unsigned short d_lightstylevalue[256]; // 8.8 fraction of base light value
-float ixtable[4096];
-
void R_MarkLeaves (void);
//cvar_t r_norefresh = {0, "r_norefresh","0"};
void GL_Main_Init(void)
{
- int a;
FOG_registercvars();
- // LordHavoc: setup 1.0f / N table for quick recipricols of integers
- ixtable[0] = 0;
- for (a = 1;a < 4096;a++)
- ixtable[a] = 1.0f / a;
Cvar_RegisterVariable (&r_drawentities);
Cvar_RegisterVariable (&r_drawviewmodel);
Cvar_RegisterVariable (&r_speeds);