]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - host_cmd.c
improved setinfo handling so that quakeworld works much better now (name/topcolor...
[xonotic/darkplaces.git] / host_cmd.c
index 865ecb026b2f02b65337af548e902f93ba1a4e1b..8ed2a8560671d4552ebd3fffa23bc382320f13fc 100644 (file)
@@ -24,6 +24,9 @@ int current_skill;
 cvar_t sv_cheats = {0, "sv_cheats", "0", "enables cheat commands in any game, and cheat impulses in dpmod"};
 cvar_t rcon_password = {0, "rcon_password", "", "password to authenticate rcon commands"};
 cvar_t rcon_address = {0, "rcon_address", "", "server address to send rcon commands to (when not connected to a server)"};
+cvar_t team = {CVAR_USERINFO | CVAR_SAVE, "team", "none", "QW team (4 character limit, example: blue)"};
+cvar_t skin = {CVAR_USERINFO | CVAR_SAVE, "skin", "", "QW player skin name (example: base)"};
+cvar_t noaim = {CVAR_USERINFO | CVAR_SAVE, "noaim", "1", "QW option to disable vertical autoaim"};
 qboolean allowcheats = false;
 
 /*
@@ -271,9 +274,8 @@ void Host_Map_f (void)
        CL_Disconnect ();
        Host_ShutdownServer();
 
-       // remove console or menu
+       // remove menu
        key_dest = key_game;
-       key_consoleactive = 0;
 
        svs.serverflags = 0;                    // haven't completed an episode yet
        allowcheats = sv_cheats.integer != 0;
@@ -281,6 +283,27 @@ void Host_Map_f (void)
        SV_SpawnServer(level);
        if (sv.active && cls.state == ca_disconnected)
                CL_EstablishConnection("local:1");
+
+// if cl_autodemo is set, automatically start recording a demo if one isn't being recorded already
+       if (cl_autodemo.integer && !cls.demorecording)
+       {
+               char demofile[MAX_OSPATH];
+
+               dpsnprintf (demofile, sizeof(demofile), "%s_%s.dem", Sys_TimeString (cl_autodemo_nameformat.string), level);
+
+               Con_Printf ("Recording to %s.\n", demofile);
+
+               cls.demofile = FS_Open (demofile, "wb", false, false);
+               if (cls.demofile)
+               {
+                       cls.forcetrack = -1;
+                       FS_Printf (cls.demofile, "%i\n", cls.forcetrack);
+               }
+               else
+                       Con_Print ("ERROR: couldn't open.\n");
+
+               cls.demorecording = true;
+       }
 }
 
 /*
@@ -299,11 +322,6 @@ void Host_Changelevel_f (void)
                Con_Print("changelevel <levelname> : continue game on a new level\n");
                return;
        }
-       if (cls.demoplayback)
-       {
-               Con_Print("Only the server may changelevel\n");
-               return;
-       }
        // HACKHACKHACK
        if (!sv.active) {
                Host_Map_f();
@@ -312,9 +330,8 @@ void Host_Changelevel_f (void)
        if (cmd_source != src_command)
                return;
 
-       // remove console or menu
+       // remove menu
        key_dest = key_game;
-       key_consoleactive = 0;
 
        SV_VM_Begin();
        SV_SaveSpawnparms ();
@@ -350,9 +367,8 @@ void Host_Restart_f (void)
        if (cmd_source != src_command)
                return;
 
-       // remove console or menu
+       // remove menu
        key_dest = key_game;
-       key_consoleactive = 0;
 
