Matrix4x4_Transform(&ent->inversematrix, r_origin, modelorg);
for (i = 0;i < model->nummodelsurfaces;i++)
{
- surf = model->modelsortedsurfaces[i];
+ surf = model->surfaces + i + model->firstmodelsurface;
if (surf->visframe == r_framecount)
{
// mark any backface surfaces as not visible