qboolean allowcheats = false;
extern qboolean host_shuttingdown;
+extern cvar_t developer_entityparsing;
/*
==================
void Host_Status_f (void)
{
client_t *client;
- int seconds, minutes, hours = 0, j, players;
+ int seconds = 0, minutes = 0, hours = 0, i, j, k, in, players, ping = 0, packetloss = 0;
void (*print) (const char *fmt, ...);
-
+ char ip[22];
+
if (cmd_source == src_command)
{
// if running a client, try to send over network so the client's status report parser will see the report
if (!sv.active)
return;
+
+ in = 0;
+ if (Cmd_Argc() == 2)
+ {
+ if (strcmp(Cmd_Argv(1), "1") == 0)
+ in = 1;
+ else if (strcmp(Cmd_Argv(1), "2") == 0)
+ in = 2;
+ }
- for (players = 0, j = 0;j < svs.maxclients;j++)
- if (svs.clients[j].active)
+ for (players = 0, i = 0;i < svs.maxclients;i++)
+ if (svs.clients[i].active)
players++;
print ("host: %s\n", Cvar_VariableString ("hostname"));
print ("version: %s build %s\n", gamename, buildstring);
print ("map: %s\n", sv.name);
print ("timing: %s\n", Host_TimingReport());
print ("players: %i active (%i max)\n\n", players, svs.maxclients);
- for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
+
+ if (in == 1)
+ print ("^2IP %%pl ping time frags no name\n");
+ else if (in == 2)
+ print ("^5IP no name\n");
+
+ for (i = 0, k = 0, client = svs.clients;i < svs.maxclients;i++, client++)
{
if (!client->active)
continue;
- seconds = (int)(realtime - client->connecttime);
- minutes = seconds / 60;
- if (minutes)
+
+ ++k;
+
+ if (in == 0 || in == 1)
{
- seconds -= (minutes * 60);
- hours = minutes / 60;
- if (hours)
- minutes -= (hours * 60);
+ seconds = (int)(realtime - client->connecttime);
+ minutes = seconds / 60;
+ if (minutes)
+ {
+ seconds -= (minutes * 60);
+ hours = minutes / 60;
+ if (hours)
+ minutes -= (hours * 60);
+ }
+ else
+ hours = 0;
+
+ packetloss = 0;
+ if (client->netconnection)
+ for (j = 0;j < NETGRAPH_PACKETS;j++)
+ if (client->netconnection->incoming_unreliablesize[j] == NETGRAPH_LOSTPACKET)
+ packetloss++;
+ packetloss = packetloss * 100 / NETGRAPH_PACKETS;
+ ping = bound(0, (int)floor(client->ping*1000+0.5), 9999);
}
- else
- hours = 0;
- print ("#%-3u %-16.16s %3i %2i:%02i:%02i\n", j+1, client->name, client->frags, hours, minutes, seconds);
+
if(sv_status_privacy.integer && cmd_source != src_command)
- print (" %s\n", client->netconnection ? "hidden" : "botclient");
+ strlcpy(ip, client->netconnection ? "hidden" : "botclient" , 22);
else
- print (" %s\n", client->netconnection ? client->netconnection->address : "botclient");
+ strlcpy(ip, (client->netconnection && client->netconnection->address) ? client->netconnection->address : "botclient", 22);
+
+ if (in == 0) // default layout
+ {
+ print ("#%-3u ", i+1);
+ print ("%-16.16s ", client->name);
+ print ("%3i ", client->frags);
+ print ("%2i:%02i:%02i\n ", hours, minutes, seconds);
+ print ("%s\n", ip);
+ }
+ else if (in == 1) // extended layout
+ {
+ k%2 ? print("^3") : print("^7");
+ print ("%-21s ", ip);
+ print ("%2i ", packetloss);
+ print ("%4i ", ping);
+ print ("%2i:%02i:%02i ", hours, minutes, seconds);
+ print ("%4i ", client->frags);
+ print ("#%-3u ", i+1);
+ print ("^7%s\n", client->name);
+ }
