// process console commands
Cbuf_Execute ();
+ // LordHavoc: map and load are delayed until video is initialized
+ Host_PerformSpawnServerAndLoadGame();
+
NET_Poll();
// if running the server locally, make intentions now
CDAudio_Update();
- // LordHavoc: map and load are delayed until video is initialized
- Host_PerformSpawnServerAndLoadGame();
-
if (host_speeds.integer)
{
pass1 = (time1 - time3)*1000000;