]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - host_cmd.c
changed sv.time to realtime in name change time limit code
[xonotic/darkplaces.git] / host_cmd.c
index 88e6354ca548ea59ce80ff96ede9dd68bd226f8a..d60489b35b390b0ee4c709b7f9e3a7b0a22291a3 100644 (file)
@@ -269,29 +269,6 @@ void Host_Map_f (void)
        SV_SpawnServer(level);
        if (sv.active && cls.state == ca_disconnected)
                CL_EstablishConnection("local:1");
-
-#ifdef AUTODEMO_BROKEN
-// if cl_autodemo is set, automatically start recording a demo if one isn't being recorded already
-       if (cl_autodemo.integer && !cls.demorecording)
-       {
-               char demofile[MAX_OSPATH];
-
-               dpsnprintf (demofile, sizeof(demofile), "%s_%s.dem", Sys_TimeString (cl_autodemo_nameformat.string), level);
-
-               Con_Printf ("Recording to %s.\n", demofile);
-
-               cls.demofile = FS_Open (demofile, "wb", false, false);
-               if (cls.demofile)
-               {
-                       cls.forcetrack = -1;
-                       FS_Printf (cls.demofile, "%i\n", cls.forcetrack);
-               }
-               else
-                       Con_Print ("ERROR: couldn't open.\n");
-
-               cls.demorecording = true;
-       }
-#endif
 }
 
 /*
@@ -371,36 +348,38 @@ This is sent just before a server changes levels
 */
 void Host_Reconnect_f (void)
 {
+       char temp[128];
+       // if not connected, reconnect to the most recent server
+       if (!cls.netcon)
+       {
+               // if we have connected to a server recently, the userinfo
+               // will still contain its IP address, so get the address...
+               InfoString_GetValue(cls.userinfo, "*ip", temp, sizeof(temp));
+               if (temp[0])
+                       CL_EstablishConnection(temp);
+               else
+                       Con_Printf("Reconnect to what server?  (you have not connected to a server yet)\n");
+               return;
+       }
+       // if connected, do something based on protocol
        if (cls.protocol == PROTOCOL_QUAKEWORLD)
        {
+               // quakeworld can just re-login
                if (cls.qw_downloadmemory)  // don't change when downloading
                        return;
 
                S_StopAllSounds();
 
-               if (cls.netcon)
+               if (cls.state == ca_connected && cls.signon < SIGNONS)
                {
-                       if (cls.state == ca_connected && cls.signon < SIGNONS)
-                       {
-                               Con_Printf("reconnecting...\n");
-                               MSG_WriteChar(&cls.netcon->message, qw_clc_stringcmd);
-                               MSG_WriteString(&cls.netcon->message, "new");
-                       }
-                       else
-                       {
-                               char temp[128];
-                               // if we have connected to a server recently, the userinfo
-                               // will still contain its IP address, so get the address...
-                               InfoString_GetValue(cls.userinfo, "*ip", temp, sizeof(temp));
-                               if (temp[0])
-                                       CL_EstablishConnection(temp);
-                               else
-                                       Con_Printf("Reconnect to what server?  (you have not connected to a server yet)\n");
-                       }
+                       Con_Printf("reconnecting...\n");
+                       MSG_WriteChar(&cls.netcon->message, qw_clc_stringcmd);
+                       MSG_WriteString(&cls.netcon->message, "new");
                }
        }
        else
        {
+               // netquake uses reconnect on level changes (silly)
                if (Cmd_Argc() != 1)
                {
                        Con_Print("reconnect : wait for signon messages again\n");
@@ -754,7 +733,7 @@ void Host_Loadgame_f (void)
 Host_Name_f
 ======================
 */
-cvar_t cl_name = {CVAR_SAVE, "_cl_name", "player", "internal storage cvar for current player name (changed by name command)"};
+cvar_t cl_name = {CVAR_SAVE | CVAR_NQUSERINFOHACK, "_cl_name", "player", "internal storage cvar for current player name (changed by name command)"};
 void Host_Name_f (void)
 {
        int i, j;
@@ -779,17 +758,16 @@ void Host_Name_f (void)
        if (cmd_source == src_command)
        {
                Cvar_Set ("_cl_name", newName);
-               CL_SetInfo("name", newName, true, false, false, false);
                return;
        }
 
-       if (sv.time < host_client->nametime)
+       if (realtime < host_client->nametime)
        {
                SV_ClientPrintf("You can't change name more than once every 5 seconds!\n");
                return;
        }
 
-       host_client->nametime = sv.time + 5;
+       host_client->nametime = realtime + 5;
 
