]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - host_cmd.c
PROTOCOL_DARKPLACES5
[xonotic/darkplaces.git] / host_cmd.c
index 9e202d1e6ff840a780e57012759ad316183da140..bdae5cf8227d10202e48b1cf481cc164f8c58f38 100644 (file)
@@ -21,8 +21,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "quakedef.h"
 
 int current_skill;
-char sv_spawnmap[MAX_QPATH];
-char sv_loadgame[MAX_OSPATH];
+cvar_t sv_cheats = {0, "sv_cheats", "0"};
+qboolean allowcheats = false;
 
 mfunction_t *ED_FindFunction (char *name);
 
@@ -50,6 +50,7 @@ Host_Status_f
 */
 void Host_Status_f (void)
 {
+       const char *protocolname;
        client_t *client;
        int seconds, minutes, hours = 0, j, players;
        void (*print) (const char *fmt, ...);
@@ -71,9 +72,20 @@ void Host_Status_f (void)
                        players++;
        print ("host:    %s\n", Cvar_VariableString ("hostname"));
        print ("version: %s build %s\n", gamename, buildstring);
+       switch(sv.protocol)
+       {
+               case PROTOCOL_QUAKE: protocolname = sv.netquakecompatible ? "QUAKE" : "QUAKEDP";break;
+               case PROTOCOL_DARKPLACES1: protocolname = "PROTOCOL_DARKPLACES1";break;
+               case PROTOCOL_DARKPLACES2: protocolname = "PROTOCOL_DARKPLACES2";break;
+               case PROTOCOL_DARKPLACES3: protocolname = "PROTOCOL_DARKPLACES3";break;
+               case PROTOCOL_DARKPLACES4: protocolname = "PROTOCOL_DARKPLACES4";break;
+               case PROTOCOL_DARKPLACES5: protocolname = "PROTOCOL_DARKPLACES5";break;
+               default: protocolname = "PROTOCOL_UNKNOWN";break;
+       }
+       print ("protocol: %i (%s)\n", sv.protocol, protocolname);
        print ("map:     %s\n", sv.name);
        print ("players: %i active (%i max)\n\n", players, svs.maxclients);
-       for (j=0, client = svs.clients ; j<svs.maxclients ; j++, client++)
+       for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
        {
                if (!client->active)
                        continue;
@@ -109,14 +121,20 @@ void Host_God_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch)
+       if (!sv_player)
+               return;
+
+       if (!allowcheats)
+       {
+               SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
                return;
+       }
 
        sv_player->v->flags = (int)sv_player->v->flags ^ FL_GODMODE;
        if (!((int)sv_player->v->flags & FL_GODMODE) )
-               SV_ClientPrint("godmode OFF\n");
+               SV_ClientPrint("godmode OFF\n");
        else
-               SV_ClientPrint("godmode ON\n");
+               SV_ClientPrint("godmode ON\n");
 }
 
 void Host_Notarget_f (void)
@@ -127,14 +145,20 @@ void Host_Notarget_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch)
+       if (!sv_player)
                return;
 
+       if (!allowcheats)
+       {
+               SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
+               return;
+       }
+
        sv_player->v->flags = (int)sv_player->v->flags ^ FL_NOTARGET;
        if (!((int)sv_player->v->flags & FL_NOTARGET) )
-               SV_ClientPrint("notarget OFF\n");
+               SV_ClientPrint("notarget OFF\n");
        else
-               SV_ClientPrint("notarget ON\n");
+               SV_ClientPrint("notarget ON\n");
 }
 
 qboolean noclip_anglehack;
@@ -147,20 +171,26 @@ void Host_Noclip_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch)
+       if (!sv_player)
                return;
 
+       if (!allowcheats)
+       {
+               SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
+               return;
+       }
+
        if (sv_player->v->movetype != MOVETYPE_NOCLIP)
        {
                noclip_anglehack = true;
                sv_player->v->movetype = MOVETYPE_NOCLIP;
-               SV_ClientPrint("noclip ON\n");
+               SV_ClientPrint("noclip ON\n");
        }
        else
        {
                noclip_anglehack = false;
                sv_player->v->movetype = MOVETYPE_WALK;
-               SV_ClientPrint("noclip OFF\n");
+               SV_ClientPrint("noclip OFF\n");
        }
 }
 
@@ -179,18 +209,24 @@ void Host_Fly_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch)
+       if (!sv_player)
+               return;
+
+       if (!allowcheats)
+       {
+               SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
                return;
+       }
 
        if (sv_player->v->movetype != MOVETYPE_FLY)
        {
                sv_player->v->movetype = MOVETYPE_FLY;
-               SV_ClientPrint("flymode ON\n");
+               SV_ClientPrint("flymode ON\n");
        }
        else
        {
                sv_player->v->movetype = MOVETYPE_WALK;
-               SV_ClientPrint("flymode OFF\n");
+               SV_ClientPrint("flymode OFF\n");
        }
 }
 
