]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_textures.c
avoid unnecessary texture offset scaling in shadowmap lookups
[xonotic/darkplaces.git] / gl_textures.c
index a42595adbf76a408313b8c273b9f13de2867c985..e0c9720c526896211272f85448de153ad89c08d6 100644 (file)
@@ -714,7 +714,7 @@ void R_MakeResizeBufferBigger(int size)
        }
 }
 
-static void GL_SetupTextureParameters(int flags, int texturetype)
+static void GL_SetupTextureParameters(int flags, textype_t textype, int texturetype)
 {
        int textureenum = gltexturetypeenums[texturetype];
        int wrapmode = ((flags & TEXF_CLAMP) && gl_support_clamptoedge) ? GL_CLAMP_TO_EDGE : GL_REPEAT;
@@ -780,17 +780,21 @@ static void GL_SetupTextureParameters(int flags, int texturetype)
                qglTexParameteri(textureenum, GL_TEXTURE_MAG_FILTER, gl_filter_mag);CHECKGLERROR
        }
 
-       if (texturetype == TEXTYPE_SHADOWMAP)
+       if (textype == TEXTYPE_SHADOWMAP)
        {
-#if 1
-               qglTexParameteri(textureenum, GL_TEXTURE_COMPARE_MODE_ARB, GL_COMPARE_R_TO_TEXTURE_ARB);CHECKGLERROR
-               qglTexParameteri(textureenum, GL_TEXTURE_COMPARE_FUNC_ARB, GL_LEQUAL);CHECKGLERROR
-               qglTexParameteri(textureenum, GL_DEPTH_TEXTURE_MODE_ARB, GL_INTENSITY);CHECKGLERROR
-#else
-               qglTexParameteri(textureenum, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE);CHECKGLERROR
-               qglTexParameteri(textureenum, GL_TEXTURE_COMPARE_FUNC_ARB, GL_ALWAYS);CHECKGLERROR
-               qglTexParameteri(textureenum, GL_DEPTH_TEXTURE_MODE_ARB, GL_INTENSITY);CHECKGLERROR
-#endif
+               if (gl_support_arb_shadow)
+               {
+                       if (flags & TEXF_COMPARE)
+                       {
+                               qglTexParameteri(textureenum, GL_TEXTURE_COMPARE_MODE_ARB, GL_COMPARE_R_TO_TEXTURE_ARB);CHECKGLERROR
+                       }
+                       else
+                       {
+                               qglTexParameteri(textureenum, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE);CHECKGLERROR
+                       }
+                       qglTexParameteri(textureenum, GL_TEXTURE_COMPARE_FUNC_ARB, GL_LEQUAL);CHECKGLERROR
+               }
+               qglTexParameteri(textureenum, GL_DEPTH_TEXTURE_MODE_ARB, GL_LUMINANCE);CHECKGLERROR
        }
 
        CHECKGLERROR
@@ -810,7 +814,7 @@ static void R_Upload(gltexture_t *glt, const unsigned char *data, int fragx, int
        qglBindTexture(gltexturetypeenums[glt->texturetype], glt->texnum);CHECKGLERROR
 
        // these are rounded up versions of the size to do better resampling
-       if (gl_support_arb_texture_non_power_of_two)
+       if (gl_support_arb_texture_non_power_of_two || glt->texturetype == GLTEXTURETYPE_RECTANGLE)
        {
                width = glt->inputwidth;
                height = glt->inputheight;
@@ -963,7 +967,7 @@ static void R_Upload(gltexture_t *glt, const unsigned char *data, int fragx, int
                        qglTexImage2D(GL_TEXTURE_RECTANGLE_ARB, mip++, glt->glinternalformat, width, height, 0, glt->glformat, glt->gltype, NULL);CHECKGLERROR
                        break;
                }
-               GL_SetupTextureParameters(glt->flags, glt->texturetype);
+               GL_SetupTextureParameters(glt->flags, glt->textype->textype, glt->texturetype);
        }
        qglBindTexture(gltexturetypeenums[glt->texturetype], oldbindtexnum);CHECKGLERROR
 }
@@ -1126,24 +1130,19 @@ rtexture_t *R_LoadTextureCubeMap(rtexturepool_t *rtexturepool, const char *ident
        return R_SetupTexture(rtexturepool, identifier, width, width, 1, 6, flags, textype, GLTEXTURETYPE_CUBEMAP, data, palette);
 }
 
