cleaned up glDrawRangeElements limit checking a bit (now done in gl_backend.c)
[xonotic/darkplaces.git] / glquake.h
index 3a0dfff2e726bd9ac13051c54f6f46a1fa9a9576..137cde2b6a2658a8a7517f9bf2ee1877dfdec207 100644 (file)
--- a/glquake.h
+++ b/glquake.h
@@ -143,9 +143,6 @@ extern int gl_combine_extension;
 
 extern cvar_t gl_combine;
 
-extern int gl_maxdrawrangeelementsvertices;
-extern int gl_maxdrawrangeelementsindices;
-
 extern void (GLAPIENTRY *qglClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
 
 extern void (GLAPIENTRY *qglClear)(GLbitfield mask);