@@ -213,8 +249,8 @@ void Host_Ping_f (void)
                return;
        }
 
-       SV_ClientPrint("Client ping times:\n");
-       for (i=0, client = svs.clients ; i<svs.maxclients ; i++, client++)
+       SV_ClientPrint("Client ping times:\n");
+       for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++)
        {
                if (!client->active)
                        continue;
@@ -222,7 +258,7 @@ void Host_Ping_f (void)
                for (j=0 ; j<NUM_PING_TIMES ; j++)
                        total+=client->ping_times[j];
                total /= NUM_PING_TIMES;
-               SV_ClientPrintf ("%4i %s\n", (int)(total*1000), client->name);
+               SV_ClientPrintf("%4i %s\n", (int)(total*1000), client->name);
        }
 }
 
@@ -245,20 +281,25 @@ command from the console.  Active clients are kicked off.
 */
 void Host_Map_f (void)
 {
+       char level[MAX_QPATH];
+
        if (cmd_source != src_command)
                return;
 
        cls.demonum = -1;               // stop demo loop in case this fails
 
-       SCR_BeginLoadingPlaque ();
-
        CL_Disconnect ();
        Host_ShutdownServer(false);
 
        key_dest = key_game;                    // remove console or menu
+       SCR_BeginLoadingPlaque ();
 
        svs.serverflags = 0;                    // haven't completed an episode yet
-       strcpy (sv_spawnmap, Cmd_Argv(1));
+       allowcheats = sv_cheats.integer != 0;
+       strcpy(level, Cmd_Argv(1));
+       SV_SpawnServer(level);
+       if (sv.active && cls.state == ca_disconnected)
+               CL_EstablishConnection("local:1");
 }
 
 /*
@@ -270,18 +311,24 @@ Goes to a new map, taking all clients along
 */
 void Host_Changelevel_f (void)
 {
+       char level[MAX_QPATH];
+       
        if (Cmd_Argc() != 2)
        {
-               Con_Print("changelevel <levelname> : continue game on a new level\n");
+               Con_Print("changelevel <levelname> : continue game on a new level\n");
                return;
        }
        if (!sv.active || cls.demoplayback)
        {
-               Con_Print("Only the server may changelevel\n");
+               Con_Print("Only the server may changelevel\n");
                return;
        }
        SV_SaveSpawnparms ();
-       strcpy (sv_spawnmap, Cmd_Argv(1));
+       allowcheats = sv_cheats.integer != 0;
+       strcpy(level, Cmd_Argv(1));
+       SV_SpawnServer(level);
+       if (sv.active && cls.state == ca_disconnected)
+               CL_EstablishConnection("local:1");
 }
 
 /*
@@ -293,12 +340,18 @@ Restarts the current server for a dead player
 */
 void Host_Restart_f (void)
 {
+       char mapname[MAX_QPATH];
+       
        if (cls.demoplayback || !sv.active)
                return;
 
        if (cmd_source != src_command)
                return;
-       strcpy (sv_spawnmap, sv.name);
+       allowcheats = sv_cheats.integer != 0;
+       strcpy(mapname, sv.name);
+       SV_SpawnServer(mapname);
+       if (sv.active && cls.state == ca_disconnected)
+               CL_EstablishConnection("local:1");
 }
 
 /*
@@ -378,74 +431,75 @@ void Host_Savegame_f (void)
        if (cmd_source != src_command)
                return;
 
-       if (!sv.active)
+       if (cls.state != ca_connected || !sv.active)
        {
-               Con_Print("Not playing a local game.\n");
+               Con_Print("Not playing a local game.\n");
                return;
        }
 
        if (cl.intermission)
        {
-               Con_Print("Can't save in intermission.\n");
+               Con_Print("Can't save in intermission.\n");
                return;
        }
 
-       if (svs.maxclients != 1)
+       for (i = 0;i < svs.maxclients;i++)
        {
-               Con_Printf ("Can't save multiplayer games.\n");
-               return;
+               if (svs.clients[i].active)
+               {
+                       if (i > 0)
+                       {
+                               Con_Print("Can't save multiplayer games.\n");
+                               return;
+                       }
+                       if (svs.clients[i].edict->v->deadflag)
+                       {
+                               Con_Print("Can't savegame with a dead player\n");
+                               return;
+                       }
+               }
        }
 
        if (Cmd_Argc() != 2)
        {
-               Con_Print("save <savename> : save a game\n");
+               Con_Print("save <savename> : save a game\n");
                return;
        }
 
        if (strstr(Cmd_Argv(1), ".."))
        {
-               Con_Print("Relative pathnames are not allowed.\n");
+               Con_Print("Relative pathnames are not allowed.\n");
                return;
        }
 
