Add CL_MeshEntities_*, every frame in the client all MESH_ entities are added to...
[xonotic/darkplaces.git] / host.c
diff --git a/host.c b/host.c
index 7e7bc56..62dcf47 100644 (file)
--- a/host.c
+++ b/host.c
@@ -1021,6 +1021,7 @@ void Host_Main(void)
                        R_TimeReport("client");
 
                        CL_UpdateScreen();
+                       CL_MeshEntities_Reset();
                        R_TimeReport("render");
 
                        if (host_speeds.integer)