        allowcheats = sv_cheats.integer != 0;
        strcpy(mapname, sv.name);
@@ -371,22 +387,48 @@ This is sent just before a server changes levels
 */
 void Host_Reconnect_f (void)
 {
-       if (cmd_source == src_command)
-       {
-               Con_Print("reconnect is not valid from the console\n");
-               return;
-       }
-       if (Cmd_Argc() != 1)
+       if (cls.protocol == PROTOCOL_QUAKEWORLD)
        {
-               Con_Print("reconnect : wait for signon messages again\n");
-               return;
+               if (cls.qw_downloadmemory)  // don't change when downloading
+                       return;
+
+               S_StopAllSounds();
+
+               if (cls.netcon)
+               {
+                       if (cls.state == ca_connected && cls.signon < SIGNONS)
+                       {
+                               Con_Printf("reconnecting...\n");
+                               MSG_WriteChar(&cls.netcon->message, qw_clc_stringcmd);
+                               MSG_WriteString(&cls.netcon->message, "new");
+                       }
+                       else
+                       {
+                               char temp[128];
+                               // if we have connected to a server recently, the userinfo
+                               // will still contain its IP address, so get the address...
+                               InfoString_GetValue(cls.userinfo, "*ip", temp, sizeof(temp));
+                               if (temp[0])
+                                       CL_EstablishConnection(temp);
+                               else
+                                       Con_Printf("Reconnect to what server?  (you have not connected to a server yet)\n");
+                       }
+               }
        }
-       if (!cls.signon)
+       else
        {
-               //Con_Print("reconnect: no signon, ignoring reconnect\n");
-               return;
+               if (Cmd_Argc() != 1)
+               {
+                       Con_Print("reconnect : wait for signon messages again\n");
+                       return;
+               }
+               if (!cls.signon)
+               {
+                       Con_Print("reconnect: no signon, ignoring reconnect\n");
+                       return;
+               }
+               cls.signon = 0;         // need new connection messages
        }
-       cls.signon = 0;         // need new connection messages
 }
 
 /*
@@ -712,6 +754,7 @@ void Host_Loadgame_f (void)
 
                entnum++;
        }
+       Mem_Free(text);
 
        prog->num_edicts = entnum;
        sv.time = time;
@@ -758,9 +801,7 @@ void Host_Name_f (void)
        if (cmd_source == src_command)
        {
                Cvar_Set ("_cl_name", newName);
-               InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "name", newName);
-               if (cls.state == ca_connected)
-                       Cmd_ForwardToServer ();
+               CL_SetInfo("name", newName, true, false, false, false);
                return;
        }
 
@@ -818,9 +859,7 @@ void Host_Playermodel_f (void)
        if (cmd_source == src_command)
        {
                Cvar_Set ("_cl_playermodel", newPath);
-               InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "playermodel", newPath);
-               if (cls.state == ca_connected)
-                       Cmd_ForwardToServer ();
+               CL_SetInfo("playermodel", newPath, true, false, false, false);
                return;
        }
 
@@ -878,9 +917,7 @@ void Host_Playerskin_f (void)
        if (cmd_source == src_command)
        {
                Cvar_Set ("_cl_playerskin", newPath);
-               InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "playerskin", newPath);
-               if (cls.state == ca_connected)
-                       Cmd_ForwardToServer ();
+               CL_SetInfo("playermodel", newPath, true, false, false, false);
                return;
        }
 
@@ -945,7 +982,6 @@ void Host_Say(qboolean teamonly)
        if (!teamplay.integer)
                teamonly = false;
 
-// turn on color set 1
        p1 = Cmd_Args();
        quoted = false;
        if (*p1 == '\"')
@@ -953,10 +989,11 @@ void Host_Say(qboolean teamonly)
                quoted = true;
                p1++;
        }
+       // note this uses the chat prefix \001
        if (!fromServer)
-               dpsnprintf (text, sizeof(text), "%c%s" STRING_COLOR_DEFAULT_STR ": %s", 1, host_client->name, p1);
+               dpsnprintf (text, sizeof(text), "\001%s" STRING_COLOR_DEFAULT_STR ": %s", host_client->name, p1);
        else
-               dpsnprintf (text, sizeof(text), "%c<%s" STRING_COLOR_DEFAULT_STR "> %s", 1, hostname.string, p1);
+               dpsnprintf (text, sizeof(text), "\001<%s" STRING_COLOR_DEFAULT_STR "> %s", hostname.string, p1);
        p2 = text + strlen(text);
        while ((const char *)p2 > (const char *)text && (p2[-1] == '\r' || p2[-1] == '\n' || (p2[-1] == '\"' && quoted)))
        {
@@ -1013,10 +1050,11 @@ void Host_Tell_f(void)
        if (Cmd_Argc () < 3)
                return;
 