+ else if (in == 2) // reduced layout
+ {
+ k%2 ? print("^3") : print("^7");
+ print ("%-21s ", ip);
+ print ("#%-3u ", i+1);
+ print ("^7%s\n", client->name);
+ }
}
}
return;
}
+ if(developer_entityparsing.integer)
+ Con_Printf("Host_Loadgame_f: loading version\n");
+
// version
COM_ParseToken_Simple(&t, false, false);
version = atoi(com_token);
return;
}
+ if(developer_entityparsing.integer)
+ Con_Printf("Host_Loadgame_f: loading description\n");
+
// description
COM_ParseToken_Simple(&t, false, false);
current_skill = (int)(atof(com_token) + 0.5);
Cvar_SetValue ("skill", (float)current_skill);
+ if(developer_entityparsing.integer)
+ Con_Printf("Host_Loadgame_f: loading mapname\n");
+
// mapname
COM_ParseToken_Simple(&t, false, false);
strlcpy (mapname, com_token, sizeof(mapname));
+ if(developer_entityparsing.integer)
+ Con_Printf("Host_Loadgame_f: loading time\n");
+
// time
COM_ParseToken_Simple(&t, false, false);
time = atof(com_token);
allowcheats = sv_cheats.integer != 0;
+ if(developer_entityparsing.integer)
+ Con_Printf("Host_Loadgame_f: spawning server\n");
+
SV_SpawnServer (mapname);
if (!sv.active)
{
sv.paused = true; // pause until all clients connect
sv.loadgame = true;
+ if(developer_entityparsing.integer)
+ Con_Printf("Host_Loadgame_f: loading light styles\n");
+
// load the light styles
SV_VM_Begin();
strlcpy(sv.lightstyles[i], com_token, sizeof(sv.lightstyles[i]));
}
+ if(developer_entityparsing.integer)
+ Con_Printf("Host_Loadgame_f: skipping until globals\n");
+
// now skip everything before the first opening brace
// (this is for forward compatibility, so that older versions (at
// least ones with this fix) can load savegames with extra data before the
if (entnum == -1)
{
+ if(developer_entityparsing.integer)
+ Con_Printf("Host_Loadgame_f: loading globals\n");
+
// parse the global vars
PRVM_ED_ParseGlobals (start);
}
ent = PRVM_EDICT_NUM(entnum);
memset (ent->fields.server, 0, prog->progs->entityfields * 4);
ent->priv.server->free = false;
+
+ if(developer_entityparsing.integer)
+ Con_Printf("Host_Loadgame_f: loading edict %d\n", entnum);
+
PRVM_ED_ParseEdict (start, ent);
// link it into the bsp tree
end = t;
entnum++;
}
- Mem_Free(text);
prog->num_edicts = entnum;
sv.time = time;
for (i = 0;i < NUM_SPAWN_PARMS;i++)
svs.clients[0].spawn_parms[i] = spawn_parms[i];
+ if(developer_entityparsing.integer)
+ Con_Printf("Host_Loadgame_f: skipping until extended data\n");
+
// read extended data if present
// the extended data is stored inside a /* */ comment block, which the
// parser intentionally skips, so we have to check for it manually here
- while (*end == '\r' || *end == '\n')
- end++;
- if (end[0] == '/' && end[1] == '*' && (end[2] == '\r' || end[2] == '\n'))
- {
- Con_Printf("Loading extended DarkPlaces savegame\n");
- t = end + 2;
- memset(sv.lightstyles[0], 0, sizeof(sv.lightstyles));
- memset(sv.model_precache[0], 0, sizeof(sv.model_precache));
- memset(sv.sound_precache[0], 0, sizeof(sv.sound_precache));
- while (COM_ParseToken_Simple(&t, false, false))
+ if(end)
+ {
+ while (*end == '\r' || *end == '\n')
+ end++;
+ if (end[0] == '/' && end[1] == '*' && (end[2] == '\r' || end[2] == '\n'))
{
