray_vertex[25] = maxs[1];varray_vertex[26] = maxs[2];
varray_vertex[28] = maxs[0];varray_vertex[29] = maxs[1];varray_vertex[30] = maxs[2];
- varray_color[ 0] = varray_color[ 4] = varray_color[ 8] = varray_color[12] = varray_color[16] = varray_color[20] = varray_color[24] = varray_color[28] = cr * r_colorscale;
- varray_color[ 1] = varray_color[ 5] = varray_color[ 9] = varray_color[13] = varray_color[17] = varray_color[21] = varray_color[25] = varray_color[29] = cg * r_colorscale;
- varray_color[ 2] = varray_color[ 6] = varray_color[10] = varray_color[14] = varray_color[18] = varray_color[22] = varray_color[26] = varray_color[30] = cb * r_colorscale;
- varray_color[ 3] = varray_color[ 7] = varray_color[11] = varray_color[15] = varray_color[19] = varray_color[23] = varray_color[27] = varray_color[31] = ca;
+ R_FillColors(varray_color, 8, cr * r_colorscale, cg * r_colorscale, cb * r_colorscale, ca);
if (fogenabled)
{
for (i = 0, v = varray_vertex, c = varray_color;i < 8;i++, v += 4, c += 4)
c[2] = c[2] * f1 + fogcolor[2] * f2;
}
}
+ GL_UseColorArray();
R_Mesh_Draw(8, 12);
}
*/
varray_vertex[12] = 0;varray_vertex[13] = 16;varray_vertex[14] = 0;
varray_vertex[16] = 0;varray_vertex[17] = 0;varray_vertex[18] = -16;
varray_vertex[20] = 0;varray_vertex[21] = 0;varray_vertex[22] = 16;
- varray_color[ 0] = 0.00f;varray_color[ 1] = 0.00f;varray_color[ 2] = 0.50f;varray_color[ 3] = ent->alpha;
- varray_color[ 4] = 0.00f;varray_color[ 5] = 0.00f;varray_color[ 6] = 0.50f;varray_color[ 7] = ent->alpha;
- varray_color[ 8] = 0.00f;varray_color[ 9] = 0.50f;varray_color[10] = 0.00f;varray_color[11] = ent->alpha;
- varray_color[12] = 0.00f;varray_color[13] = 0.50f;varray_color[14] = 0.00f;varray_color[15] = ent->alpha;
- varray_color[16] = 0.50f;varray_color[17] = 0.00f;varray_color[18] = 0.00f;varray_color[19] = ent->alpha;
- varray_color[20] = 0.50f;varray_color[21] = 0.00f;varray_color[22] = 0.00f;varray_color[23] = ent->alpha;
+ varray_color[ 0] = 0.00f * r_colorscale;varray_color[ 1] = 0.00f * r_colorscale;varray_color[ 2] = 0.50f * r_colorscale;varray_color[ 3] = ent->alpha;
+ varray_color[ 4] = 0.00f * r_colorscale;varray_color[ 5] = 0.00f * r_colorscale;varray_color[ 6] = 0.50f * r_colorscale;varray_color[ 7] = ent->alpha;
+ varray_color[ 8] = 0.00f * r_colorscale;varray_color[ 9] = 0.50f * r_colorscale;varray_color[10] = 0.00f * r_colorscale;varray_color[11] = ent->alpha;
+ varray_color[12] = 0.00f * r_colorscale;varray_color[13] = 0.50f * r_colorscale;varray_color[14] = 0.00f * r_colorscale;varray_color[15] = ent->alpha;
+ varray_color[16] = 0.50f * r_colorscale;varray_color[17] = 0.00f * r_colorscale;varray_color[18] = 0.00f * r_colorscale;varray_color[19] = ent->alpha;
+ varray_color[20] = 0.50f * r_colorscale;varray_color[21] = 0.00f * r_colorscale;varray_color[22] = 0.00f * r_colorscale;varray_color[23] = ent->alpha;
if (fogenabled)
{
VectorSubtract(ent->origin, r_origin, diff);
c[2] *= r_colorscale;
}
}
+ GL_UseColorArray();
R_Mesh_Draw(6, 8, element);
}