+       // note this uses the chat prefix \001
        if (!fromServer)
-               sprintf (text, "%s: ", host_client->name);
+               sprintf (text, "\001%s tells you: ", host_client->name);
        else
-               sprintf (text, "<%s> ", hostname.string);
+               sprintf (text, "\001<%s tells you> ", hostname.string);
 
        p1 = Cmd_Args();
        p2 = p1 + strlen(p1);
@@ -1060,46 +1098,39 @@ Host_Color_f
 ==================
 */
 cvar_t cl_color = {CVAR_SAVE, "_cl_color", "0", "internal storage cvar for current player colors (changed by color command)"};
-void Host_Color_f(void)
+void Host_Color(int changetop, int changebottom)
 {
-       int             top, bottom;
-       int             playercolor;
+       int top, bottom, playercolor;
        mfunction_t *f;
-       func_t  SV_ChangeTeam;
+       func_t SV_ChangeTeam;
 
-       if (Cmd_Argc() == 1)
-       {
-               Con_Printf("\"color\" is \"%i %i\"\n", cl_color.integer >> 4, cl_color.integer & 15);
-               Con_Print("color <0-15> [0-15]\n");
-               return;
-       }
-
-       if (Cmd_Argc() == 2)
-               top = bottom = atoi(Cmd_Argv(1));
-       else
-       {
-               top = atoi(Cmd_Argv(1));
-               bottom = atoi(Cmd_Argv(2));
-       }
+       // get top and bottom either from the provided values or the current values
+       // (allows changing only top or bottom, or both at once)
+       top = changetop >= 0 ? changetop : (cl_color.integer >> 4);
+       bottom = changebottom >= 0 ? changebottom : cl_color.integer;
 
        top &= 15;
-       // LordHavoc: allow skin colormaps 14 and 15 (was 13)
-       if (top > 15)
-               top = 15;
        bottom &= 15;
-       // LordHavoc: allow skin colormaps 14 and 15 (was 13)
-       if (bottom > 15)
-               bottom = 15;
+       // LordHavoc: allowing skin colormaps 14 and 15 by commenting this out
+       //if (top > 13)
+       //      top = 13;
+       //if (bottom > 13)
+       //      bottom = 13;
 
        playercolor = top*16 + bottom;
 
        if (cmd_source == src_command)
        {
-               Cvar_SetValue ("_cl_color", playercolor);
-               InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "topcolor", va("%i", top));
-               InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "bottomcolor", va("%i", bottom));
-               if (cls.state == ca_connected && cls.protocol != PROTOCOL_QUAKEWORLD)
-                       Cmd_ForwardToServer ();
+               Cvar_SetValueQuick(&cl_color, playercolor);
+               if (changetop >= 0)
+                       CL_SetInfo("topcolor", va("%i", top), true, false, false, false);
+               if (changebottom >= 0)
+                       CL_SetInfo("bottomcolor", va("%i", bottom), true, false, false, false);
+               if (cls.protocol != PROTOCOL_QUAKEWORLD)
+               {
+                       MSG_WriteByte(&cls.netcon->message, clc_stringcmd);
+                       MSG_WriteString(&cls.netcon->message, va("color %i %i", top, bottom));
+               }
                return;
        }
 
@@ -1135,6 +1166,51 @@ void Host_Color_f(void)
        }
 }
 
+void Host_Color_f(void)
+{
+       int             top, bottom;
+
+       if (Cmd_Argc() == 1)
+       {
+               Con_Printf("\"color\" is \"%i %i\"\n", cl_color.integer >> 4, cl_color.integer & 15);
+               Con_Print("color <0-15> [0-15]\n");
+               return;
+       }
+
+       if (Cmd_Argc() == 2)
+               top = bottom = atoi(Cmd_Argv(1));
+       else
+       {
+               top = atoi(Cmd_Argv(1));
+               bottom = atoi(Cmd_Argv(2));
+       }
+       Host_Color(top, bottom);
+}
+
+void Host_TopColor_f(void)
+{
+       if (Cmd_Argc() == 1)
+       {
+               Con_Printf("\"topcolor\" is \"%i\"\n", cl_color.integer >> 4);
+               Con_Print("topcolor <0-15>\n");
+               return;
+       }
+
+       Host_Color(atoi(Cmd_Argv(1)), -1);
+}
+
+void Host_BottomColor_f(void)
+{
+       if (Cmd_Argc() == 1)
+       {
+               Con_Printf("\"bottomcolor\" is \"%i\"\n", cl_color.integer);
+               Con_Print("bottomcolor <0-15>\n");
+               return;
+       }
+
+       Host_Color(-1, atoi(Cmd_Argv(1)));
+}
+
 cvar_t cl_rate = {CVAR_SAVE, "_cl_rate", "10000", "internal storage cvar for current rate (changed by rate command)"};
 void Host_Rate_f(void)
 {
@@ -1152,9 +1228,7 @@ void Host_Rate_f(void)
        if (cmd_source == src_command)
        {
                Cvar_SetValue ("_cl_rate", bound(NET_MINRATE, rate, NET_MAXRATE));
-               InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "rate", va("%i", rate));
-               if (cls.state == ca_connected)
-                       Cmd_ForwardToServer ();
+               CL_SetInfo("rate", va("%i", rate), true, false, false, false);
                return;
        }
 
