]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_textures.c
renamed byte to qbyte throughout engine to eliminate a mingw conflict
[xonotic/darkplaces.git] / gl_textures.c
index c1682318796c6408079bdf5c64d4b871d54419c2..2ef38e93a9f85296e4521e85290b236afe1424e4 100644 (file)
@@ -33,7 +33,7 @@ static int block_size;
 
 // since there is only one set of GL texture numbers, we have to track them
 // globally, everything else is per texture pool
-static byte *gltexnuminuse;
+static qbyte *gltexnuminuse;
 
 typedef struct
 {
@@ -86,16 +86,16 @@ typedef struct gltexture_s
        // location in the image, and size
        int x, y, width, height;
        // copy of the original texture supplied to the upload function, for re-uploading or deferred uploads (non-precached)
-       byte *inputtexels;
+       qbyte *inputtexels;
        // to identify cache mismatchs (this might be removed someday)
        int crc;
        // flags supplied to the LoadTexture/ProceduralTexture functions
        // (might be altered to remove TEXF_ALPHA), and GLTEXF_ private flags
        int flags;
        // procedural texture generation function, called once per frame if the texture is used
-       int (*generate)(byte *buffer, int width, int height, void *parameterdata, int parameterdatasize);
+       int (*generate)(qbyte *buffer, int width, int height, void *parameterdata, int parameterdatasize);
        // data provided to generate, persistent from call to call
-       byte *proceduraldata;
+       qbyte *proceduraldata;
        // size of data
        int proceduraldatasize;
        // used only to avoid updating the texture more than once per frame
@@ -118,11 +118,11 @@ gltexturepool_t;
 
 static gltexturepool_t *gltexturepoolchain = NULL;
 
-static byte *resamplerow1 = NULL, *resamplerow2 = NULL;
+static qbyte *resamplerow1 = NULL, *resamplerow2 = NULL;
 static int resamplerowsize = 0;
-static byte *resizebuffer = NULL, *colorconvertbuffer;
+static qbyte *resizebuffer = NULL, *colorconvertbuffer;
 static int resizebuffersize = 0;
-static byte *texturebuffer;
+static qbyte *texturebuffer;
 static int texturebuffersize = 0;
 
 static int realmaxsize = 0;
@@ -523,7 +523,7 @@ void R_Textures_Init (void)
        R_RegisterModule("R_Textures", r_textures_start, r_textures_shutdown, r_textures_newmap);
 }
 