-       for (i=0 ; i<svs.maxclients ; i++)
-       {
-               if (svs.clients[i].active && (svs.clients[i].edict->v->health <= 0) )
-               {
-                       Con_Printf ("Can't savegame with a dead player\n");
-                       return;
-               }
-       }
-
-       strncpy (name, Cmd_Argv(1), sizeof (name) - 1);
-       name[sizeof (name) - 1] = '\0';
-       FS_DefaultExtension (name, ".sav");
+       strlcpy (name, Cmd_Argv(1), sizeof (name));
+       FS_DefaultExtension (name, ".sav", sizeof (name));
 
-       Con_Printf ("Saving game to %s...\n", name);
+       Con_Printf("Saving game to %s...\n", name);
        f = FS_Open (name, "w", false);
        if (!f)
        {
-               Con_Print("ERROR: couldn't open.\n");
+               Con_Print("ERROR: couldn't open.\n");
                return;
        }
 
-       FS_Printf (f, "%i\n", SAVEGAME_VERSION);
+       FS_Printf(f, "%i\n", SAVEGAME_VERSION);
        Host_SavegameComment (comment);
-       FS_Printf (f, "%s\n", comment);
+       FS_Printf(f, "%s\n", comment);
        for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
-               FS_Printf (f, "%f\n", svs.clients->spawn_parms[i]);
-       FS_Printf (f, "%d\n", current_skill);
-       FS_Printf (f, "%s\n", sv.name);
-       FS_Printf (f, "%f\n",sv.time);
+               FS_Printf(f, "%f\n", svs.clients[0].spawn_parms[i]);
+       FS_Printf(f, "%d\n", current_skill);
+       FS_Printf(f, "%s\n", sv.name);
+       FS_Printf(f, "%f\n",sv.time);
 
 // write the light styles
 
        for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
        {
                if (sv.lightstyles[i])
-                       FS_Printf (f, "%s\n", sv.lightstyles[i]);
+                       FS_Printf(f, "%s\n", sv.lightstyles[i]);
                else
-                       FS_Print(f,"m\n");
+                       FS_Print(f,"m\n");
        }
 
 
@@ -456,7 +510,7 @@ void Host_Savegame_f (void)
                FS_Flush (f);
        }
        FS_Close (f);
-       Con_Print("done.\n");
+       Con_Print("done.\n");
 }
 
 
@@ -468,25 +522,9 @@ Host_Loadgame_f
 ===============
 */
 void Host_Loadgame_f (void)
-{
-       if (cmd_source != src_command)
-               return;
-
-       if (Cmd_Argc() != 2)
-       {
-               Con_Printf ("load <savename> : load a game\n");
-               return;
-       }
-
-       strcpy (sv_loadgame, Cmd_Argv(1));
-       FS_DefaultExtension (sv_loadgame, ".sav");
-
-       Con_Printf ("Loading game from %s...\n", sv_loadgame);
-}
-
-void Host_PerformLoadGame(char *name)
 {
        qfile_t *f;
+       char filename[MAX_QPATH];
        char mapname[MAX_QPATH];
        float time, tfloat;
        char buf[32768];
@@ -498,12 +536,26 @@ void Host_PerformLoadGame(char *name)
        int version;
        float spawn_parms[NUM_SPAWN_PARMS];
 
+       if (cmd_source != src_command)
+               return;
+
+       if (Cmd_Argc() != 2)
+       {
+               Con_Print("load <savename> : load a game\n");
+               return;
+       }
+
+       strcpy (filename, Cmd_Argv(1));
+       FS_DefaultExtension (filename, ".sav", sizeof (filename));
+
+       Con_Printf("Loading game from %s...\n", filename);
+
        cls.demonum = -1;               // stop demo loop in case this fails
 
-       f = FS_Open (name, "r", false);
+       f = FS_Open (filename, "r", false);
        if (!f)
        {
-               Con_Print("ERROR: couldn't open.\n");
+               Con_Print("ERROR: couldn't open.\n");
                return;
        }
 
@@ -512,7 +564,7 @@ void Host_PerformLoadGame(char *name)
        if (version != SAVEGAME_VERSION)
        {
                FS_Close (f);
-               Con_Printf ("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION);
+               Con_Printf("Savegame is version %i, not %i\n", version, SAVEGAME_VERSION);
                return;
        }
 
@@ -535,10 +587,11 @@ void Host_PerformLoadGame(char *name)
        str = FS_Getline (f);
        sscanf (str, "%f\n",&time);
 
+       allowcheats = sv_cheats.integer != 0;
        SV_SpawnServer (mapname);
        if (!sv.active)
        {
-               Con_Print("Couldn't load map\n");
+               Con_Print("Couldn't load map\n");
                return;
        }
        sv.paused = true;               // pause until all clients connect
@@ -574,7 +627,7 @@ void Host_PerformLoadGame(char *name)
                        Host_Error ("Loadgame buffer overflow");
                buf[i] = 0;
                start = buf;
-               if (!COM_ParseToken(&start))
+               if (!COM_ParseToken(&start, false))
                {
                        // end of file
                        break;
@@ -613,11 +666,11 @@ void Host_PerformLoadGame(char *name)
        FS_Close (f);
 
        for (i = 0;i < NUM_SPAWN_PARMS;i++)
-               svs.clients->spawn_parms[i] = spawn_parms[i];
+               svs.clients[0].spawn_parms[i] = spawn_parms[i];
 