@@ -1385,29 +1459,40 @@ void Host_Spawn_f (void)
        // send some stats
        MSG_WriteByte (&host_client->netconnection->message, svc_updatestat);
        MSG_WriteByte (&host_client->netconnection->message, STAT_TOTALSECRETS);
-       MSG_WriteLong (&host_client->netconnection->message, prog->globals.server->total_secrets);
+       MSG_WriteLong (&host_client->netconnection->message, (int)prog->globals.server->total_secrets);
 
        MSG_WriteByte (&host_client->netconnection->message, svc_updatestat);
        MSG_WriteByte (&host_client->netconnection->message, STAT_TOTALMONSTERS);
-       MSG_WriteLong (&host_client->netconnection->message, prog->globals.server->total_monsters);
+       MSG_WriteLong (&host_client->netconnection->message, (int)prog->globals.server->total_monsters);
 
        MSG_WriteByte (&host_client->netconnection->message, svc_updatestat);
        MSG_WriteByte (&host_client->netconnection->message, STAT_SECRETS);
-       MSG_WriteLong (&host_client->netconnection->message, prog->globals.server->found_secrets);
+       MSG_WriteLong (&host_client->netconnection->message, (int)prog->globals.server->found_secrets);
 
        MSG_WriteByte (&host_client->netconnection->message, svc_updatestat);
        MSG_WriteByte (&host_client->netconnection->message, STAT_MONSTERS);
-       MSG_WriteLong (&host_client->netconnection->message, prog->globals.server->killed_monsters);
+       MSG_WriteLong (&host_client->netconnection->message, (int)prog->globals.server->killed_monsters);
 
        // send a fixangle
        // Never send a roll angle, because savegames can catch the server
        // in a state where it is expecting the client to correct the angle
        // and it won't happen if the game was just loaded, so you wind up
        // with a permanent head tilt
-       MSG_WriteByte (&host_client->netconnection->message, svc_setangle);
-       MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->angles[0], sv.protocol);
-       MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->angles[1], sv.protocol);
-       MSG_WriteAngle (&host_client->netconnection->message, 0, sv.protocol);
+       if (sv.loadgame)
+       {
+               MSG_WriteByte (&host_client->netconnection->message, svc_setangle);
+               MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->v_angle[0], sv.protocol);
+               MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->v_angle[1], sv.protocol);
+               MSG_WriteAngle (&host_client->netconnection->message, 0, sv.protocol);
+               sv.loadgame = false; // we're basically done with loading now
+       }
+       else
+       {
+               MSG_WriteByte (&host_client->netconnection->message, svc_setangle);
+               MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->angles[0], sv.protocol);
+               MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->angles[1], sv.protocol);
+               MSG_WriteAngle (&host_client->netconnection->message, 0, sv.protocol);
+       }
 
        SV_WriteClientdataToMessage (host_client, host_client->edict, &host_client->netconnection->message, stats);
 
@@ -1457,7 +1542,7 @@ void Host_Kick_f (void)
 
        if (Cmd_Argc() > 2 && strcmp(Cmd_Argv(1), "#") == 0)
        {
-               i = atof(Cmd_Argv(2)) - 1;
+               i = (int)(atof(Cmd_Argv(2)) - 1);
                if (i < 0 || i >= svs.maxclients || !(host_client = svs.clients + i)->active)
                        return;
                byNumber = true;
@@ -1785,7 +1870,7 @@ void Host_Viewnext_f (void)
        if (e->fields.server->frame >= m->numframes)
                e->fields.server->frame = m->numframes - 1;
 
