Con_Print("changelevel <levelname> : continue game on a new level\n");
return;
}
- if (!sv.active || cls.demoplayback)
+ // HACKHACKHACK
+ if (!sv.active) {
+ Host_Map_f();
+ return;
+ }
+ if (cls.demoplayback)
{
Con_Print("Only the server may changelevel\n");
return;
PRVM_GETEDICTFIELDVALUE(host_client->edict, eval_playermodel)->string = PRVM_SetEngineString(host_client->playermodel);
if (strcmp(host_client->old_model, host_client->playermodel))
{
- if (host_client->spawned)
- SV_BroadcastPrintf("%s changed model to %s\n", host_client->name, host_client->playermodel);
strcpy(host_client->old_model, host_client->playermodel);
/*// send notification to all clients
MSG_WriteByte (&sv.reliable_datagram, svc_updatepmodel);
p1++;
}
if (!fromServer)
- dpsnprintf (text, sizeof(text), "%c%s: %s", 1, host_client->name, p1);
+ dpsnprintf (text, sizeof(text), "%c%s" STRING_COLOR_DEFAULT_STR ": %s", 1, host_client->name, p1);
else
- dpsnprintf (text, sizeof(text), "%c<%s> %s", 1, hostname.string, p1);
+ dpsnprintf (text, sizeof(text), "%c<%s" STRING_COLOR_DEFAULT_STR "> %s", 1, hostname.string, p1);
p2 = text + strlen(text);
while ((const char *)p2 > (const char *)text && (p2[-1] == '\r' || p2[-1] == '\n' || (p2[-1] == '\"' && quoted)))
{
}
while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
p2--;
- for (j = strlen(text);j < (int)(sizeof(text) - 2) && p1 < p2;)
+ for (j = (int)strlen(text);j < (int)(sizeof(text) - 2) && p1 < p2;)
text[j++] = *p1++;
text[j++] = '\n';
text[j++] = 0;