        // make sure we're connected to loopback
        if (cls.state == ca_disconnected || !(cls.state == ca_connected && cls.netcon != NULL && LHNETADDRESS_GetAddressType(&cls.netcon->peeraddress) == LHNETADDRESSTYPE_LOOP))
-               CL_EstablishConnection("local");
+               CL_EstablishConnection("local:1");
 }
 
 //============================================================================
@@ -630,53 +683,64 @@ Host_Name_f
 cvar_t cl_name = {CVAR_SAVE, "_cl_name", "player"};
 void Host_Name_f (void)
 {
+       int i, j;
        char newName[sizeof(host_client->name)];
 
        if (Cmd_Argc () == 1)
        {
-               Con_Printf ("\"name\" is \"%s\"\n", cl_name.string);
+               Con_Printf("\"name\" is \"%s\"\n", cl_name.string);
                return;
        }
 
        if (Cmd_Argc () == 2)
-               strncpy(newName, Cmd_Argv(1), sizeof(host_client->name) - 1);
+               strlcpy (newName, Cmd_Argv(1), sizeof (newName));
        else
-               strncpy(newName, Cmd_Args(), sizeof(host_client->name) - 1);
-       newName[sizeof(host_client->name) - 1] = 0;
+               strlcpy (newName, Cmd_Args(), sizeof (newName));
+
+       for (i = 0, j = 0;newName[i];i++)
+               if (newName[i] != '\r' && newName[i] != '\n')
+                       newName[j++] = newName[i];
+       newName[j] = 0;
 
        if (cmd_source == src_command)
        {
-               if (strcmp(cl_name.string, newName) == 0)
-                       return;
                Cvar_Set ("_cl_name", newName);
                if (cls.state == ca_connected)
                        Cmd_ForwardToServer ();
                return;
        }
 
-       if (host_client->name[0] && strcmp(host_client->name, "unconnected") )
-               if (strcmp(host_client->name, newName) != 0)
-                       Con_Printf ("%s renamed to %s\n", host_client->name, newName);
-       strcpy (host_client->name, newName);
-       strcpy (host_client->old_name, newName);
-       sv_player->v->netname = PR_SetString(host_client->name);
+       if (sv.time < host_client->nametime)
+       {
+               SV_ClientPrintf("You can't change name more than once every 5 seconds!\n");
+               return;
+       }
+       
+       host_client->nametime = sv.time + 5;
+
+       if (strcmp(host_client->name, newName) && host_client->name[0] && strcmp(host_client->name, "unconnected"))
+               SV_BroadcastPrintf("%s changed name to %s\n", host_client->name, newName);
+       strcpy(host_client->name, newName);
+       strcpy(host_client->old_name, newName);
+       if (sv_player)
+               sv_player->v->netname = PR_SetString(host_client->name);
+       //Con_Printf("Host_Name_f: host_client->edict->netname = %s, sv_player->netname = %s, host_client->name = %s\n", PR_GetString(host_client->edict->v->netname), PR_GetString(sv_player->v->netname), host_client->name);
 
 // send notification to all clients
 
-       MSG_WriteByte (&sv.reliable_datagram, svc_updatename);
-       MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
-       MSG_WriteString (&sv.reliable_datagram, host_client->name);
+       MSG_WriteByte(&sv.reliable_datagram, svc_updatename);
+       MSG_WriteByte(&sv.reliable_datagram, host_client->number);
+       MSG_WriteString(&sv.reliable_datagram, host_client->name);
 }
 
 
 void Host_Version_f (void)
 {
-       Con_Printf ("Version: %s build %s\n", gamename, buildstring);
+       Con_Printf("Version: %s build %s\n", gamename, buildstring);
 }
 
 void Host_Say(qboolean teamonly)
 {
-       client_t *client;
        client_t *save;
        int j;
        const char *p1, *p2;
@@ -701,14 +765,14 @@ void Host_Say(qboolean teamonly)
        if (Cmd_Argc () < 2)
                return;
 
+       save = host_client;
+
 // turn on color set 1
        if (!fromServer)
                sprintf (text, "%c%s: ", 1, host_client->name);
        else
                sprintf (text, "%c<%s> ", 1, hostname.string);
 
-       save = host_client;
-
        p1 = Cmd_Args();
        p2 = p1 + strlen(p1);
        // remove trailing newlines
@@ -720,8 +784,10 @@ void Host_Say(qboolean teamonly)
                p1++;
                if (p2[-1] == '"')
                        p2--;
+               else if (fromServer)
+                       Con_Print("Host_Say: missing end quote\n");
                else
-                       Con_Printf("Host_Say: missing end quote\n");
+                       SV_ClientPrint("Host_Say: missing end quote\n");
        }
        while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
                p2--;
@@ -730,18 +796,12 @@ void Host_Say(qboolean teamonly)
        text[j++] = '\n';
        text[j++] = 0;
 
