]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - host.c
cl_capturevideo_raw* modes now use O_NONBLOCKING file access for more performance
[xonotic/darkplaces.git] / host.c
diff --git a/host.c b/host.c
index 12e19eee786dfa47d2bf0ecae0b5ae8b4ef0203c..3c698965f6d153e251996ceffd43ccbef8c53e9e 100644 (file)
--- a/host.c
+++ b/host.c
@@ -112,7 +112,7 @@ void Host_Error (const char *error, ...)
        va_list argptr;
 
        va_start (argptr,error);
-       vsnprintf (hosterrorstring1,sizeof(hosterrorstring1),error,argptr);
+       dpvsnprintf (hosterrorstring1,sizeof(hosterrorstring1),error,argptr);
        va_end (argptr);
 
        Con_Printf("Host_Error: %s\n", hosterrorstring1);
@@ -229,7 +229,7 @@ void Host_SaveConfig_f(void);
 void Host_InitLocal (void)
 {
        Host_InitCommands ();
-       
+
        Cmd_AddCommand("saveconfig", Host_SaveConfig_f);
 
        Cvar_RegisterVariable (&host_framerate);
@@ -280,7 +280,7 @@ void Host_SaveConfig_f(void)
 // config.cfg cvars
        if (host_initialized && cls.state != ca_dedicated)
        {
-               f = FS_Open ("config.cfg", "w", false);
+               f = FS_Open ("config.cfg", "wb", false, false);
                if (!f)
                {
                        Con_Print("Couldn't write config.cfg.\n");
@@ -323,7 +323,7 @@ void SV_ClientPrintf(const char *fmt, ...)
        char msg[4096];
 
        va_start(argptr,fmt);
-       vsnprintf(msg,sizeof(msg),fmt,argptr);
+       dpvsnprintf(msg,sizeof(msg),fmt,argptr);
        va_end(argptr);
 
        SV_ClientPrint(msg);
@@ -367,7 +367,7 @@ void SV_BroadcastPrintf(const char *fmt, ...)
        char msg[4096];
 
        va_start(argptr,fmt);
-       vsnprintf(msg,sizeof(msg),fmt,argptr);
+       dpvsnprintf(msg,sizeof(msg),fmt,argptr);
        va_end(argptr);
 
        SV_BroadcastPrint(msg);
@@ -386,7 +386,7 @@ void Host_ClientCommands(const char *fmt, ...)
        char string[1024];
 
        va_start(argptr,fmt);
-       vsnprintf(string, sizeof(string), fmt, argptr);
+       dpvsnprintf(string, sizeof(string), fmt, argptr);
        va_end(argptr);
 
        MSG_WriteByte(&host_client->message, svc_stufftext);
@@ -464,13 +464,13 @@ void SV_DropClient(qboolean crash)
                EntityFrame4_FreeDatabase(host_client->entitydatabase4);
        if (host_client->entitydatabase5)
                EntityFrame5_FreeDatabase(host_client->entitydatabase5);
-       
+
        if (sv.active)
        {
                // clear a fields that matter to DP_SV_CLIENTNAME and DP_SV_CLIENTCOLORS, and also frags
                ED_ClearEdict(host_client->edict);
        }
-       
+
        // clear the client struct (this sets active to false)
        memset(host_client, 0, sizeof(*host_client));
 
@@ -563,7 +563,7 @@ qboolean Host_FilterTime (double time)
        double timecap, timeleft;
        realtime += time;
 
-       if (sys_ticrate.value < 0.01 || sys_ticrate.value > 0.10001)
+       if (sys_ticrate.value < 0.00999 || sys_ticrate.value > 0.10001)
                Cvar_SetValue("sys_ticrate", bound(0.01, sys_ticrate.value, 0.1));
        if (slowmo.value < 0)
                Cvar_SetValue("slowmo", 0);
@@ -942,12 +942,35 @@ void Host_Init (void)
        if (cls.state != ca_dedicated)
        {
                VID_Open();
-               CL_Video_Init();
+               CDAudio_Startup();
                CL_InitTEnts ();  // We must wait after sound startup to load tent sounds
                SCR_BeginLoadingPlaque();
                MR_Init();
        }
 
+       // set up the default startmap_sp and startmap_dm aliases, mods can
+       // override these
+       if (gamemode == GAME_NEHAHRA)
+       {
+               Cbuf_InsertText ("alias startmap_sp \"map nehstart\"\n");
+               Cbuf_InsertText ("alias startmap_dm \"map nehstart\"\n");
+       }
+       else if (gamemode == GAME_TRANSFUSION)
+       {
+               Cbuf_InsertText ("alias startmap_sp \"map e1m1\"\n");
+               Cbuf_InsertText ("alias startmap_dm \"map bb1\"\n");
+       }
+       else if (gamemode == GAME_NEXUIZ)
+       {
+               Cbuf_InsertText ("alias startmap_sp \"map nexdm01\"\n");
+               Cbuf_InsertText ("alias startmap_dm \"map nexdm01\"\n");
+       }
+       else
+       {
+               Cbuf_InsertText ("alias startmap_sp \"map start\"\n");
+               Cbuf_InsertText ("alias startmap_dm \"map start\"\n");
+       }
+
        // stuff it again so the first host frame will execute it again, this time
        // in its entirety
        if (gamemode == GAME_TEU)
@@ -955,22 +978,22 @@ void Host_Init (void)
        else
                Cbuf_InsertText("exec quake.rc\n");
 
+       Cbuf_Execute();
+       Cbuf_Execute();
+       Cbuf_Execute();
+
        if (!sv.active && (cls.state == ca_dedicated || COM_CheckParm("-listen")))
-       {
-               if (gamemode == GAME_TRANSFUSION)
-                       Cbuf_InsertText ("map bb1\n");
-               else if (gamemode == GAME_NEXUIZ)
-                       Cbuf_InsertText ("map nexdm01\n");
-               else
-                       Cbuf_InsertText ("map start\n");
-       }
+               Cbuf_InsertText ("startmap_dm\n");
 
        // check for special benchmark mode
 // COMMANDLINEOPTION: Client: -benchmark <demoname> runs a timedemo and quits, results of any timedemo can be found in gamedir/benchmark.log (for example id1/benchmark.log)
        i = COM_CheckParm("-benchmark");
-       if (i && i + 1 < com_argc)
+       if (i && i + 1 < com_argc && !sv.active)
                Cbuf_InsertText(va("timedemo %s\n", com_argv[i + 1]));
 
+       if (!sv.active && !cls.demoplayback && !cls.connect_trying)
+               Cbuf_InsertText("togglemenu\n");
+
        Cbuf_Execute();
 
        // We must wait for the log_file cvar to be initialized to start the log
@@ -1015,7 +1038,10 @@ void Host_Shutdown(void)
        Host_SaveConfig_f();
 
        CDAudio_Shutdown ();
+       S_Terminate ();
        NetConn_Shutdown ();
+       PR_Shutdown ();
+       Cbuf_Shutdown ();
 
        if (cls.state != ca_dedicated)
        {
@@ -1023,7 +1049,11 @@ void Host_Shutdown(void)
                VID_Shutdown();
        }
 
+       Cmd_Shutdown();
+       CL_Shutdown();
        Sys_Shutdown();
        Log_Close ();
+       COM_Shutdown ();
+       Memory_Shutdown();
 }