- if (!strcmp(com_token, "sv.lightstyles"))
+ if(developer_entityparsing.integer)
+ Con_Printf("Host_Loadgame_f: loading extended data\n");
+
+ Con_Printf("Loading extended DarkPlaces savegame\n");
+ t = end + 2;
+ memset(sv.lightstyles[0], 0, sizeof(sv.lightstyles));
+ memset(sv.model_precache[0], 0, sizeof(sv.model_precache));
+ memset(sv.sound_precache[0], 0, sizeof(sv.sound_precache));
+ while (COM_ParseToken_Simple(&t, false, false))
{
- COM_ParseToken_Simple(&t, false, false);
- i = atoi(com_token);
- COM_ParseToken_Simple(&t, false, false);
- if (i >= 0 && i < MAX_LIGHTSTYLES)
- strlcpy(sv.lightstyles[i], com_token, sizeof(sv.lightstyles[i]));
- else
- Con_Printf("unsupported lightstyle %i \"%s\"\n", i, com_token);
- }
- else if (!strcmp(com_token, "sv.model_precache"))
- {
- COM_ParseToken_Simple(&t, false, false);
- i = atoi(com_token);
- COM_ParseToken_Simple(&t, false, false);
- if (i >= 0 && i < MAX_MODELS)
+ if (!strcmp(com_token, "sv.lightstyles"))
{
- strlcpy(sv.model_precache[i], com_token, sizeof(sv.model_precache[i]));
- sv.models[i] = Mod_ForName (sv.model_precache[i], true, false, false);
+ COM_ParseToken_Simple(&t, false, false);
+ i = atoi(com_token);
+ COM_ParseToken_Simple(&t, false, false);
+ if (i >= 0 && i < MAX_LIGHTSTYLES)
+ strlcpy(sv.lightstyles[i], com_token, sizeof(sv.lightstyles[i]));
+ else
+ Con_Printf("unsupported lightstyle %i \"%s\"\n", i, com_token);
}
- else
- Con_Printf("unsupported model %i \"%s\"\n", i, com_token);
- }
- else if (!strcmp(com_token, "sv.sound_precache"))
- {
- COM_ParseToken_Simple(&t, false, false);
- i = atoi(com_token);
- COM_ParseToken_Simple(&t, false, false);
- if (i >= 0 && i < MAX_SOUNDS)
- strlcpy(sv.sound_precache[i], com_token, sizeof(sv.sound_precache[i]));
- else
- Con_Printf("unsupported sound %i \"%s\"\n", i, com_token);
+ else if (!strcmp(com_token, "sv.model_precache"))
+ {
+ COM_ParseToken_Simple(&t, false, false);
+ i = atoi(com_token);
+ COM_ParseToken_Simple(&t, false, false);
+ if (i >= 0 && i < MAX_MODELS)
+ {
+ strlcpy(sv.model_precache[i], com_token, sizeof(sv.model_precache[i]));
+ sv.models[i] = Mod_ForName (sv.model_precache[i], true, false, false);
+ }
+ else
+ Con_Printf("unsupported model %i \"%s\"\n", i, com_token);
+ }
+ else if (!strcmp(com_token, "sv.sound_precache"))
+ {
+ COM_ParseToken_Simple(&t, false, false);
+ i = atoi(com_token);
+ COM_ParseToken_Simple(&t, false, false);
+ if (i >= 0 && i < MAX_SOUNDS)
+ strlcpy(sv.sound_precache[i], com_token, sizeof(sv.sound_precache[i]));
+ else
+ Con_Printf("unsupported sound %i \"%s\"\n", i, com_token);
+ }
+ // skip any trailing text or unrecognized commands
+ while (COM_ParseToken_Simple(&t, true, false) && strcmp(com_token, "\n"))
+ ;
}
- // skip any trailing text or unrecognized commands
- while (COM_ParseToken_Simple(&t, true, false) && strcmp(com_token, "\n"))
- ;
}
}
+ Mem_Free(text);
+
+ if(developer_entityparsing.integer)
+ Con_Printf("Host_Loadgame_f: finished\n");
SV_VM_End();
if(svs.clients[i].active && svs.clients[i].netconnection)
{
host_client = &svs.clients[i];
- Host_ClientCommands(va("sendcvar %s\n", cvarname));
+ Host_ClientCommands("sendcvar %s\n", cvarname);
}
host_client = old;
}