]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_textures.c
added r_viewfbo and r_viewscale cvars - the former allows use of
[xonotic/darkplaces.git] / gl_textures.c
index 62947bbd03dfaae58a776e41dbaf0d7a704d0007..733e8d3085cb34be4b0ed2a452608e4eed80058d 100644 (file)
@@ -93,6 +93,8 @@ static textypeinfo_t textype_dxt1a                  = {TEXTYPE_DXT1A      , 4, 0
 static textypeinfo_t textype_dxt3                   = {TEXTYPE_DXT3       , 4, 0, 1.0f, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, 0                 , 0                };
 static textypeinfo_t textype_dxt5                   = {TEXTYPE_DXT5       , 4, 0, 1.0f, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0                 , 0                };
 static textypeinfo_t textype_colorbuffer            = {TEXTYPE_COLORBUFFER, 4, 4, 4.0f, GL_RGBA                         , GL_BGRA           , GL_UNSIGNED_BYTE };
+static textypeinfo_t textype_colorbuffer16f         = {TEXTYPE_COLORBUFFER16F,8,8,8.0f, GL_RGBA16F_ARB                  , GL_RGBA           , GL_FLOAT         };
+static textypeinfo_t textype_colorbuffer32f         = {TEXTYPE_COLORBUFFER32F,16,16,16.0f,GL_RGBA32F_ARB                , GL_RGBA           , GL_FLOAT         };
 
 
 typedef enum gltexturetype_e
@@ -236,6 +238,10 @@ static textypeinfo_t *R_GetTexTypeInfo(textype_t textype, int flags)
                return (flags & TEXF_LOWPRECISION) ? &textype_shadowmap16 : &textype_shadowmap24;
        case TEXTYPE_COLORBUFFER:
                return &textype_colorbuffer;
+       case TEXTYPE_COLORBUFFER16F:
+               return &textype_colorbuffer16f;
+       case TEXTYPE_COLORBUFFER32F:
+               return &textype_colorbuffer32f;
        default:
                Host_Error("R_GetTexTypeInfo: unknown texture format");
                break;
@@ -297,6 +303,8 @@ void R_FreeTexture(rtexture_t *rt)
        else
                Host_Error("R_FreeTexture: texture \"%s\" not linked in pool", glt->identifier);
 
