]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - host_cmd.c
fixed Prydon Gate behavior regarding the start map (which immediately changes level)
[xonotic/darkplaces.git] / host_cmd.c
index 000e43a9edb27d97241e2716047f9434b71f92e2..6ef5247ef74a8a5a9c7c85d1e11d3e9210aa034d 100644 (file)
@@ -24,6 +24,9 @@ int current_skill;
 char sv_spawnmap[MAX_QPATH];
 char sv_loadgame[MAX_OSPATH];
 
+cvar_t sv_cheats = {0, "sv_cheats", "0"};
+qboolean allowcheats = false;
+
 mfunction_t *ED_FindFunction (char *name);
 
 /*
@@ -66,16 +69,16 @@ void Host_Status_f (void)
        else
                print = SV_ClientPrintf;
 
-       for (players = 0, j = 0;j < svs.maxclients;j++)
-               if (svs.clients[j].active)
+       for (players = 0, j = 0;j < MAX_SCOREBOARD;j++)
+               if (svs.connectedclients[j])
                        players++;
        print ("host:    %s\n", Cvar_VariableString ("hostname"));
        print ("version: %s build %s\n", gamename, buildstring);
        print ("map:     %s\n", sv.name);
-       print ("players: %i active (%i max)\n\n", players, svs.maxclients);
-       for (j=0, client = svs.clients ; j<svs.maxclients ; j++, client++)
+       print ("players: %i active (%i max)\n\n", players, min(sv_maxplayers.integer, MAX_SCOREBOARD));
+       for (j = 0;j < MAX_SCOREBOARD;j++)
        {
-               if (!client->active)
+               if (!(client = svs.connectedclients[j]))
                        continue;
                seconds = (int)(realtime - client->netconnection->connecttime);
                minutes = seconds / 60;
@@ -109,8 +112,14 @@ void Host_God_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch || !sv_player)
+       if (!sv_player)
+               return;
+
+       if (!allowcheats)
+       {
+               SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
                return;
+       }
 
        sv_player->v->flags = (int)sv_player->v->flags ^ FL_GODMODE;
        if (!((int)sv_player->v->flags & FL_GODMODE) )
@@ -127,9 +136,15 @@ void Host_Notarget_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch || !sv_player)
+       if (!sv_player)
                return;
 
+       if (!allowcheats)
+       {
+               SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
+               return;
+       }
+
        sv_player->v->flags = (int)sv_player->v->flags ^ FL_NOTARGET;
        if (!((int)sv_player->v->flags & FL_NOTARGET) )
                SV_ClientPrintf ("notarget OFF\n");
@@ -147,9 +162,15 @@ void Host_Noclip_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch || !sv_player)
+       if (!sv_player)
                return;
 
+       if (!allowcheats)
+       {
+               SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
+               return;
+       }
+
        if (sv_player->v->movetype != MOVETYPE_NOCLIP)
        {
                noclip_anglehack = true;
@@ -179,9 +200,15 @@ void Host_Fly_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch || !sv_player)
+       if (!sv_player)
                return;
 
+       if (!allowcheats)
+       {
+               SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
+               return;
+       }
+
        if (sv_player->v->movetype != MOVETYPE_FLY)
        {
                sv_player->v->movetype = MOVETYPE_FLY;
@@ -214,9 +241,9 @@ void Host_Ping_f (void)
        }
 
        SV_ClientPrintf ("Client ping times:\n");
-       for (i=0, client = svs.clients ; i<svs.maxclients ; i++, client++)
+       for (i = 0;i < MAX_SCOREBOARD;i++)
        {
-               if (!client->active)
+               if (!(client = svs.connectedclients[i]))
                        continue;
                total = 0;
                for (j=0 ; j<NUM_PING_TIMES ; j++)
@@ -259,6 +286,8 @@ void Host_Map_f (void)
 
        svs.serverflags = 0;                    // haven't completed an episode yet
        strcpy (sv_spawnmap, Cmd_Argv(1));
+       if (host_initialized)
+               Host_PerformSpawnServerAndLoadGame();
 }
 
 /*
@@ -282,6 +311,8 @@ void Host_Changelevel_f (void)
        }
        SV_SaveSpawnparms ();
        strcpy (sv_spawnmap, Cmd_Argv(1));
+       if (host_initialized)
+               Host_PerformSpawnServerAndLoadGame();
 }
 
