Con_Print("changelevel <levelname> : continue game on a new level\n");
return;
}
- if (!sv.active || cls.demoplayback)
+ // HACKHACKHACK
+ if (!sv.active) {
+ Host_Map_f();
+ return;
+ }
+ if (cls.demoplayback)
{
Con_Print("Only the server may changelevel\n");
return;
}
while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
p2--;
- for (j = strlen(text);j < (int)(sizeof(text) - 2) && p1 < p2;)
+ for (j = (int)strlen(text);j < (int)(sizeof(text) - 2) && p1 < p2;)
text[j++] = *p1++;
text[j++] = '\n';
text[j++] = 0;