]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - host_cmd.c
Tomaz's new water effect has been added and looks very nice
[xonotic/darkplaces.git] / host_cmd.c
index 1f5955718c1c909e6e3ca21ea6173412adaaa05c..d8a52660b2ad09608e187e45ef83b752f45afcb7 100644 (file)
@@ -24,6 +24,9 @@ int current_skill;
 char sv_spawnmap[MAX_QPATH];
 char sv_loadgame[MAX_OSPATH];
 
+cvar_t sv_cheats = {0, "sv_cheats", "0"};
+qboolean allowcheats = false;
+
 mfunction_t *ED_FindFunction (char *name);
 
 /*
@@ -73,7 +76,7 @@ void Host_Status_f (void)
        print ("version: %s build %s\n", gamename, buildstring);
        print ("map:     %s\n", sv.name);
        print ("players: %i active (%i max)\n\n", players, svs.maxclients);
-       for (j=0, client = svs.clients ; j<svs.maxclients ; j++, client++)
+       for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
        {
                if (!client->active)
                        continue;
@@ -109,9 +112,15 @@ void Host_God_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch)
+       if (!sv_player)
                return;
 
+       if (!allowcheats)
+       {
+               SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
+               return;
+       }
+
        sv_player->v->flags = (int)sv_player->v->flags ^ FL_GODMODE;
        if (!((int)sv_player->v->flags & FL_GODMODE) )
                SV_ClientPrintf ("godmode OFF\n");
@@ -127,8 +136,14 @@ void Host_Notarget_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch)
+       if (!sv_player)
+               return;
+
+       if (!allowcheats)
+       {
+               SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
                return;
+       }
 
        sv_player->v->flags = (int)sv_player->v->flags ^ FL_NOTARGET;
        if (!((int)sv_player->v->flags & FL_NOTARGET) )
@@ -147,9 +162,15 @@ void Host_Noclip_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch)
+       if (!sv_player)
                return;
 
+       if (!allowcheats)
+       {
+               SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
+               return;
+       }
+
        if (sv_player->v->movetype != MOVETYPE_NOCLIP)
        {
                noclip_anglehack = true;
@@ -179,8 +200,14 @@ void Host_Fly_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch)
+       if (!sv_player)
+               return;
+
+       if (!allowcheats)
+       {
+               SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
                return;
+       }
 
        if (sv_player->v->movetype != MOVETYPE_FLY)
        {
@@ -214,7 +241,7 @@ void Host_Ping_f (void)
        }
 
        SV_ClientPrintf ("Client ping times:\n");
-       for (i=0, client = svs.clients ; i<svs.maxclients ; i++, client++)
+       for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++)
        {
                if (!client->active)
                        continue;
@@ -250,15 +277,17 @@ void Host_Map_f (void)
 
        cls.demonum = -1;               // stop demo loop in case this fails
 
-       SCR_BeginLoadingPlaque ();
-
        CL_Disconnect ();
        Host_ShutdownServer(false);
 
        key_dest = key_game;                    // remove console or menu
+       SCR_BeginLoadingPlaque ();
+
 
        svs.serverflags = 0;                    // haven't completed an episode yet
        strcpy (sv_spawnmap, Cmd_Argv(1));
+       if (host_initialized)
+               Host_PerformSpawnServerAndLoadGame();
 }
 
 /*
@@ -282,6 +311,8 @@ void Host_Changelevel_f (void)
        }
        SV_SaveSpawnparms ();
        strcpy (sv_spawnmap, Cmd_Argv(1));
+       if (host_initialized)
+               Host_PerformSpawnServerAndLoadGame();
 }
 
 /*
@@ -299,6 +330,8 @@ void Host_Restart_f (void)
        if (cmd_source != src_command)
                return;
        strcpy (sv_spawnmap, sv.name);
+       if (host_initialized)
+               Host_PerformSpawnServerAndLoadGame();
 }
 
 /*
@@ -378,7 +411,7 @@ void Host_Savegame_f (void)
        if (cmd_source != src_command)
                return;
 
-       if (!sv.active)
+       if (cls.state != ca_connected || !sv.active)
        {
                Con_Printf ("Not playing a local game.\n");
                return;
@@ -390,10 +423,21 @@ void Host_Savegame_f (void)
                return;
        }
 
