case PROTOCOL_DARKPLACES3: protocolname = "PROTOCOL_DARKPLACES3";break;
case PROTOCOL_DARKPLACES4: protocolname = "PROTOCOL_DARKPLACES4";break;
case PROTOCOL_DARKPLACES5: protocolname = "PROTOCOL_DARKPLACES5";break;
+ case PROTOCOL_DARKPLACES6: protocolname = "PROTOCOL_DARKPLACES6";break;
default: protocolname = "PROTOCOL_UNKNOWN";break;
}
print ("protocol: %i (%s)\n", sv.protocol, protocolname);
client_t *client;
func_t RestoreGame;
mfunction_t *f;
+ int stats[MAX_CL_STATS];
if (cmd_source == src_command)
{
MSG_WriteAngle (&host_client->message, host_client->edict->v->angles[1], sv.protocol);
MSG_WriteAngle (&host_client->message, 0, sv.protocol);
- SV_WriteClientdataToMessage (host_client->edict, &host_client->message);
+ SV_WriteClientdataToMessage (host_client, host_client->edict, &host_client->message, stats);
MSG_WriteByte (&host_client->message, svc_signonnum);
MSG_WriteByte (&host_client->message, 3);