 /*
@@ -299,6 +330,8 @@ void Host_Restart_f (void)
        if (cmd_source != src_command)
                return;
        strcpy (sv_spawnmap, sv.name);
+       if (host_initialized)
+               Host_PerformSpawnServerAndLoadGame();
 }
 
 /*
@@ -390,10 +423,21 @@ void Host_Savegame_f (void)
                return;
        }
 
-       if (svs.maxclients != 1)
+       for (i = 0;i < MAX_SCOREBOARD;i++)
        {
-               Con_Printf ("Can't save multiplayer games.\n");
-               return;
+               if (svs.connectedclients[i])
+               {
+                       if (i > 0)
+                       {
+                               Con_Printf("Can't save multiplayer games.\n");
+                               return;
+                       }
+                       if (svs.connectedclients[i]->edict->v->deadflag)
+                       {
+                               Con_Printf("Can't savegame with a dead player\n");
+                               return;
+                       }
+               }
        }
 
        if (Cmd_Argc() != 2)
@@ -408,15 +452,6 @@ void Host_Savegame_f (void)
                return;
        }
 
-       for (i=0 ; i<svs.maxclients ; i++)
-       {
-               if (svs.clients[i].active && (svs.clients[i].edict->v->health <= 0) )
-               {
-                       Con_Printf ("Can't savegame with a dead player\n");
-                       return;
-               }
-       }
-
        strncpy (name, Cmd_Argv(1), sizeof (name) - 1);
        name[sizeof (name) - 1] = '\0';
        FS_DefaultExtension (name, ".sav");
@@ -433,7 +468,7 @@ void Host_Savegame_f (void)
        Host_SavegameComment (comment);
        FS_Printf (f, "%s\n", comment);
        for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
-               FS_Printf (f, "%f\n", svs.clients->spawn_parms[i]);
+               FS_Printf (f, "%f\n", svs.connectedclients[0]->spawn_parms[i]);
        FS_Printf (f, "%d\n", current_skill);
        FS_Printf (f, "%s\n", sv.name);
        FS_Printf (f, "%f\n",sv.time);
@@ -535,6 +570,7 @@ void Host_PerformLoadGame(char *name)
        str = FS_Getline (f);
        sscanf (str, "%f\n",&time);
 
+       allowcheats = sv_cheats.integer != 0;
        SV_SpawnServer (mapname);
        if (!sv.active)
        {
@@ -613,7 +649,7 @@ void Host_PerformLoadGame(char *name)
        FS_Close (f);
 
        for (i = 0;i < NUM_SPAWN_PARMS;i++)
-               svs.clients->spawn_parms[i] = spawn_parms[i];
+               svs.connectedclients[0]->spawn_parms[i] = spawn_parms[i];
 
        // make sure we're connected to loopback
        if (cls.state == ca_disconnected || !(cls.state == ca_connected && cls.netcon != NULL && LHNETADDRESS_GetAddressType(&cls.netcon->peeraddress) == LHNETADDRESSTYPE_LOOP))
@@ -665,7 +701,7 @@ void Host_Name_f (void)
 // send notification to all clients
 
        MSG_WriteByte(&sv.reliable_datagram, svc_updatename);
-       MSG_WriteByte(&sv.reliable_datagram, host_client - svs.clients);
+       MSG_WriteByte(&sv.reliable_datagram, host_client->number);
        MSG_WriteString(&sv.reliable_datagram, host_client->name);
 }
 
@@ -732,8 +768,8 @@ void Host_Say(qboolean teamonly)
        text[j++] = '\n';
        text[j++] = 0;
 
-       for (j = 0, host_client = svs.clients; j < svs.maxclients; j++, host_client++)
-               if (host_client && host_client->active && host_client->spawned && (!teamplay.integer || host_client->edict->v->team == save->edict->v->team))
+       for (j = 0;j < MAX_SCOREBOARD;j++)
+               if ((host_client = svs.connectedclients[j]) && host_client->spawned && (!teamplay.integer || host_client->edict->v->team == save->edict->v->team))
                        SV_ClientPrintf("%s", text);
        host_client = save;
 