-       PrintFrameName (m, e->fields.server->frame);
+       PrintFrameName (m, (int)e->fields.server->frame);
 }
 
 /*
@@ -1813,7 +1898,7 @@ void Host_Viewprev_f (void)
        if (e->fields.server->frame < 0)
                e->fields.server->frame = 0;
 
-       PrintFrameName (m, e->fields.server->frame);
+       PrintFrameName (m, (int)e->fields.server->frame);
 }
 
 /*
@@ -1957,20 +2042,6 @@ static void MaxPlayers_f(void)
 
 // QuakeWorld commands
 
-char emodel_name[] =
-       { 'e' ^ 0xff, 'm' ^ 0xff, 'o' ^ 0xff, 'd' ^ 0xff, 'e' ^ 0xff, 'l' ^ 0xff, 0 };
-char pmodel_name[] =
-       { 'p' ^ 0xff, 'm' ^ 0xff, 'o' ^ 0xff, 'd' ^ 0xff, 'e' ^ 0xff, 'l' ^ 0xff, 0 };
-char prespawn_name[] =
-       { 'p'^0xff, 'r'^0xff, 'e'^0xff, 's'^0xff, 'p'^0xff, 'a'^0xff, 'w'^0xff, 'n'^0xff,
-               ' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '0'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
-char modellist_name[] =
-       { 'm'^0xff, 'o'^0xff, 'd'^0xff, 'e'^0xff, 'l'^0xff, 'l'^0xff, 'i'^0xff, 's'^0xff, 't'^0xff,
-               ' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
-char soundlist_name[] =
-       { 's'^0xff, 'o'^0xff, 'u'^0xff, 'n'^0xff, 'd'^0xff, 'l'^0xff, 'i'^0xff, 's'^0xff, 't'^0xff,
-               ' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
-
 /*
 =====================
 Host_Rcon_f
@@ -2045,9 +2116,9 @@ void Host_User_f (void) // credit: taken from QuakeWorld
        {
                if (!cl.scores[i].name[0])
                        continue;
-               if (cl.scores[i].userid == uid || !strcasecmp(cl.scores[i].name, Cmd_Argv(1)))
+               if (cl.scores[i].qw_userid == uid || !strcasecmp(cl.scores[i].name, Cmd_Argv(1)))
                {
-                       InfoString_Print(cl.scores[i].userinfo);
+                       InfoString_Print(cl.scores[i].qw_userinfo);
                        return;
                }
        }
@@ -2073,7 +2144,7 @@ void Host_Users_f (void) // credit: taken from QuakeWorld
        {
                if (cl.scores[i].name[0])
                {
-                       Con_Printf ("%6i %4i %s\n", cl.scores[i].userid, cl.scores[i].frags, cl.scores[i].name);
+                       Con_Printf ("%6i %4i %s\n", cl.scores[i].qw_userid, cl.scores[i].frags, cl.scores[i].name);
                        c++;
                }
        }
@@ -2091,13 +2162,16 @@ Sent by server when serverinfo changes
 // TODO: shouldn't this be a cvar instead?
 void Host_FullServerinfo_f (void) // credit: taken from QuakeWorld
 {
+       char temp[512];
        if (Cmd_Argc() != 2)
        {
                Con_Printf ("usage: fullserverinfo <complete info string>\n");
                return;
        }
 
-       strlcpy (cl.serverinfo, Cmd_Argv(1), sizeof(cl.serverinfo));
+       strlcpy (cl.qw_serverinfo, Cmd_Argv(1), sizeof(cl.qw_serverinfo));
+       InfoString_GetValue(cl.qw_serverinfo, "teamplay", temp, sizeof(temp));
+       cl.qw_teamplay = atoi(temp);
 }
 
 /*
@@ -2146,16 +2220,7 @@ void Host_FullInfo_f (void) // credit: taken from QuakeWorld
                if (*s)
                        s++;
 