+       R_Mesh_ClearBindingsForTexture(glt->texnum);
+
        switch(vid.renderpath)
        {
        case RENDERPATH_GL11:
@@ -1156,7 +1164,7 @@ static void R_UploadFullTexture(gltexture_t *glt, const unsigned char *data)
        {
                // multiply RGB channels by A channel before uploading
                int alpha;
-               for (i = 0;i < width*height*depth*4;i += 4)
+               for (i = 0;i < glt->inputwidth*glt->inputheight*glt->inputdepth*4;i += 4)
                {
                        alpha = prevbuffer[i+3];
                        colorconvertbuffer[i] = (prevbuffer[i] * alpha) >> 8;
@@ -1560,6 +1568,8 @@ static rtexture_t *R_SetupTexture(rtexturepool_t *rtexturepool, const char *iden
                flags |= TEXF_ALPHA;
                break;
        case TEXTYPE_COLORBUFFER:
+       case TEXTYPE_COLORBUFFER16F:
+       case TEXTYPE_COLORBUFFER32F:
                flags |= TEXF_ALPHA;
                break;
        default:
@@ -1631,7 +1641,9 @@ static rtexture_t *R_SetupTexture(rtexturepool_t *rtexturepool, const char *iden
                        case TEXTYPE_PALETTE: d3dformat = (flags & TEXF_ALPHA) ? D3DFMT_A8R8G8B8 : D3DFMT_X8R8G8B8;break;
                        case TEXTYPE_RGBA: d3dformat = (flags & TEXF_ALPHA) ? D3DFMT_A8B8G8R8 : D3DFMT_X8B8G8R8;break;
                        case TEXTYPE_BGRA: d3dformat = (flags & TEXF_ALPHA) ? D3DFMT_A8R8G8B8 : D3DFMT_X8R8G8B8;break;
-                       case TEXTYPE_COLORBUFFER: d3dformat = (flags & TEXF_ALPHA) ? D3DFMT_A8R8G8B8 : D3DFMT_X8R8G8B8;break;
+                       case TEXTYPE_COLORBUFFER: d3dformat = D3DFMT_A8R8G8B8;break;
+                       case TEXTYPE_COLORBUFFER16F: d3dformat = D3DFMT_A16B16G16R16F;break;
+                       case TEXTYPE_COLORBUFFER32F: d3dformat = D3DFMT_A32B32G32R32F;break;
                        case TEXTYPE_SHADOWMAP: d3dformat = D3DFMT_D16;d3dusage = D3DUSAGE_DEPTHSTENCIL;break; // note: can not use D3DUSAGE_RENDERTARGET here
                        case TEXTYPE_ALPHA: d3dformat = D3DFMT_A8;break;
                        default: d3dformat = D3DFMT_A8R8G8B8;Sys_Error("R_LoadTexture: unsupported texture type %i when picking D3DFMT", (int)textype);break;
@@ -1678,6 +1690,8 @@ static rtexture_t *R_SetupTexture(rtexturepool_t *rtexturepool, const char *iden
                        case TEXTYPE_RGBA: tflags = DPSOFTRAST_TEXTURE_FORMAT_RGBA8;break;
                        case TEXTYPE_BGRA: tflags = DPSOFTRAST_TEXTURE_FORMAT_BGRA8;break;
                        case TEXTYPE_COLORBUFFER: tflags = DPSOFTRAST_TEXTURE_FORMAT_BGRA8;break;
+                       case TEXTYPE_COLORBUFFER16F: tflags = DPSOFTRAST_TEXTURE_FORMAT_RGBA16F;break;
+                       case TEXTYPE_COLORBUFFER32F: tflags = DPSOFTRAST_TEXTURE_FORMAT_RGBA32F;break;
                        case TEXTYPE_SHADOWMAP: tflags = DPSOFTRAST_TEXTURE_FORMAT_DEPTH;break;
                        case TEXTYPE_ALPHA: tflags = DPSOFTRAST_TEXTURE_FORMAT_ALPHA8;break;
                        default: Sys_Error("R_LoadTexture: unsupported texture type %i when picking DPSOFTRAST_TEXTURE_FLAGS", (int)textype);
@@ -2425,7 +2439,7 @@ int R_TextureHeight(rtexture_t *rt)
        return rt ? ((gltexture_t *)rt)->inputheight : 0;
 }
 
-void R_UpdateTexture(rtexture_t *rt, const unsigned char *data, int x, int y, int width, int height)
+void R_UpdateTexture(rtexture_t *rt, const unsigned char *data, int x, int y, int z, int width, int height, int depth)
 {
        gltexture_t *glt = (gltexture_t *)rt;
        if (data == NULL)
@@ -2446,6 +2460,8 @@ void R_UpdateTexture(rtexture_t *rt, const unsigned char *data, int x, int y, in
                int outputskip = glt->tilewidth*bpp;
                const unsigned char *input = data;
                unsigned char *output = glt->bufferpixels;
+               if (glt->inputdepth != 1 || glt->sides != 1)
+                       Sys_Error("R_UpdateTexture on buffered texture that is not 2D\n");
                if (x < 0)
                {
                        width += x;
@@ -2470,8 +2486,8 @@ void R_UpdateTexture(rtexture_t *rt, const unsigned char *data, int x, int y, in
                for (j = 0;j < height;j++, output += outputskip, input += inputskip)
                        memcpy(output, input, width*bpp);
        }
-       else if (x || y || width != glt->inputwidth || height != glt->inputheight)
-               R_UploadPartialTexture(glt, data, x, y, 0, width, height, 1);
+       else if (x || y || z || width != glt->inputwidth || height != glt->inputheight || depth != glt->inputdepth)
+               R_UploadPartialTexture(glt, data, x, y, z, width, height, depth);
        else
                R_UploadFullTexture(glt, data);
 }