]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - host_cmd.c
thanks to Mathieu Olivier for these new makefiles
[xonotic/darkplaces.git] / host_cmd.c
index fb4486f4395bdba63405d92333547672cbb16e9a..668d30bcf74b2a2b3d7f7a4c427b0111d8f6b00a 100644 (file)
@@ -21,9 +21,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "quakedef.h"
 
 int current_skill;
-char sv_spawnmap[MAX_QPATH];
-char sv_loadgame[MAX_OSPATH];
-
 cvar_t sv_cheats = {0, "sv_cheats", "0"};
 qboolean allowcheats = false;
 
@@ -69,16 +66,16 @@ void Host_Status_f (void)
        else
                print = SV_ClientPrintf;
 
-       for (players = 0, j = 0;j < MAX_SCOREBOARD;j++)
-               if (svs.connectedclients[j])
+       for (players = 0, j = 0;j < svs.maxclients;j++)
+               if (svs.clients[j].active)
                        players++;
        print ("host:    %s\n", Cvar_VariableString ("hostname"));
        print ("version: %s build %s\n", gamename, buildstring);
        print ("map:     %s\n", sv.name);
-       print ("players: %i active (%i max)\n\n", players, min(sv_maxplayers.integer, MAX_SCOREBOARD));
-       for (j = 0;j < MAX_SCOREBOARD;j++)
+       print ("players: %i active (%i max)\n\n", players, svs.maxclients);
+       for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
        {
-               if (!(client = svs.connectedclients[j]))
+               if (!client->active)
                        continue;
                seconds = (int)(realtime - client->netconnection->connecttime);
                minutes = seconds / 60;
@@ -241,9 +238,9 @@ void Host_Ping_f (void)
        }
 
        SV_ClientPrintf ("Client ping times:\n");
-       for (i = 0;i < MAX_SCOREBOARD;i++)
+       for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++)
        {
-               if (!(client = svs.connectedclients[i]))
+               if (!client->active)
                        continue;
                total = 0;
                for (j=0 ; j<NUM_PING_TIMES ; j++)
@@ -272,6 +269,8 @@ command from the console.  Active clients are kicked off.
 */
 void Host_Map_f (void)
 {
+       char level[MAX_QPATH];
+
        if (cmd_source != src_command)
                return;
 
@@ -283,9 +282,12 @@ void Host_Map_f (void)
        key_dest = key_game;                    // remove console or menu
        SCR_BeginLoadingPlaque ();
 
-
        svs.serverflags = 0;                    // haven't completed an episode yet
-       strcpy (sv_spawnmap, Cmd_Argv(1));
+       allowcheats = sv_cheats.integer != 0;
+       strcpy(level, Cmd_Argv(1));
+       SV_SpawnServer(level);
+       if (sv.active && cls.state == ca_disconnected)
+               CL_EstablishConnection("local:1");
 }
 
 /*
@@ -297,6 +299,8 @@ Goes to a new map, taking all clients along
 */
 void Host_Changelevel_f (void)
 {
+       char level[MAX_QPATH];
+       
        if (Cmd_Argc() != 2)
        {
                Con_Printf ("changelevel <levelname> : continue game on a new level\n");
@@ -308,7 +312,11 @@ void Host_Changelevel_f (void)
                return;
        }
        SV_SaveSpawnparms ();
-       strcpy (sv_spawnmap, Cmd_Argv(1));
+       allowcheats = sv_cheats.integer != 0;
+       strcpy(level, Cmd_Argv(1));
+       SV_SpawnServer(level);
+       if (sv.active && cls.state == ca_disconnected)
+               CL_EstablishConnection("local:1");
 }
 
 /*
@@ -320,12 +328,18 @@ Restarts the current server for a dead player
 */
 void Host_Restart_f (void)
 {
+       char mapname[MAX_QPATH];
+       
        if (cls.demoplayback || !sv.active)
                return;
 
        if (cmd_source != src_command)
                return;
-       strcpy (sv_spawnmap, sv.name);
+       allowcheats = sv_cheats.integer != 0;
+       strcpy(mapname, sv.name);
+       SV_SpawnServer(mapname);
+       if (sv.active && cls.state == ca_disconnected)
+               CL_EstablishConnection("local:1");
 }
 
 /*
@@ -405,7 +419,7 @@ void Host_Savegame_f (void)
        if (cmd_source != src_command)
                return;
 
-       if (!sv.active)
+       if (cls.state != ca_connected || !sv.active)
        {
                Con_Printf ("Not playing a local game.\n");
                return;
@@ -417,16 +431,16 @@ void Host_Savegame_f (void)
                return;
        }
 
-       for (i = 0;i < MAX_SCOREBOARD;i++)
+       for (i = 0;i < svs.maxclients;i++)
        {
-               if (svs.connectedclients[i])
+               if (svs.clients[i].active)
                {
                        if (i > 0)
                        {
                                Con_Printf("Can't save multiplayer games.\n");
                                return;
                        }
-                       if (svs.connectedclients[i]->edict->v->deadflag)
+                       if (svs.clients[i].edict->v->deadflag)
                        {
                                Con_Printf("Can't savegame with a dead player\n");
                                return;
@@ -446,9 +460,8 @@ void Host_Savegame_f (void)
                return;
        }
 