-static void R_ResampleTextureLerpLine (byte *in, byte *out, int inwidth, int outwidth, int bytesperpixel)
+static void R_ResampleTextureLerpLine (qbyte *in, qbyte *out, int inwidth, int outwidth, int bytesperpixel)
 {
        int             j, xi, oldx = 0, f, fstep, endx, lerp;
        fstep = (int) (inwidth*65536.0f/outwidth);
@@ -541,10 +541,10 @@ static void R_ResampleTextureLerpLine (byte *in, byte *out, int inwidth, int out
                        if (xi < endx)
                        {
                                lerp = f & 0xFFFF;
-                               *out++ = (byte) ((((in[4] - in[0]) * lerp) >> 16) + in[0]);
-                               *out++ = (byte) ((((in[5] - in[1]) * lerp) >> 16) + in[1]);
-                               *out++ = (byte) ((((in[6] - in[2]) * lerp) >> 16) + in[2]);
-                               *out++ = (byte) ((((in[7] - in[3]) * lerp) >> 16) + in[3]);
+                               *out++ = (qbyte) ((((in[4] - in[0]) * lerp) >> 16) + in[0]);
+                               *out++ = (qbyte) ((((in[5] - in[1]) * lerp) >> 16) + in[1]);
+                               *out++ = (qbyte) ((((in[6] - in[2]) * lerp) >> 16) + in[2]);
+                               *out++ = (qbyte) ((((in[7] - in[3]) * lerp) >> 16) + in[3]);
                        }
                        else // last pixel of the line has no pixel to lerp to
                        {
@@ -568,9 +568,9 @@ static void R_ResampleTextureLerpLine (byte *in, byte *out, int inwidth, int out
                        if (xi < endx)
                        {
                                lerp = f & 0xFFFF;
-                               *out++ = (byte) ((((in[3] - in[0]) * lerp) >> 16) + in[0]);
-                               *out++ = (byte) ((((in[4] - in[1]) * lerp) >> 16) + in[1]);
-                               *out++ = (byte) ((((in[5] - in[2]) * lerp) >> 16) + in[2]);
+                               *out++ = (qbyte) ((((in[3] - in[0]) * lerp) >> 16) + in[0]);
+                               *out++ = (qbyte) ((((in[4] - in[1]) * lerp) >> 16) + in[1]);
+                               *out++ = (qbyte) ((((in[5] - in[2]) * lerp) >> 16) + in[2]);
                        }
                        else // last pixel of the line has no pixel to lerp to
                        {
@@ -607,8 +607,8 @@ static void R_ResampleTexture (void *indata, int inwidth, int inheight, void *ou
        {
                if (r_lerpimages.integer)
                {
-                       int             i, j, yi, oldy, f, fstep, lerp, endy = (inheight-1), inwidth4 = inwidth*4, outwidth4 = outwidth*4;
-                       byte    *inrow, *out;
+                       int i, j, yi, oldy, f, fstep, lerp, endy = (inheight-1), inwidth4 = inwidth*4, outwidth4 = outwidth*4;
+                       qbyte *inrow, *out;
                        out = outdata;
                        fstep = (int) (inheight*65536.0f/outheight);
 
@@ -624,7 +624,7 @@ static void R_ResampleTexture (void *indata, int inwidth, int inheight, void *ou
                                        lerp = f & 0xFFFF;
                                        if (yi != oldy)
                                        {
-                                               inrow = (byte *)indata + inwidth4*yi;
+                                               inrow = (qbyte *)indata + inwidth4*yi;
                                                if (yi == oldy+1)
                                                        memcpy(row1, row2, outwidth4);
                                                else
@@ -635,7 +635,7 @@ static void R_ResampleTexture (void *indata, int inwidth, int inheight, void *ou
                                        j = outwidth - 4;
                                        while(j >= 0)
                                        {
-#define LERPBYTE(i) out[i] = (byte) ((((row2[i] - row1[i]) * lerp) >> 16) + row1[i])
+#define LERPBYTE(i) out[i] = (qbyte) ((((row2[i] - row1[i]) * lerp) >> 16) + row1[i])
                                                LERPBYTE( 0);
                                                LERPBYTE( 1);
                                                LERPBYTE( 2);
@@ -688,7 +688,7 @@ static void R_ResampleTexture (void *indata, int inwidth, int inheight, void *ou
                                {
                                        if (yi != oldy)
                                        {
-                                               inrow = (byte *)indata + inwidth4*yi;
+                                               inrow = (qbyte *)indata + inwidth4*yi;
                                                if (yi == oldy+1)
                                                        memcpy(row1, row2, outwidth4);
                                                else
@@ -740,8 +740,8 @@ static void R_ResampleTexture (void *indata, int inwidth, int inheight, void *ou
        {
                if (r_lerpimages.integer)
                {
-                       int             i, j, yi, oldy, f, fstep, lerp, endy = (inheight-1), inwidth3 = inwidth * 3, outwidth3 = outwidth * 3;
-                       byte    *inrow, *out;
+                       int i, j, yi, oldy, f, fstep, lerp, endy = (inheight-1), inwidth3 = inwidth * 3, outwidth3 = outwidth * 3;
+                       qbyte *inrow, *out;
                        out = outdata;
                        fstep = (int) (inheight*65536.0f/outheight);
 
