-
- buffer = malloc(glwidth*glheight*3 + 18);
- memset (buffer, 0, 18);
- buffer[2] = 2; // uncompressed type
- buffer[12] = glwidth&255;
- buffer[13] = glwidth>>8;
- buffer[14] = glheight&255;
- buffer[15] = glheight>>8;
- buffer[16] = 24; // pixel size
-
- glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer+18 );
-
- // swap rgb to bgr
- c = 18+glwidth*glheight*3;
- for (i=18 ; i<c ; i+=3)
- {
- temp = buffer[i];
- buffer[i] = buffer[i+2];
- buffer[i+2] = temp;
- }
- COM_WriteFile (pcxname, buffer, glwidth*glheight*3 + 18 );
+ buffer = malloc(glwidth*glheight*3);
+ glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, buffer);
+ Image_WriteTGARGB(filename, glwidth, glheight, buffer);