-float scr_con_current;
-float scr_conlines; // lines of console to display
-
-float oldscreensize, oldfov;
-cvar_t scr_viewsize = {"viewsize","100", true};
-cvar_t scr_fov = {"fov","90"}; // 10 - 170
-cvar_t scr_conspeed = {"scr_conspeed","300"};
-cvar_t scr_centertime = {"scr_centertime","2"};
-cvar_t scr_showram = {"showram","1"};
-cvar_t scr_showturtle = {"showturtle","0"};
-cvar_t scr_showpause = {"showpause","1"};
-cvar_t scr_printspeed = {"scr_printspeed","8"};
-cvar_t showfps = {"showfps", "0", true};
-cvar_t r_render = {"r_render", "1"};
-
-extern cvar_t crosshair;
+float oldscreensize, oldfov;
+cvar_t scr_viewsize = {"viewsize","100", true};
+cvar_t scr_fov = {"fov","90"}; // 10 - 170
+cvar_t scr_conspeed = {"scr_conspeed","300"};
+cvar_t scr_centertime = {"scr_centertime","2"};
+cvar_t scr_showram = {"showram","1"};
+cvar_t scr_showturtle = {"showturtle","0"};
+cvar_t scr_showpause = {"showpause","1"};
+cvar_t scr_printspeed = {"scr_printspeed","8"};
+cvar_t showfps = {"showfps", "0", true};
+cvar_t r_render = {"r_render", "1"};
+cvar_t r_brightness = {"r_brightness", "1", true}; // LordHavoc: a method of operating system independent color correction
+cvar_t r_contrast = {"r_contrast", "1", true}; // LordHavoc: a method of operating system independent color correction