-       for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
-       {
-               if (!client || !client->active || !client->spawned)
-                       continue;
-               if (teamplay.integer && teamonly && client->edict->v->team != save->edict->v->team)
-                       continue;
-               host_client = client;
-               SV_ClientPrintf("%s", text);
-       }
+       for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++)
+               if (host_client->spawned && (!teamplay.integer || host_client->edict->v->team == save->edict->v->team))
+                       SV_ClientPrint(text);
        host_client = save;
 
-       Sys_Printf("%s", &text[1]);
+       Sys_Print(&text[1]);
 }
 
 
@@ -759,7 +819,6 @@ void Host_Say_Team_f(void)
 
 void Host_Tell_f(void)
 {
-       client_t *client;
        client_t *save;
        int j;
        const char *p1, *p2;
@@ -801,8 +860,10 @@ void Host_Tell_f(void)
                p1++;
                if (p2[-1] == '"')
                        p2--;
+               else if (fromServer)
+                       Con_Print("Host_Tell: missing end quote\n");
                else
-                       Con_Printf("Host_Say: missing end quote\n");
+                       SV_ClientPrint("Host_Tell: missing end quote\n");
        }
        while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
                p2--;
@@ -812,16 +873,9 @@ void Host_Tell_f(void)
        text[j++] = 0;
 
        save = host_client;
-       for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
-       {
-               if (!client->active || !client->spawned)
-                       continue;
-               if (strcasecmp(client->name, Cmd_Argv(1)))
-                       continue;
-               host_client = client;
-               SV_ClientPrintf("%s", text);
-               break;
-       }
+       for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++)
+               if (host_client->spawned && !strcasecmp(host_client->name, Cmd_Argv(1)))
+                       SV_ClientPrint(text);
        host_client = save;
 }
 
@@ -841,8 +895,8 @@ void Host_Color_f(void)
 
        if (Cmd_Argc() == 1)
        {
-               Con_Printf ("\"color\" is \"%i %i\"\n", cl_color.integer >> 4, cl_color.integer & 15);
-               Con_Print("color <0-15> [0-15]\n");
+               Con_Printf("\"color\" is \"%i %i\"\n", cl_color.integer >> 4, cl_color.integer & 15);
+               Con_Print("color <0-15> [0-15]\n");
                return;
        }
 
@@ -873,9 +927,9 @@ void Host_Color_f(void)
                return;
        }
 
-       if ((f = ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - pr_functions)))
+       if (sv_player && (f = ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - pr_functions)))
        {
-               Con_DPrintf("Calling SV_ChangeTeam\n");
+               Con_DPrint("Calling SV_ChangeTeam\n");
                pr_global_struct->time = sv.time;
                pr_globals[OFS_PARM0] = playercolor;
                pr_global_struct->self = EDICT_TO_PROG(sv_player);
@@ -884,19 +938,47 @@ void Host_Color_f(void)
        else
        {
                eval_t *val;
-               if ((val = GETEDICTFIELDVALUE(sv_player, eval_clientcolors)))
-                       val->_float = playercolor;
+               if (sv_player)
+               {
+                       if ((val = GETEDICTFIELDVALUE(sv_player, eval_clientcolors)))
+                               val->_float = playercolor;
+                       sv_player->v->team = bottom + 1;
+               }
                host_client->colors = playercolor;
                host_client->old_colors = playercolor;
-               sv_player->v->team = bottom + 1;
 
                // send notification to all clients
                MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
-               MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
+               MSG_WriteByte (&sv.reliable_datagram, host_client->number);
                MSG_WriteByte (&sv.reliable_datagram, host_client->colors);
        }
 }
 
+cvar_t cl_rate = {CVAR_SAVE, "_cl_rate", "10000"};
+void Host_Rate_f(void)
+{
+       int rate;
+
+       if (Cmd_Argc() != 2)
+       {
+               Con_Printf("\"rate\" is \"%i\"\n", cl_rate.integer);
+               Con_Print("rate <500-25000>\n");
+               return;
+       }
+
+       rate = atoi(Cmd_Argv(1));
+
+       if (cmd_source == src_command)
+       {
+               Cvar_SetValue ("_cl_rate", bound(NET_MINRATE, rate, NET_MAXRATE));
+               if (cls.state == ca_connected)
+                       Cmd_ForwardToServer ();
+               return;
+       }
+
+       host_client->netconnection->rate = rate;
+}
+
 /*
 ==================
 Host_Kill_f
@@ -910,9 +992,9 @@ void Host_Kill_f (void)
                return;
        }
 
-       if (sv_player->v->health <= 0)
+       if (!sv_player || sv_player->v->health <= 0)
        {
-               SV_ClientPrint("Can't suicide -- already dead!\n");
+               SV_ClientPrint("Can't suicide -- already dead!\n");
                return;
        }
 
