]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - host.c
Revert "host: Simplify wait timer calculation, removing client/server code from commo...
[xonotic/darkplaces.git] / host.c
diff --git a/host.c b/host.c
index 92537f39369e82e843a1542a24f1b6a5523ad916..8cf8593d5836b0e6b9242dfe26417097cb0a3c0b 100644 (file)
--- a/host.c
+++ b/host.c
@@ -363,10 +363,12 @@ double Host_Frame(double time)
        Mem_CheckSentinelsGlobal();
 
        // if the accumulators haven't become positive yet, wait a while
-       if(!sv_timer || !cl_timer)
-               wait = min(cl_timer, sv_timer) * -1000000.0;
+       if (cls.state == ca_dedicated)
+               wait = sv_timer * -1000000.0; // dedicated
+       else if (!sv.active || svs.threaded)
+               wait = cl_timer * -1000000.0; // connected to server, main menu, or server is on different thread
        else
-               wait = max(cl_timer, sv_timer) * -1000000.0;
+               wait = max(cl_timer, sv_timer) * -1000000.0; // listen server or singleplayer
 
        if (!host.restless && wait >= 1)
                return wait;
@@ -387,8 +389,7 @@ static inline void Host_Sleep(double time)
                time = 1; // because we cast to int
 
        time0 = Sys_DirtyTime();
-       if (sv_checkforpacketsduringsleep.integer && !sys_usenoclockbutbenchmark.integer && !svs.threaded)
-       {
+       if (sv_checkforpacketsduringsleep.integer && !sys_usenoclockbutbenchmark.integer && !svs.threaded) {
                NetConn_SleepMicroseconds((int)time);
                if (cls.state != ca_dedicated)
                        NetConn_ClientFrame(); // helps server browser get good ping values