        // point the string back at updateclient->name to keep it safe
        strlcpy (host_client->name, newName, sizeof (host_client->name));
@@ -811,7 +789,7 @@ void Host_Name_f (void)
 Host_Playermodel_f
 ======================
 */
-cvar_t cl_playermodel = {CVAR_SAVE, "_cl_playermodel", "", "internal storage cvar for current player model in Nexuiz (changed by playermodel command)"};
+cvar_t cl_playermodel = {CVAR_SAVE | CVAR_NQUSERINFOHACK, "_cl_playermodel", "", "internal storage cvar for current player model in Nexuiz (changed by playermodel command)"};
 // the old cl_playermodel in cl_main has been renamed to __cl_playermodel
 void Host_Playermodel_f (void)
 {
@@ -837,18 +815,17 @@ void Host_Playermodel_f (void)
        if (cmd_source == src_command)
        {
                Cvar_Set ("_cl_playermodel", newPath);
-               CL_SetInfo("playermodel", newPath, true, false, false, false);
                return;
        }
 
        /*
-       if (sv.time < host_client->nametime)
+       if (realtime < host_client->nametime)
        {
                SV_ClientPrintf("You can't change playermodel more than once every 5 seconds!\n");
                return;
        }
 
-       host_client->nametime = sv.time + 5;
+       host_client->nametime = realtime + 5;
        */
 
        // point the string back at updateclient->name to keep it safe
@@ -870,7 +847,7 @@ void Host_Playermodel_f (void)
 Host_Playerskin_f
 ======================
 */
-cvar_t cl_playerskin = {CVAR_SAVE, "_cl_playerskin", "", "internal storage cvar for current player skin in Nexuiz (changed by playerskin command)"};
+cvar_t cl_playerskin = {CVAR_SAVE | CVAR_NQUSERINFOHACK, "_cl_playerskin", "", "internal storage cvar for current player skin in Nexuiz (changed by playerskin command)"};
 void Host_Playerskin_f (void)
 {
        int i, j;
@@ -895,18 +872,17 @@ void Host_Playerskin_f (void)
        if (cmd_source == src_command)
        {
                Cvar_Set ("_cl_playerskin", newPath);
-               CL_SetInfo("playerskin", newPath, true, false, false, false);
                return;
        }
 
        /*
-       if (sv.time < host_client->nametime)
+       if (realtime < host_client->nametime)
        {
                SV_ClientPrintf("You can't change playermodel more than once every 5 seconds!\n");
                return;
        }
 
-       host_client->nametime = sv.time + 5;
+       host_client->nametime = realtime + 5;
        */
 
        // point the string back at updateclient->name to keep it safe
@@ -968,8 +944,10 @@ void Host_Say(qboolean teamonly)
                p1++;
        }
        // note this uses the chat prefix \001
-       if (!fromServer)
+       if (!fromServer && !teamonly)
                dpsnprintf (text, sizeof(text), "\001%s" STRING_COLOR_DEFAULT_STR ": %s", host_client->name, p1);
+       else if (!fromServer && teamonly)
+               dpsnprintf (text, sizeof(text), "\001(%s" STRING_COLOR_DEFAULT_STR "): %s", host_client->name, p1);
        else if(*(sv_adminnick.string))
                dpsnprintf (text, sizeof(text), "\001<%s" STRING_COLOR_DEFAULT_STR "> %s", sv_adminnick.string, p1);
        else
@@ -1142,7 +1120,7 @@ void Host_Tell_f(void)
 Host_Color_f
 ==================
 */
-cvar_t cl_color = {CVAR_SAVE, "_cl_color", "0", "internal storage cvar for current player colors (changed by color command)"};
+cvar_t cl_color = {CVAR_SAVE | CVAR_NQUSERINFOHACK, "_cl_color", "0", "internal storage cvar for current player colors (changed by color command)"};
 void Host_Color(int changetop, int changebottom)
 {
        int top, bottom, playercolor;
@@ -1165,15 +1143,6 @@ void Host_Color(int changetop, int changebottom)
        if (cmd_source == src_command)
        {
                Cvar_SetValueQuick(&cl_color, playercolor);
-               if (changetop >= 0)
-                       CL_SetInfo("topcolor", va("%i", top), true, false, false, false);
-               if (changebottom >= 0)
-                       CL_SetInfo("bottomcolor", va("%i", bottom), true, false, false, false);
-               if (cls.protocol != PROTOCOL_QUAKEWORLD && cls.netcon)
-               {
-                       MSG_WriteByte(&cls.netcon->message, clc_stringcmd);
-                       MSG_WriteString(&cls.netcon->message, va("color %i %i", top, bottom));
-               }
                return;
        }
 
@@ -1254,7 +1223,7 @@ void Host_BottomColor_f(void)
        Host_Color(-1, atoi(Cmd_Argv(1)));
 }
 
-cvar_t cl_rate = {CVAR_SAVE, "_cl_rate", "10000", "internal storage cvar for current rate (changed by rate command)"};
+cvar_t cl_rate = {CVAR_SAVE | CVAR_NQUSERINFOHACK, "_cl_rate", "10000", "internal storage cvar for current rate (changed by rate command)"};
 void Host_Rate_f(void)
 {
        int rate;
@@ -1271,7 +1240,6 @@ void Host_Rate_f(void)
        if (cmd_source == src_command)
        {
                Cvar_SetValue ("_cl_rate", max(NET_MINRATE, rate));
-               CL_SetInfo("rate", va("%i", rate), true, false, false, false);
                return;
        }
 