@@ -757,7 +757,7 @@ static void R_ResampleTexture (void *indata, int inwidth, int inheight, void *ou
                                        lerp = f & 0xFFFF;
                                        if (yi != oldy)
                                        {
-                                               inrow = (byte *)indata + inwidth3*yi;
+                                               inrow = (qbyte *)indata + inwidth3*yi;
                                                if (yi == oldy+1)
                                                        memcpy(row1, row2, outwidth3);
                                                else
@@ -768,7 +768,7 @@ static void R_ResampleTexture (void *indata, int inwidth, int inheight, void *ou
                                        j = outwidth - 4;
                                        while(j >= 0)
                                        {
-#define LERPBYTE(i) out[i] = (byte) ((((row2[i] - row1[i]) * lerp) >> 16) + row1[i])
+#define LERPBYTE(i) out[i] = (qbyte) ((((row2[i] - row1[i]) * lerp) >> 16) + row1[i])
                                                LERPBYTE( 0);
                                                LERPBYTE( 1);
                                                LERPBYTE( 2);
@@ -814,7 +814,7 @@ static void R_ResampleTexture (void *indata, int inwidth, int inheight, void *ou
                                {
                                        if (yi != oldy)
                                        {
-                                               inrow = (byte *)indata + inwidth3*yi;
+                                               inrow = (qbyte *)indata + inwidth3*yi;
                                                if (yi == oldy+1)
                                                        memcpy(row1, row2, outwidth3);
                                                else
@@ -829,13 +829,13 @@ static void R_ResampleTexture (void *indata, int inwidth, int inheight, void *ou
                {
                        int i, j, f, inwidth3 = inwidth * 3;
                        unsigned frac, fracstep;
-                       byte *inrow, *out;
+                       qbyte *inrow, *out;
                        out = outdata;
 
                        fracstep = inwidth*0x10000/outwidth;
                        for (i = 0;i < outheight;i++)
                        {
-                               inrow = (byte *)indata + inwidth3*(i*inheight/outheight);
+                               inrow = (qbyte *)indata + inwidth3*(i*inheight/outheight);
                                frac = fracstep >> 1;
                                j = outwidth - 4;
                                while (j >= 0)
@@ -867,7 +867,7 @@ static void R_ResampleTexture (void *indata, int inwidth, int inheight, void *ou
 }
 