-               if (!strcasecmp(key, pmodel_name) || !strcasecmp(key, emodel_name))
-                       continue;
-
-               if (key[0] == '*')
-               {
-                       Con_Printf("Can't set star-key \"%s\" to \"%s\"\n", key, value);
-                       continue;
-               }
-
-               InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), key, value);
+               CL_SetInfo(key, value, false, false, false, false);
        }
 }
 
@@ -2178,16 +2243,7 @@ void Host_SetInfo_f (void) // credit: taken from QuakeWorld
                Con_Printf ("usage: setinfo [ <key> <value> ]\n");
                return;
        }
-       if (!strcasecmp(Cmd_Argv(1), pmodel_name) || !strcasecmp(Cmd_Argv(1), emodel_name))
-               return;
-       if (Cmd_Argv(1)[0] == '*')
-       {
-               Con_Printf("Can't set star-key \"%s\" to \"%s\"\n", Cmd_Argv(1), Cmd_Argv(2));
-               return;
-       }
-       InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), Cmd_Argv(1), Cmd_Argv(2));
-       if (cls.state == ca_connected)
-               Cmd_ForwardToServer ();
+       CL_SetInfo(Cmd_Argv(1), Cmd_Argv(2), true, false, false, false);
 }
 
 /*
@@ -2224,7 +2280,7 @@ void Host_Packet_f (void) // credit: taken from QuakeWorld
        out = send+4;
        send[0] = send[1] = send[2] = send[3] = 0xff;
 
-       l = strlen (in);
+       l = (int)strlen (in);
        for (i=0 ; i<l ; i++)
        {
                if (out >= send + sizeof(send) - 1)
@@ -2234,14 +2290,33 @@ void Host_Packet_f (void) // credit: taken from QuakeWorld
                        *out++ = '\n';
                        i++;
                }
+               else if (in[i] == '\\' && in[i+1] == '0')
+               {
+                       *out++ = '\0';
+                       i++;
+               }
+               else if (in[i] == '\\' && in[i+1] == 't')
+               {
+                       *out++ = '\t';
+                       i++;
+               }
+               else if (in[i] == '\\' && in[i+1] == 'r')
+               {
+                       *out++ = '\r';
+                       i++;
+               }
+               else if (in[i] == '\\' && in[i+1] == '"')
+               {
+                       *out++ = '\"';
+                       i++;
+               }
                else
                        *out++ = in[i];
        }
-       *out = 0;
 
        mysocket = NetConn_ChooseClientSocketForAddress(&address);
        if (mysocket)
-               NetConn_WriteString(mysocket, send, &address);
+               NetConn_Write(mysocket, send, out - send, &address);
 }
 
 //=============================================================================
@@ -2253,7 +2328,7 @@ Host_InitCommands
 */
 void Host_InitCommands (void)
 {
-       strcpy(cls.userinfo, "\\name\\player\\team\\none\\topcolor\\0\\bottomcolor\\0\\rate\\10000\\msg\\1\\*ver\\dp");
+       dpsnprintf(cls.userinfo, sizeof(cls.userinfo), "\\name\\player\\team\\none\\topcolor\\0\\bottomcolor\\0\\rate\\10000\\msg\\1\\noaim\\1\\*ver\\%s", engineversion);
 
        Cmd_AddCommand ("status", Host_Status_f, "print server status information");
        Cmd_AddCommand ("quit", Host_Quit_f, "quit the game");
@@ -2332,6 +2407,12 @@ void Host_InitCommands (void)
        Cmd_AddCommand ("fullinfo", Host_FullInfo_f, "allows client to modify their userinfo");
        Cmd_AddCommand ("setinfo", Host_SetInfo_f, "modifies your userinfo");
        Cmd_AddCommand ("packet", Host_Packet_f, "send a packet to the specified address:port containing a text string");
+       Cmd_AddCommand ("topcolor", Host_TopColor_f, "QW command to set top color without changing bottom color");
+       Cmd_AddCommand ("bottomcolor", Host_BottomColor_f, "QW command to set bottom color without changing top color");
+
+       Cvar_RegisterVariable (&team);
+       Cvar_RegisterVariable (&skin);
+       Cvar_RegisterVariable (&noaim);
 
        Cvar_RegisterVariable(&sv_cheats);
 }