@@ -1323,7 +1291,7 @@ LordHavoc: only supported for Nehahra, I personally think this is dumb, but Mind
 LordHavoc: correction, Mindcrime will be removing pmodel in the future, but it's still stuck here for compatibility.
 ======================
 */
-cvar_t cl_pmodel = {CVAR_SAVE, "_cl_pmodel", "0", "internal storage cvar for current player model number in nehahra (changed by pmodel command)"};
+cvar_t cl_pmodel = {CVAR_SAVE | CVAR_NQUSERINFOHACK, "_cl_pmodel", "0", "internal storage cvar for current player model number in nehahra (changed by pmodel command)"};
 static void Host_PModel_f (void)
 {
        int i;
@@ -1432,7 +1400,7 @@ void Host_Spawn_f (void)
                prog->globals.server->self = PRVM_EDICT_TO_PROG(host_client->edict);
                PRVM_ExecuteProgram (prog->globals.server->ClientConnect, "QC function ClientConnect is missing");
 
-               if ((Sys_DoubleTime() - host_client->connecttime) <= sv.time)
+               if (svs.maxclients > 1 || cls.state == ca_dedicated)
                        Con_Printf("%s entered the game\n", host_client->name);
 
                PRVM_ExecuteProgram (prog->globals.server->PutClientInServer, "QC function PutClientInServer is missing");
@@ -1923,7 +1891,7 @@ void Host_Startdemos_f (void)
 {
        int             i, c;
 
-       if (cls.state == ca_dedicated || COM_CheckParm("-listen") || COM_CheckParm("-benchmark") || COM_CheckParm("-demo") || COM_CheckParm("-demolooponly"))
+       if (cls.state == ca_dedicated || COM_CheckParm("-listen") || COM_CheckParm("-benchmark") || COM_CheckParm("-demo"))
                return;
 
        c = Cmd_Argc() - 1;
@@ -1991,10 +1959,17 @@ void Host_SendCvar_f (void)
 
        if(Cmd_Argc() != 2)
                return;
-       if(!(c = Cvar_FindVar(Cmd_Argv(1))) || (c->flags & CVAR_PRIVATE))
+       c = Cvar_FindVar(Cmd_Argv(1));
+       if (cls.state == ca_connected)
+       {
+               // LordHavoc: if there is no such cvar or if it is private, send a
+               // reply indicating that it has no value
+               if(!c || (c->flags & CVAR_PRIVATE))
+                       Cmd_ForwardStringToServer(va("sentcvar %s\n", c->name));
+               else
+                       Cmd_ForwardStringToServer(va("sentcvar %s \"%s\"\n", c->name, c->string));
                return;
-       if (cls.state != ca_dedicated)
-               Cmd_ForwardStringToServer(va("sentcvar %s \"%s\"\n", c->name, c->string));
+       }
        if(!sv.active)// || !prog->funcoffsets.SV_ParseClientCommand)
                return;
 
@@ -2416,7 +2391,7 @@ void Host_InitCommands (void)
        Cmd_AddCommand ("restart", Host_Restart_f, "restart current level");
        Cmd_AddCommand ("changelevel", Host_Changelevel_f, "change to another level, bringing along all connected clients");
        Cmd_AddCommand ("connect", Host_Connect_f, "connect to a server by IP address or hostname");
-       Cmd_AddCommand ("reconnect", Host_Reconnect_f, "reset signon level in preparation for a new level (do not use)");
+       Cmd_AddCommand ("reconnect", Host_Reconnect_f, "reconnect to the last server you were on, or resets a quakeworld connection (do not use if currently playing on a netquake server)");
        Cmd_AddCommand ("version", Host_Version_f, "print engine version");
        Cmd_AddCommand_WithClientCommand ("say", Host_Say_f, Host_Say_f, "send a chat message to everyone on the server");
        Cmd_AddCommand_WithClientCommand ("say_team", Host_Say_Team_f, Host_Say_Team_f, "send a chat message to your team on the server");
@@ -2460,7 +2435,7 @@ void Host_InitCommands (void)
        Cmd_AddCommand_WithClientCommand ("begin", NULL, Host_Begin_f, "signon 3 (client asks server to start sending entities, and will go to signon 4 (playing) when the first entity update is received)");
        Cmd_AddCommand ("maxplayers", MaxPlayers_f, "sets limit on how many players (or bots) may be connected to the server at once");
 
-       Cmd_AddCommand ("sendcvar", Host_SendCvar_f, "sends the value of a cvar to the server as a sentcvar command, for use by QuakeC");       // By [515]
+       Cmd_AddCommand ("sendcvar", Host_SendCvar_f, "sends the value of a cvar to the server as a sentcvar command, for use by QuakeC");
 
        Cvar_RegisterVariable (&rcon_password);
        Cvar_RegisterVariable (&rcon_address);