@@ -936,23 +1018,14 @@ void Host_Pause_f (void)
                return;
        }
        if (!pausable.integer)
-               SV_ClientPrint("Pause not allowed.\n");
+               SV_ClientPrint("Pause not allowed.\n");
        else
        {
                sv.paused ^= 1;
-
-               if (sv.paused)
-               {
-                       SV_BroadcastPrintf ("%s paused the game\n", PR_GetString(sv_player->v->netname));
-               }
-               else
-               {
-                       SV_BroadcastPrintf ("%s unpaused the game\n", PR_GetString(sv_player->v->netname));
-               }
-
-       // send notification to all clients
-               MSG_WriteByte (&sv.reliable_datagram, svc_setpause);
-               MSG_WriteByte (&sv.reliable_datagram, sv.paused);
+               SV_BroadcastPrintf("%s %spaused the game\n", host_client->name, sv.paused ? "" : "un");
+               // send notification to all clients
+               MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
+               MSG_WriteByte(&sv.reliable_datagram, sv.paused);
        }
 }
 
@@ -970,7 +1043,7 @@ static void Host_PModel_f (void)
 
        if (Cmd_Argc () == 1)
        {
-               Con_Printf ("\"pmodel\" is \"%s\"\n", cl_pmodel.string);
+               Con_Printf("\"pmodel\" is \"%s\"\n", cl_pmodel.string);
                return;
        }
        i = atoi(Cmd_Argv(1));
@@ -986,7 +1059,7 @@ static void Host_PModel_f (void)
        }
 
        host_client->pmodel = i;
-       if ((val = GETEDICTFIELDVALUE(sv_player, eval_pmodel)))
+       if (sv_player && (val = GETEDICTFIELDVALUE(sv_player, eval_pmodel)))
                val->_float = i;
 }
 
@@ -1002,13 +1075,13 @@ void Host_PreSpawn_f (void)
 {
        if (cmd_source == src_command)
        {
-               Con_Print("prespawn is not valid from the console\n");
+               Con_Print("prespawn is not valid from the console\n");
                return;
        }
 
        if (host_client->spawned)
        {
-               Con_Print("prespawn not valid -- already spawned\n");
+               Con_Print("prespawn not valid -- already spawned\n");
                return;
        }
 
@@ -1027,28 +1100,33 @@ void Host_Spawn_f (void)
 {
        int i;
        client_t *client;
-       edict_t *ent;
        func_t RestoreGame;
        mfunction_t *f;
 
        if (cmd_source == src_command)
        {
-               Con_Print("spawn is not valid from the console\n");
+               Con_Print("spawn is not valid from the console\n");
                return;
        }
 
        if (host_client->spawned)
        {
-               Con_Printf ("Spawn not valid -- already spawned\n");
+               Con_Print("Spawn not valid -- already spawned\n");
+               return;
+       }
+
+       if (!sv_player)
+       {
+               Con_Print("Host_Spawn: no edict??\n");
                return;
        }
 
+       host_client->nametime = 0;
+
        // LordHavoc: moved this above the QC calls at FrikaC's request
        // send all current names, colors, and frag counts
        SZ_Clear (&host_client->message);
 
-       ent = sv_player;
-
        // run the entrance script
        if (sv.loadgame)
        {
@@ -1059,7 +1137,7 @@ void Host_Spawn_f (void)
                if ((f = ED_FindFunction ("RestoreGame")))
                if ((RestoreGame = (func_t)(f - pr_functions)))
                {
-                       Con_DPrintf("Calling RestoreGame\n");
+                       Con_DPrint("Calling RestoreGame\n");
                        pr_global_struct->time = sv.time;
                        pr_global_struct->self = EDICT_TO_PROG(sv_player);
                        PR_ExecuteProgram (RestoreGame, "");
@@ -1067,6 +1145,11 @@ void Host_Spawn_f (void)
        }
        else
        {
+               // set up the edict
+               ED_ClearEdict(sv_player);
+
+               //Con_Printf("Host_Spawn_f: host_client->edict->netname = %s, sv_player->netname = %s, host_client->name = %s\n", PR_GetString(host_client->edict->v->netname), PR_GetString(sv_player->v->netname), host_client->name);
+
                // copy spawn parms out of the client_t
                for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
                        (&pr_global_struct->parm1)[i] = host_client->spawn_parms[i];
@@ -1077,7 +1160,7 @@ void Host_Spawn_f (void)
                PR_ExecuteProgram (pr_global_struct->ClientConnect, "QC function ClientConnect is missing");
 
                if ((Sys_DoubleTime() - host_client->netconnection->connecttime) <= sv.time)
-                       Sys_Printf ("%s entered the game\n", host_client->name);
+                       Sys_Printf("%s entered the game\n", host_client->name);
 
                PR_ExecuteProgram (pr_global_struct->PutClientInServer, "QC function PutClientInServer is missing");
        }
@@ -1087,8 +1170,10 @@ void Host_Spawn_f (void)
        MSG_WriteByte (&host_client->message, svc_time);
        MSG_WriteFloat (&host_client->message, sv.time);
 