 // in can be the same as out
-static void R_MipReduce(byte *in, byte *out, int *width, int *height, int destwidth, int destheight, int bytesperpixel)
+static void R_MipReduce(qbyte *in, qbyte *out, int *width, int *height, int destwidth, int destheight, int bytesperpixel)
 {
        int x, y, nextrow;
        nextrow = *width * bytesperpixel;
@@ -884,10 +884,10 @@ static void R_MipReduce(byte *in, byte *out, int *width, int *height, int destwi
                                {
                                        for (x = 0;x < *width;x++)
                                        {
-                                               out[0] = (byte) ((in[0] + in[4] + in[nextrow  ] + in[nextrow+4]) >> 2);
-                                               out[1] = (byte) ((in[1] + in[5] + in[nextrow+1] + in[nextrow+5]) >> 2);
-                                               out[2] = (byte) ((in[2] + in[6] + in[nextrow+2] + in[nextrow+6]) >> 2);
-                                               out[3] = (byte) ((in[3] + in[7] + in[nextrow+3] + in[nextrow+7]) >> 2);
+                                               out[0] = (qbyte) ((in[0] + in[4] + in[nextrow  ] + in[nextrow+4]) >> 2);
+                                               out[1] = (qbyte) ((in[1] + in[5] + in[nextrow+1] + in[nextrow+5]) >> 2);
+                                               out[2] = (qbyte) ((in[2] + in[6] + in[nextrow+2] + in[nextrow+6]) >> 2);
+                                               out[3] = (qbyte) ((in[3] + in[7] + in[nextrow+3] + in[nextrow+7]) >> 2);
                                                out += 4;
                                                in += 8;
                                        }
@@ -900,9 +900,9 @@ static void R_MipReduce(byte *in, byte *out, int *width, int *height, int destwi
                                {
                                        for (x = 0;x < *width;x++)
                                        {
-                                               out[0] = (byte) ((in[0] + in[3] + in[nextrow  ] + in[nextrow+3]) >> 2);
-                                               out[1] = (byte) ((in[1] + in[4] + in[nextrow+1] + in[nextrow+4]) >> 2);
-                                               out[2] = (byte) ((in[2] + in[5] + in[nextrow+2] + in[nextrow+5]) >> 2);
+                                               out[0] = (qbyte) ((in[0] + in[3] + in[nextrow  ] + in[nextrow+3]) >> 2);
+                                               out[1] = (qbyte) ((in[1] + in[4] + in[nextrow+1] + in[nextrow+4]) >> 2);
+                                               out[2] = (qbyte) ((in[2] + in[5] + in[nextrow+2] + in[nextrow+5]) >> 2);
                                                out += 3;
                                                in += 6;
                                        }
@@ -921,10 +921,10 @@ static void R_MipReduce(byte *in, byte *out, int *width, int *height, int destwi
                                {
                                        for (x = 0;x < *width;x++)
                                        {
-                                               out[0] = (byte) ((in[0] + in[4]) >> 1);
-                                               out[1] = (byte) ((in[1] + in[5]) >> 1);
-                                               out[2] = (byte) ((in[2] + in[6]) >> 1);
-                                               out[3] = (byte) ((in[3] + in[7]) >> 1);
+                                               out[0] = (qbyte) ((in[0] + in[4]) >> 1);
+                                               out[1] = (qbyte) ((in[1] + in[5]) >> 1);
+                                               out[2] = (qbyte) ((in[2] + in[6]) >> 1);
+                                               out[3] = (qbyte) ((in[3] + in[7]) >> 1);
                                                out += 4;
                                                in += 8;
                                        }
@@ -936,9 +936,9 @@ static void R_MipReduce(byte *in, byte *out, int *width, int *height, int destwi
                                {
                                        for (x = 0;x < *width;x++)
                                        {
-                                               out[0] = (byte) ((in[0] + in[3]) >> 1);
-                                               out[1] = (byte) ((in[1] + in[4]) >> 1);
-                                               out[2] = (byte) ((in[2] + in[5]) >> 1);
+                                               out[0] = (qbyte) ((in[0] + in[3]) >> 1);
+                                               out[1] = (qbyte) ((in[1] + in[4]) >> 1);
+                                               out[2] = (qbyte) ((in[2] + in[5]) >> 1);
                                                out += 3;
                                                in += 6;
                                        }
@@ -960,10 +960,10 @@ static void R_MipReduce(byte *in, byte *out, int *width, int *height, int destwi
                                {
                                        for (x = 0;x < *width;x++)
                                        {
-                                               out[0] = (byte) ((in[0] + in[nextrow  ]) >> 1);
-                                               out[1] = (byte) ((in[1] + in[nextrow+1]) >> 1);
-                                               out[2] = (byte) ((in[2] + in[nextrow+2]) >> 1);
-                                               out[3] = (byte) ((in[3] + in[nextrow+3]) >> 1);
+                                               out[0] = (qbyte) ((in[0] + in[nextrow  ]) >> 1);
+                                               out[1] = (qbyte) ((in[1] + in[nextrow+1]) >> 1);
+                                               out[2] = (qbyte) ((in[2] + in[nextrow+2]) >> 1);
+                                               out[3] = (qbyte) ((in[3] + in[nextrow+3]) >> 1);
                                                out += 4;
                                                in += 4;
                                        }
@@ -976,9 +976,9 @@ static void R_MipReduce(byte *in, byte *out, int *width, int *height, int destwi
                                {
                                        for (x = 0;x < *width;x++)
                                        {
-                                               out[0] = (byte) ((in[0] + in[nextrow  ]) >> 1);
-                                               out[1] = (byte) ((in[1] + in[nextrow+1]) >> 1);
-                                               out[2] = (byte) ((in[2] + in[nextrow+2]) >> 1);
+                                               out[0] = (qbyte) ((in[0] + in[nextrow  ]) >> 1);
+                                               out[1] = (qbyte) ((in[1] + in[nextrow+1]) >> 1);
+                                               out[2] = (qbyte) ((in[2] + in[nextrow+2]) >> 1);
                                                out += 3;
                                                in += 3;
                                        }
@@ -993,10 +993,10 @@ static void R_MipReduce(byte *in, byte *out, int *width, int *height, int destwi
        }
 }
 