-       strncpy (name, Cmd_Argv(1), sizeof (name) - 1);
-       name[sizeof (name) - 1] = '\0';
-       FS_DefaultExtension (name, ".sav");
+       strlcpy (name, Cmd_Argv(1), sizeof (name));
+       FS_DefaultExtension (name, ".sav", sizeof (name));
 
        Con_Printf ("Saving game to %s...\n", name);
        f = FS_Open (name, "w", false);
@@ -462,7 +475,7 @@ void Host_Savegame_f (void)
        Host_SavegameComment (comment);
        FS_Printf (f, "%s\n", comment);
        for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
-               FS_Printf (f, "%f\n", svs.connectedclients[0]->spawn_parms[i]);
+               FS_Printf (f, "%f\n", svs.clients[0].spawn_parms[i]);
        FS_Printf (f, "%d\n", current_skill);
        FS_Printf (f, "%s\n", sv.name);
        FS_Printf (f, "%f\n",sv.time);
@@ -497,25 +510,9 @@ Host_Loadgame_f
 ===============
 */
 void Host_Loadgame_f (void)
-{
-       if (cmd_source != src_command)
-               return;
-
-       if (Cmd_Argc() != 2)
-       {
-               Con_Printf ("load <savename> : load a game\n");
-               return;
-       }
-
-       strcpy (sv_loadgame, Cmd_Argv(1));
-       FS_DefaultExtension (sv_loadgame, ".sav");
-
-       Con_Printf ("Loading game from %s...\n", sv_loadgame);
-}
-
-void Host_PerformLoadGame(char *name)
 {
        qfile_t *f;
+       char filename[MAX_QPATH];
        char mapname[MAX_QPATH];
        float time, tfloat;
        char buf[32768];
@@ -527,9 +524,23 @@ void Host_PerformLoadGame(char *name)
        int version;
        float spawn_parms[NUM_SPAWN_PARMS];
 
+       if (cmd_source != src_command)
+               return;
+
+       if (Cmd_Argc() != 2)
+       {
+               Con_Printf ("load <savename> : load a game\n");
+               return;
+       }
+
+       strcpy (filename, Cmd_Argv(1));
+       FS_DefaultExtension (filename, ".sav", sizeof (filename));
+
+       Con_Printf ("Loading game from %s...\n", filename);
+
        cls.demonum = -1;               // stop demo loop in case this fails
 
-       f = FS_Open (name, "r", false);
+       f = FS_Open (filename, "r", false);
        if (!f)
        {
                Con_Printf ("ERROR: couldn't open.\n");
@@ -643,11 +654,11 @@ void Host_PerformLoadGame(char *name)
        FS_Close (f);
 
        for (i = 0;i < NUM_SPAWN_PARMS;i++)
-               svs.connectedclients[0]->spawn_parms[i] = spawn_parms[i];
+               svs.clients[0].spawn_parms[i] = spawn_parms[i];
 
        // make sure we're connected to loopback
        if (cls.state == ca_disconnected || !(cls.state == ca_connected && cls.netcon != NULL && LHNETADDRESS_GetAddressType(&cls.netcon->peeraddress) == LHNETADDRESSTYPE_LOOP))
-               CL_EstablishConnection("local");
+               CL_EstablishConnection("local:1");
 }
 
 //============================================================================
@@ -669,10 +680,9 @@ void Host_Name_f (void)
        }
 
        if (Cmd_Argc () == 2)
-               strncpy(newName, Cmd_Argv(1), sizeof(host_client->name) - 1);
+               strlcpy (newName, Cmd_Argv(1), sizeof (newName));
        else
-               strncpy(newName, Cmd_Args(), sizeof(host_client->name) - 1);
-       newName[sizeof(host_client->name) - 1] = 0;
+               strlcpy (newName, Cmd_Args(), sizeof (newName));
 
        if (cmd_source == src_command)
        {
@@ -762,8 +772,8 @@ void Host_Say(qboolean teamonly)
        text[j++] = '\n';
        text[j++] = 0;
 
-       for (j = 0;j < MAX_SCOREBOARD;j++)
-               if ((host_client = svs.connectedclients[j]) && host_client->spawned && (!teamplay.integer || host_client->edict->v->team == save->edict->v->team))
+       for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++)
+               if (host_client->spawned && (!teamplay.integer || host_client->edict->v->team == save->edict->v->team))
                        SV_ClientPrintf("%s", text);
        host_client = save;
 