-       for (i=0, client = svs.clients ; i<svs.maxclients ; i++, client++)
+       for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++)
        {
+               if (!client->active)
+                       continue;
                MSG_WriteByte (&host_client->message, svc_updatename);
                MSG_WriteByte (&host_client->message, i);
                MSG_WriteString (&host_client->message, client->old_name);
@@ -1131,9 +1216,18 @@ void Host_Spawn_f (void)
        // and it won't happen if the game was just loaded, so you wind up
        // with a permanent head tilt
        MSG_WriteByte (&host_client->message, svc_setangle);
-       for (i=0 ; i < 2 ; i++)
-               MSG_WriteAngle (&host_client->message, ent->v->angles[i] );
-       MSG_WriteAngle (&host_client->message, 0 );
+       if (sv.protocol == PROTOCOL_DARKPLACES5)
+       {
+               MSG_WriteAngle16i (&host_client->message, sv_player->v->angles[0]);
+               MSG_WriteAngle16i (&host_client->message, sv_player->v->angles[1]);
+               MSG_WriteAngle16i (&host_client->message, 0);
+       }
+       else
+       {
+               MSG_WriteAngle8i (&host_client->message, sv_player->v->angles[0]);
+               MSG_WriteAngle8i (&host_client->message, sv_player->v->angles[1]);
+               MSG_WriteAngle8i (&host_client->message, 0);
+       }
 
        SV_WriteClientdataToMessage (sv_player, &host_client->message);
 
@@ -1151,7 +1245,7 @@ void Host_Begin_f (void)
 {
        if (cmd_source == src_command)
        {
-               Con_Print("begin is not valid from the console\n");
+               Con_Print("begin is not valid from the console\n");
                return;
        }
 
@@ -1176,15 +1270,7 @@ void Host_Kick_f (void)
        int i;
        qboolean byNumber = false;
 
-       if (cmd_source == src_command)
-       {
-               if (!sv.active)
-               {
-                       Cmd_ForwardToServer ();
-                       return;
-               }
-       }
-       else if (pr_global_struct->deathmatch)
+       if (cmd_source != src_command || !sv.active)
                return;
 
        save = host_client;
@@ -1192,16 +1278,13 @@ void Host_Kick_f (void)
        if (Cmd_Argc() > 2 && strcmp(Cmd_Argv(1), "#") == 0)
        {
                i = atof(Cmd_Argv(2)) - 1;
-               if (i < 0 || i >= svs.maxclients)
+               if (i < 0 || i >= svs.maxclients || !(host_client = svs.clients + i)->active)
                        return;
-               if (!svs.clients[i].active)
-                       return;
-               host_client = &svs.clients[i];
                byNumber = true;
        }
        else
        {
-               for (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++)
+               for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
                {
                        if (!host_client->active)
                                continue;
@@ -1229,7 +1312,7 @@ void Host_Kick_f (void)
                if (Cmd_Argc() > 2)
                {
                        message = Cmd_Args();
-                       COM_ParseToken(&message);
+                       COM_ParseToken(&message, false);
                        if (byNumber)
                        {
                                message++;                                                      // skip the #
@@ -1241,9 +1324,9 @@ void Host_Kick_f (void)
                                message++;
                }
                if (message)
-                       SV_ClientPrintf ("Kicked by %s: %s\n", who, message);
+                       SV_ClientPrintf("Kicked by %s: %s\n", who, message);
                else
-                       SV_ClientPrintf ("Kicked by %s\n", who);
+                       SV_ClientPrintf("Kicked by %s\n", who);
                SV_DropClient (false); // kicked
        }
 
@@ -1275,9 +1358,15 @@ void Host_Give_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch)
+       if (!sv_player)
                return;
 
+       if (!allowcheats)
+       {
+               SV_ClientPrint("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
+               return;
+       }
+
        t = Cmd_Argv(1);
        v = atoi (Cmd_Argv(2));
 
@@ -1299,9 +1388,9 @@ void Host_Give_f (void)
                        if (t[0] == '6')
                        {
                                if (t[1] == 'a')
-                               sv_player->v->items = (int)sv_player->v->items | HIT_PROXIMITY_GUN;
+                                       sv_player->v->items = (int)sv_player->v->items | HIT_PROXIMITY_GUN;
                                else
-                               sv_player->v->items = (int)sv_player->v->items | IT_GRENADE_LAUNCHER;
+                                       sv_player->v->items = (int)sv_player->v->items | IT_GRENADE_LAUNCHER;
                        }
                        else if (t[0] == '9')
                                sv_player->v->items = (int)sv_player->v->items | HIT_LASER_CANNON;
@@ -1318,11 +1407,8 @@ void Host_Give_f (void)
                break;
 
        case 's':
-               if (gamemode == GAME_ROGUE)
-               {
-                       if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1)))
-                               val->_float = v;
-               }
+               if (gamemode == GAME_ROGUE && (val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1)))
+                       val->_float = v;
 
                sv_player->v->ammo_shells = v;
                break;
@@ -1426,7 +1512,7 @@ edict_t   *FindViewthing (void)
                if (!strcmp (PR_GetString(e->v->classname), "viewthing"))
                        return e;
        }
-       Con_Print("No viewthing on map\n");
+       Con_Print("No viewthing on map\n");
        return NULL;
 }
 