-rtexture_t *R_LoadTextureShadowMapRectangle(rtexturepool_t *rtexturepool, const char *identifier, int width, int height)
-{
-       return R_SetupTexture(rtexturepool, identifier, width, height, 1, 1, TEXF_ALWAYSPRECACHE | TEXF_FORCENEAREST | TEXF_CLAMP, TEXTYPE_SHADOWMAP, GLTEXTURETYPE_RECTANGLE, NULL, NULL);
-}
-
-rtexture_t *R_LoadTextureShadowMapCube(rtexturepool_t *rtexturepool, const char *identifier, int width)
+rtexture_t *R_LoadTextureShadowMapRectangle(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, qboolean filter)
 {
-       return R_SetupTexture(rtexturepool, identifier, width, width, 1, 6, TEXF_ALWAYSPRECACHE | TEXF_FORCELINEAR | TEXF_CLAMP, TEXTYPE_SHADOWMAP, GLTEXTURETYPE_CUBEMAP, NULL, NULL);
+       return R_SetupTexture(rtexturepool, identifier, width, height, 1, 1, TEXF_ALWAYSPRECACHE | TEXF_CLAMP | (filter ? TEXF_FORCELINEAR | TEXF_COMPARE : TEXF_FORCENEAREST), TEXTYPE_SHADOWMAP, GLTEXTURETYPE_RECTANGLE, NULL, NULL);
 }
 
-rtexture_t *R_LoadTextureShadowMap2D(rtexturepool_t *rtexturepool, const char *identifier, int width, int height)
+rtexture_t *R_LoadTextureShadowMap2D(rtexturepool_t *rtexturepool, const char *identifier, int width, int height, qboolean filter)
 {
-       return R_SetupTexture(rtexturepool, identifier, width, height, 1, 1, TEXF_ALWAYSPRECACHE | TEXF_FORCENEAREST | TEXF_CLAMP, TEXTYPE_SHADOWMAP, GLTEXTURETYPE_2D, NULL, NULL);
+       return R_SetupTexture(rtexturepool, identifier, width, height, 1, 1, TEXF_ALWAYSPRECACHE | TEXF_CLAMP | (filter ? TEXF_FORCELINEAR | TEXF_COMPARE : TEXF_FORCENEAREST), TEXTYPE_SHADOWMAP, GLTEXTURETYPE_2D, NULL, NULL);
 }
 
-rtexture_t *R_LoadTextureCubeProjection(rtexturepool_t *rtexturepool, const char *identifier)
+rtexture_t *R_LoadTextureShadowMapCube(rtexturepool_t *rtexturepool, const char *identifier, int width, qboolean filter)
 {
-       return R_SetupTexture(rtexturepool, identifier, 2, 2, 1, 6, TEXF_ALWAYSPRECACHE | TEXF_FORCELINEAR | TEXF_CLAMP, TEXTYPE_BGRA, GLTEXTURETYPE_CUBEMAP, NULL, NULL);
+    return R_SetupTexture(rtexturepool, identifier, width, width, 1, 6, TEXF_ALWAYSPRECACHE | TEXF_CLAMP | (filter ? TEXF_FORCELINEAR | TEXF_COMPARE : TEXF_FORCENEAREST), TEXTYPE_SHADOWMAP, GLTEXTURETYPE_CUBEMAP, NULL, NULL);
 }
 
 int R_TextureHasAlpha(rtexture_t *rt)