-static void R_Upload(gltexture_t *glt, byte *data)
+static void R_Upload(gltexture_t *glt, qbyte *data)
 {
        int mip, width, height, internalformat;
-       byte *prevbuffer;
+       qbyte *prevbuffer;
        prevbuffer = data;
 
        glBindTexture(GL_TEXTURE_2D, glt->image->texnum);
@@ -1278,7 +1278,7 @@ static void R_UploadTexture (gltexture_t *glt)
        }
 }
 
-static gltexture_t *R_SetupTexture(gltexturepool_t *pool, char *identifier, int crc, int width, int height, int flags, textypeinfo_t *texinfo, byte *data, int (*generate)(byte *buffer, int width, int height, void *proceduraldata, int proceduraldatasize), void *proceduraldata, int proceduraldatasize)
+static gltexture_t *R_SetupTexture(gltexturepool_t *pool, char *identifier, int crc, int width, int height, int flags, textypeinfo_t *texinfo, qbyte *data, int (*generate)(qbyte *buffer, int width, int height, void *proceduraldata, int proceduraldatasize), void *proceduraldata, int proceduraldatasize)
 {
        gltexture_t *glt;
        glt = Mem_Alloc(texturemempool, sizeof(gltexture_t));
@@ -1331,7 +1331,7 @@ static gltexture_t *R_SetupTexture(gltexturepool_t *pool, char *identifier, int
 R_LoadTexture
 ================
 */
-rtexture_t *R_LoadTexture (rtexturepool_t *rtexturepool, char *identifier, int width, int height, byte *data, int textype, int flags)
+rtexture_t *R_LoadTexture (rtexturepool_t *rtexturepool, char *identifier, int width, int height, qbyte *data, int textype, int flags)
 {
        int i;
        gltexture_t *glt;
@@ -1416,7 +1416,7 @@ rtexture_t *R_LoadTexture (rtexturepool_t *rtexturepool, char *identifier, int w
        return (rtexture_t *)R_SetupTexture(pool, identifier, crc, width, height, flags | GLTEXF_UPLOAD, texinfo, data, NULL, NULL, 0);
 }
 
-rtexture_t *R_ProceduralTexture (rtexturepool_t *rtexturepool, char *identifier, int width, int height, int textype, int flags, int (*generate)(byte *buffer, int width, int height, void *proceduraldata, int proceduraldatasize), void *proceduraldata, int proceduraldatasize)
+rtexture_t *R_ProceduralTexture (rtexturepool_t *rtexturepool, char *identifier, int width, int height, int textype, int flags, int (*generate)(qbyte *buffer, int width, int height, void *proceduraldata, int proceduraldatasize), void *proceduraldata, int proceduraldatasize)
 {
        gltexture_t             *glt;
        gltexturepool_t *pool = (gltexturepool_t *)rtexturepool;
@@ -1550,7 +1550,7 @@ int R_CompatibleFragmentWidth(int width, int textype, int flags)
        return width;
 }
 
-void R_UpdateTexture(rtexture_t *rt, byte *data)
+void R_UpdateTexture(rtexture_t *rt, qbyte *data)
 {
        gltexture_t *glt;
        if (rt == NULL)