@@ -809,14 +845,9 @@ void Host_Tell_f(void)
        text[j++] = 0;
 
        save = host_client;
-       for (j = 0, host_client = svs.clients; j < svs.maxclients; j++, host_client++)
-       {
-               if (host_client->active && host_client->spawned && !strcasecmp(host_client->name, Cmd_Argv(1)))
-               {
+       for (j = 0;j < MAX_SCOREBOARD;j++)
+               if ((host_client = svs.connectedclients[j]) && host_client->spawned && !strcasecmp(host_client->name, Cmd_Argv(1)))
                        SV_ClientPrintf("%s", text);
-                       break;
-               }
-       }
        host_client = save;
 }
 
@@ -890,7 +921,7 @@ void Host_Color_f(void)
 
                // send notification to all clients
                MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
-               MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
+               MSG_WriteByte (&sv.reliable_datagram, host_client->number);
                MSG_WriteByte (&sv.reliable_datagram, host_client->colors);
        }
 }
@@ -1084,8 +1115,10 @@ void Host_Spawn_f (void)
        MSG_WriteByte (&host_client->message, svc_time);
        MSG_WriteFloat (&host_client->message, sv.time);
 
-       for (i=0, client = svs.clients ; i<svs.maxclients ; i++, client++)
+       for (i = 0;i < MAX_SCOREBOARD;i++)
        {
+               if (!(client = svs.connectedclients[i]))
+                       continue;
                MSG_WriteByte (&host_client->message, svc_updatename);
                MSG_WriteByte (&host_client->message, i);
                MSG_WriteString (&host_client->message, client->old_name);
@@ -1173,15 +1206,7 @@ void Host_Kick_f (void)
        int i;
        qboolean byNumber = false;
 
-       if (cmd_source == src_command)
-       {
-               if (!sv.active)
-               {
-                       Cmd_ForwardToServer ();
-                       return;
-               }
-       }
-       else if (pr_global_struct->deathmatch)
+       if (cmd_source != src_command || !sv.active)
                return;
 
        save = host_client;
@@ -1189,25 +1214,22 @@ void Host_Kick_f (void)
        if (Cmd_Argc() > 2 && strcmp(Cmd_Argv(1), "#") == 0)
        {
                i = atof(Cmd_Argv(2)) - 1;
-               if (i < 0 || i >= svs.maxclients)
+               if (i < 0 || i >= MAX_SCOREBOARD || !(host_client = svs.connectedclients[i]))
                        return;
-               if (!svs.clients[i].active)
-                       return;
-               host_client = &svs.clients[i];
                byNumber = true;
        }
        else
        {
-               for (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++)
+               for (i = 0;i < MAX_SCOREBOARD;i++)
                {
-                       if (!host_client->active)
+                       if (!(host_client = svs.connectedclients[i]))
                                continue;
                        if (strcasecmp(host_client->name, Cmd_Argv(1)) == 0)
                                break;
                }
        }
 
-       if (i < svs.maxclients)
+       if (i < MAX_SCOREBOARD)
        {
                if (cmd_source == src_command)
                {
@@ -1272,8 +1294,14 @@ void Host_Give_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch || !sv_player)
+       if (!sv_player)
+               return;
+
+       if (!allowcheats)
+       {
+               SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
                return;
+       }
 
        t = Cmd_Argv(1);
        v = atoi (Cmd_Argv(2));
@@ -1544,7 +1572,7 @@ void Host_Startdemos_f (void)
 {
        int             i, c;
 
-       if (cls.state == ca_dedicated)
+       if (cls.state == ca_dedicated || COM_CheckParm("-listen"))
        {
                if (!sv.active && !sv_spawnmap[0])
                {
@@ -1621,11 +1649,14 @@ void Host_PerformSpawnServerAndLoadGame(void)
        if (sv_loadgame[0])
                Host_PerformLoadGame(sv_loadgame);
        else if (sv_spawnmap[0])
+       {
+               allowcheats = sv_cheats.integer != 0;
                SV_SpawnServer(sv_spawnmap);
+       }
        sv_loadgame[0] = 0;
        sv_spawnmap[0] = 0;
        if (sv.active && cls.state == ca_disconnected)
-               Cmd_ExecuteString ("connect local", src_command);
+               Cbuf_AddText ("connect local");
 }
 
 //=============================================================================
@@ -1692,5 +1723,7 @@ void Host_InitCommands (void)
        Cmd_AddCommand ("prespawn", Host_PreSpawn_f);
        Cmd_AddCommand ("spawn", Host_Spawn_f);
        Cmd_AddCommand ("begin", Host_Begin_f);
+
+       Cvar_RegisterVariable(&sv_cheats);
 }