}
}
-void R_MakeResizeBufferBigger(int size)
+static void R_MakeResizeBufferBigger(int size)
{
if (resizebuffersize < size)
{
{
temppixels = (unsigned char *)Mem_Alloc(tempmempool, size);
memcpy(temppixels, data, size);
+ data = temppixels;
}
Image_MakeLinearColorsFromsRGB(temppixels, temppixels, width*height*depth*sides);
}
mipinfo[0][0] = glt->tilewidth;
mipinfo[0][1] = glt->tileheight;
mipmaps = 1;
- if (glt->flags & TEXF_MIPMAP)
+ if ((glt->flags & TEXF_MIPMAP) && !(glt->tilewidth == 1 && glt->tilewidth == 1))
{
for (mip = 1;mip < 16;mip++)
{
#endif
}
-rtexture_t *R_LoadTextureDDSFile(rtexturepool_t *rtexturepool, const char *filename, int flags, qboolean *hasalphaflag, float *avgcolor, int miplevel) // DDS textures are opaque, so miplevel isn't a pointer but just seen as a hint
+rtexture_t *R_LoadTextureDDSFile(rtexturepool_t *rtexturepool, const char *filename, qboolean srgb, int flags, qboolean *hasalphaflag, float *avgcolor, int miplevel) // DDS textures are opaque, so miplevel isn't a pointer but just seen as a hint
{
int i, size, dds_format_flags, dds_miplevels, dds_width, dds_height;
//int dds_flags;
gltexturepool_t *pool = (gltexturepool_t *)rtexturepool;
textypeinfo_t *texinfo;
int mip, mipwidth, mipheight, mipsize, mipsize_total;
- unsigned int c;
+ unsigned int c, r, g, b;
GLint oldbindtexnum = 0;
- const unsigned char *mippixels, *ddspixels, *mippixels_start;
+ unsigned char *mippixels;
+ unsigned char *mippixels_start;
+ unsigned char *ddspixels;
unsigned char *dds;
fs_offset_t ddsfilesize;
unsigned int ddssize;
return NULL;
}
+ // when requesting a non-alpha texture and we have DXT3/5, convert to DXT1
+ if(!(flags & TEXF_ALPHA) && (textype == TEXTYPE_DXT3 || textype == TEXTYPE_DXT5))
+ {
+ textype = TEXTYPE_DXT1;
+ bytesperblock = 8;
+ ddssize -= 128;
+ ddssize /= 2;
+ for (i = 0;i < (int)ddssize;i += bytesperblock)
+ memcpy(&ddspixels[i], &ddspixels[(i<<1)+8], 8);
+ ddssize += 128;
+ }
+
force_swdecode = false;
if(bytesperblock)
{
}
}
+ // if we want sRGB, convert now
+ if(srgb)
+ {
+ if (vid.support.ext_texture_srgb)
+ {
+ switch(textype)
+ {
+ case TEXTYPE_DXT1: textype = TEXTYPE_SRGB_DXT1 ;break;
+ case TEXTYPE_DXT1A: textype = TEXTYPE_SRGB_DXT1A ;break;
+ case TEXTYPE_DXT3: textype = TEXTYPE_SRGB_DXT3 ;break;
+ case TEXTYPE_DXT5: textype = TEXTYPE_SRGB_DXT5 ;break;
+ case TEXTYPE_RGBA: textype = TEXTYPE_SRGB_RGBA ;break;
+ default:
+ break;
+ }
+ }
+ else
+ {
+ switch(textype)
+ {
+ case TEXTYPE_DXT1:
+ case TEXTYPE_DXT1A:
+ case TEXTYPE_DXT3:
+ case TEXTYPE_DXT5:
+ {
+ for (i = bytesperblock == 16 ? 8 : 0;i < mipsize_total;i += bytesperblock)
+ {
+ int c0, c1, c0new, c1new;
+ c0 = mippixels_start[i] + 256*mippixels_start[i+1];
+ r = ((c0 >> 11) & 0x1F);
+ g = ((c0 >> 5) & 0x3F);
+ b = ((c0 ) & 0x1F);
+ r = floor(Image_LinearFloatFromsRGB(r * (255.0f / 31.0f)) * 31.0f + 0.5f); // these multiplications here get combined with multiplications in Image_LinearFloatFromsRGB
+ g = floor(Image_LinearFloatFromsRGB(g * (255.0f / 63.0f)) * 63.0f + 0.5f); // these multiplications here get combined with multiplications in Image_LinearFloatFromsRGB
+ b = floor(Image_LinearFloatFromsRGB(b * (255.0f / 31.0f)) * 31.0f + 0.5f); // these multiplications here get combined with multiplications in Image_LinearFloatFromsRGB
+ c0new = (r << 11) | (g << 5) | b;
+ c1 = mippixels_start[i+2] + 256*mippixels_start[i+3];
+ r = ((c1 >> 11) & 0x1F);
+ g = ((c1 >> 5) & 0x3F);
+ b = ((c1 ) & 0x1F);
+ r = floor(Image_LinearFloatFromsRGB(r * (255.0f / 31.0f)) * 31.0f + 0.5f); // these multiplications here get combined with multiplications in Image_LinearFloatFromsRGB
+ g = floor(Image_LinearFloatFromsRGB(g * (255.0f / 63.0f)) * 63.0f + 0.5f); // these multiplications here get combined with multiplications in Image_LinearFloatFromsRGB
+ b = floor(Image_LinearFloatFromsRGB(b * (255.0f / 31.0f)) * 31.0f + 0.5f); // these multiplications here get combined with multiplications in Image_LinearFloatFromsRGB
+ c1new = (r << 11) | (g << 5) | b;
+ // swap the colors if needed to fix order
+ if(c0 > c1) // thirds
+ {
+ if(c0new < c1new)
+ {
+ c = c0new;
+ c0new = c1new;
+ c1new = c;
+ if(c0new == c1new)
+ mippixels_start[i+4] ^= 0x55;
+ mippixels_start[i+5] ^= 0x55;
+ mippixels_start[i+6] ^= 0x55;
+ mippixels_start[i+7] ^= 0x55;
+ }
+ else if(c0new == c1new)
+ {
+ mippixels_start[i+4] = 0x00;
+ mippixels_start[i+5] = 0x00;
+ mippixels_start[i+6] = 0x00;
+ mippixels_start[i+7] = 0x00;
+ }
+ }
+ else // half + transparent
+ {
+ if(c0new > c1new)
+ {
+ c = c0new;
+ c0new = c1new;
+ c1new = c;
+ mippixels_start[i+4] ^= (~mippixels_start[i+4] >> 1) & 0x55;
+ mippixels_start[i+5] ^= (~mippixels_start[i+5] >> 1) & 0x55;
+ mippixels_start[i+6] ^= (~mippixels_start[i+6] >> 1) & 0x55;
+ mippixels_start[i+7] ^= (~mippixels_start[i+7] >> 1) & 0x55;
+ }
+ }
+ mippixels_start[i] = c0new & 255;
+ mippixels_start[i+1] = c0new >> 8;
+ mippixels_start[i+2] = c1new & 255;
+ mippixels_start[i+3] = c1new >> 8;
+ }
+ }
+ break;
+ case TEXTYPE_RGBA:
+ Image_MakeLinearColorsFromsRGB(mippixels, mippixels, mipsize_total / bytesperblock);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
// when not requesting mipmaps, do not load them
if(!(flags & TEXF_MIPMAP))
dds_miplevels = 0;