@@ -839,8 +849,8 @@ void Host_Tell_f(void)
        text[j++] = 0;
 
        save = host_client;
-       for (j = 0;j < MAX_SCOREBOARD;j++)
-               if ((host_client = svs.connectedclients[j]) && host_client->spawned && !strcasecmp(host_client->name, Cmd_Argv(1)))
+       for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++)
+               if (host_client->spawned && !strcasecmp(host_client->name, Cmd_Argv(1)))
                        SV_ClientPrintf("%s", text);
        host_client = save;
 }
@@ -1109,9 +1119,9 @@ void Host_Spawn_f (void)
        MSG_WriteByte (&host_client->message, svc_time);
        MSG_WriteFloat (&host_client->message, sv.time);
 
-       for (i = 0;i < MAX_SCOREBOARD;i++)
+       for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++)
        {
-               if (!(client = svs.connectedclients[i]))
+               if (!client->active)
                        continue;
                MSG_WriteByte (&host_client->message, svc_updatename);
                MSG_WriteByte (&host_client->message, i);
@@ -1208,22 +1218,22 @@ void Host_Kick_f (void)
        if (Cmd_Argc() > 2 && strcmp(Cmd_Argv(1), "#") == 0)
        {
                i = atof(Cmd_Argv(2)) - 1;
-               if (i < 0 || i >= MAX_SCOREBOARD || !(host_client = svs.connectedclients[i]))
+               if (i < 0 || i >= svs.maxclients || !(host_client = svs.clients + i)->active)
                        return;
                byNumber = true;
        }
        else
        {
-               for (i = 0;i < MAX_SCOREBOARD;i++)
+               for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
                {
-                       if (!(host_client = svs.connectedclients[i]))
+                       if (!host_client->active)
                                continue;
                        if (strcasecmp(host_client->name, Cmd_Argv(1)) == 0)
                                break;
                }
        }
 
-       if (i < MAX_SCOREBOARD)
+       if (i < svs.maxclients)
        {
                if (cmd_source == src_command)
                {
@@ -1568,7 +1578,7 @@ void Host_Startdemos_f (void)
 
        if (cls.state == ca_dedicated || COM_CheckParm("-listen"))
        {
-               if (!sv.active && !sv_spawnmap[0])
+               if (!sv.active)
                {
                        if (gamemode == GAME_TRANSFUSION)
                                Cbuf_AddText ("map bb1\n");
@@ -1587,7 +1597,7 @@ void Host_Startdemos_f (void)
        Con_DPrintf ("%i demo(s) in loop\n", c);
 
        for (i=1 ; i<c+1 ; i++)
-               strncpy (cls.demos[i-1], Cmd_Argv(i), sizeof(cls.demos[0])-1);
+               strlcpy (cls.demos[i-1], Cmd_Argv(i), sizeof (cls.demos[i-1]));
 
        // LordHavoc: clear the remaining slots
        for (;i <= MAX_DEMOS;i++)
@@ -1634,23 +1644,34 @@ void Host_Stopdemo_f (void)
        CL_Disconnect ();
 }
 
-// LordHavoc: because we don't want to load things before the video starts,
-// we have to delay map and game loads until AFTER video is initialized
-void Host_PerformSpawnServerAndLoadGame(void)
+static void MaxPlayers_f(void)
 {
-       if (vid_hidden && cls.state != ca_dedicated)
+       int n;
+
+       if (Cmd_Argc() != 2)
+       {
+               Con_Printf("\"maxplayers\" is \"%u\"\n", svs.maxclients);
                return;
-       if (sv_loadgame[0])
-               Host_PerformLoadGame(sv_loadgame);
-       else if (sv_spawnmap[0])
+       }
+
+       if (sv.active)
        {
-               allowcheats = sv_cheats.integer != 0;
-               SV_SpawnServer(sv_spawnmap);
+               Con_Printf("maxplayers can not be changed while a server is running.\n");
+               return;
        }
-       sv_loadgame[0] = 0;
-       sv_spawnmap[0] = 0;
-       if (sv.active && cls.state == ca_disconnected)
-               Cmd_ExecuteString ("connect local", src_command);
+
+       n = atoi(Cmd_Argv(1));
+       n = bound(1, n, MAX_SCOREBOARD);
+       Con_Printf ("\"maxplayers\" set to \"%u\"\n", n);
+
+       if (svs.clients)
+               Mem_Free(svs.clients);
+       svs.maxclients = n;
+       svs.clients = Mem_Alloc(sv_clients_mempool, sizeof(client_t) * svs.maxclients);
+       if (n == 1)
+               Cvar_Set ("deathmatch", "0");
+       else
+               Cvar_Set ("deathmatch", "1");
 }
 
 //=============================================================================
@@ -1717,6 +1738,7 @@ void Host_InitCommands (void)
        Cmd_AddCommand ("prespawn", Host_PreSpawn_f);
        Cmd_AddCommand ("spawn", Host_Spawn_f);
        Cmd_AddCommand ("begin", Host_Begin_f);
+       Cmd_AddCommand ("maxplayers", MaxPlayers_f);
 
        Cvar_RegisterVariable(&sv_cheats);
 }