@@ -1447,7 +1533,7 @@ void Host_Viewmodel_f (void)
        m = Mod_ForName (Cmd_Argv(1), false, true, false);
        if (!m)
        {
-               Con_Printf ("Can't load %s\n", Cmd_Argv(1));
+               Con_Printf("Can't load %s\n", Cmd_Argv(1));
                return;
        }
 
@@ -1550,9 +1636,9 @@ void Host_Startdemos_f (void)
 {
        int             i, c;
 
-       if (cls.state == ca_dedicated)
+       if (cls.state == ca_dedicated || COM_CheckParm("-listen"))
        {
-               if (!sv.active && !sv_spawnmap[0])
+               if (!sv.active)
                {
                        if (gamemode == GAME_TRANSFUSION)
                                Cbuf_AddText ("map bb1\n");
@@ -1565,13 +1651,13 @@ void Host_Startdemos_f (void)
        c = Cmd_Argc() - 1;
        if (c > MAX_DEMOS)
        {
-               Con_Printf ("Max %i demos in demoloop\n", MAX_DEMOS);
+               Con_Printf("Max %i demos in demoloop\n", MAX_DEMOS);
                c = MAX_DEMOS;
        }
-       Con_Printf ("%i demo(s) in loop\n", c);
+       Con_DPrintf("%i demo(s) in loop\n", c);
 
        for (i=1 ; i<c+1 ; i++)
-               strncpy (cls.demos[i-1], Cmd_Argv(i), sizeof(cls.demos[0])-1);
+               strlcpy (cls.demos[i-1], Cmd_Argv(i), sizeof (cls.demos[i-1]));
 
        // LordHavoc: clear the remaining slots
        for (;i <= MAX_DEMOS;i++)
@@ -1616,22 +1702,37 @@ void Host_Stopdemo_f (void)
        if (!cls.demoplayback)
                return;
        CL_Disconnect ();
+       Host_ShutdownServer (false);
 }
 
-// LordHavoc: because we don't want to load things before the video starts,
-// we have to delay map and game loads until AFTER video is initialized
-void Host_PerformSpawnServerAndLoadGame(void)
+static void MaxPlayers_f(void)
 {
-       if (vid_hidden && cls.state != ca_dedicated)
+       int n;
+
+       if (Cmd_Argc() != 2)
+       {
+               Con_Printf("\"maxplayers\" is \"%u\"\n", svs.maxclients);
                return;
-       if (sv_loadgame[0])
-               Host_PerformLoadGame(sv_loadgame);
-       else if (sv_spawnmap[0])
-               SV_SpawnServer(sv_spawnmap);
-       sv_loadgame[0] = 0;
-       sv_spawnmap[0] = 0;
-       if (sv.active && cls.state == ca_disconnected)
-               Cmd_ExecuteString ("connect local", src_command);
+       }
+
+       if (sv.active)
+       {
+               Con_Print("maxplayers can not be changed while a server is running.\n");
+               return;
+       }
+
+       n = atoi(Cmd_Argv(1));
+       n = bound(1, n, MAX_SCOREBOARD);
+       Con_Printf("\"maxplayers\" set to \"%u\"\n", n);
+
+       if (svs.clients)
+               Mem_Free(svs.clients);
+       svs.maxclients = n;
+       svs.clients = Mem_Alloc(sv_clients_mempool, sizeof(client_t) * svs.maxclients);
+       if (n == 1)
+               Cvar_Set ("deathmatch", "0");
+       else
+               Cvar_Set ("deathmatch", "1");
 }
 
 //=============================================================================
@@ -1690,6 +1791,8 @@ void Host_InitCommands (void)
        Cmd_AddCommand ("name", Host_Name_f);
        Cvar_RegisterVariable (&cl_color);
        Cmd_AddCommand ("color", Host_Color_f);
+       Cvar_RegisterVariable (&cl_rate);
+       Cmd_AddCommand ("rate", Host_Rate_f);
        if (gamemode == GAME_NEHAHRA)
        {
                Cvar_RegisterVariable (&cl_pmodel);
@@ -1698,5 +1801,8 @@ void Host_InitCommands (void)
        Cmd_AddCommand ("prespawn", Host_PreSpawn_f);
        Cmd_AddCommand ("spawn", Host_Spawn_f);
        Cmd_AddCommand ("begin", Host_Begin_f);
+       Cmd_AddCommand ("maxplayers", MaxPlayers_f);
+
+       Cvar_RegisterVariable(&sv_cheats);
 }