added polygonoffset as a texture property, used on submodels (such as
[xonotic/darkplaces.git] / gl_rsurf.c
index 6f77b47..db9cc54 100644 (file)
@@ -352,6 +352,7 @@ static void R_DrawPortal_Callback(const entity_render_t *ent, const rtlight_t *r
        GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
        GL_DepthMask(false);
        GL_DepthRange(0, 1);
+       GL_PolygonOffset(r_refdef.polygonfactor, r_refdef.polygonoffset);
        GL_DepthTest(true);
        GL_CullFace(GL_NONE);
        R_Mesh_Matrix(&identitymatrix);