-       if (svs.maxclients != 1)
+       for (i = 0;i < svs.maxclients;i++)
        {
-               Con_Printf ("Can't save multiplayer games.\n");
-               return;
+               if (svs.clients[i].active)
+               {
+                       if (i > 0)
+                       {
+                               Con_Printf("Can't save multiplayer games.\n");
+                               return;
+                       }
+                       if (svs.clients[i].edict->v->deadflag)
+                       {
+                               Con_Printf("Can't savegame with a dead player\n");
+                               return;
+                       }
+               }
        }
 
        if (Cmd_Argc() != 2)
@@ -408,15 +452,6 @@ void Host_Savegame_f (void)
                return;
        }
 
-       for (i=0 ; i<svs.maxclients ; i++)
-       {
-               if (svs.clients[i].active && (svs.clients[i].edict->v->health <= 0) )
-               {
-                       Con_Printf ("Can't savegame with a dead player\n");
-                       return;
-               }
-       }
-
        strncpy (name, Cmd_Argv(1), sizeof (name) - 1);
        name[sizeof (name) - 1] = '\0';
        FS_DefaultExtension (name, ".sav");
@@ -433,7 +468,7 @@ void Host_Savegame_f (void)
        Host_SavegameComment (comment);
        FS_Printf (f, "%s\n", comment);
        for (i=0 ; i<NUM_SPAWN_PARMS ; i++)
-               FS_Printf (f, "%f\n", svs.clients->spawn_parms[i]);
+               FS_Printf (f, "%f\n", svs.clients[0].spawn_parms[i]);
        FS_Printf (f, "%d\n", current_skill);
        FS_Printf (f, "%s\n", sv.name);
        FS_Printf (f, "%f\n",sv.time);
@@ -535,6 +570,7 @@ void Host_PerformLoadGame(char *name)
        str = FS_Getline (f);
        sscanf (str, "%f\n",&time);
 
+       allowcheats = sv_cheats.integer != 0;
        SV_SpawnServer (mapname);
        if (!sv.active)
        {
@@ -574,7 +610,7 @@ void Host_PerformLoadGame(char *name)
                        Host_Error ("Loadgame buffer overflow");
                buf[i] = 0;
                start = buf;
-               if (!COM_ParseToken(&start))
+               if (!COM_ParseToken(&start, false))
                {
                        // end of file
                        break;
@@ -613,7 +649,7 @@ void Host_PerformLoadGame(char *name)
        FS_Close (f);
 
        for (i = 0;i < NUM_SPAWN_PARMS;i++)
-               svs.clients->spawn_parms[i] = spawn_parms[i];
+               svs.clients[0].spawn_parms[i] = spawn_parms[i];
 
        // make sure we're connected to loopback
        if (cls.state == ca_disconnected || !(cls.state == ca_connected && cls.netcon != NULL && LHNETADDRESS_GetAddressType(&cls.netcon->peeraddress) == LHNETADDRESSTYPE_LOOP))
@@ -654,18 +690,19 @@ void Host_Name_f (void)
                return;
        }
 
-       if (host_client->name[0] && strcmp(host_client->name, "unconnected") )
-               if (strcmp(host_client->name, newName) != 0)
-                       Con_Printf ("%s renamed to %s\n", host_client->name, newName);
-       strcpy (host_client->name, newName);
-       strcpy (host_client->old_name, newName);
-       sv_player->v->netname = PR_SetString(host_client->name);
+       if (strcmp(host_client->name, newName) && host_client->name[0] && strcmp(host_client->name, "unconnected"))
+               SV_BroadcastPrintf("%s changed name to %s\n", host_client->name, newName);
+       strcpy(host_client->name, newName);
+       strcpy(host_client->old_name, newName);
+       if (sv_player)
+               sv_player->v->netname = PR_SetString(host_client->name);
+       //Con_Printf("Host_Name_f: host_client->edict->netname = %s, sv_player->netname = %s, host_client->name = %s\n", PR_GetString(host_client->edict->v->netname), PR_GetString(sv_player->v->netname), host_client->name);
 
 // send notification to all clients
 
-       MSG_WriteByte (&sv.reliable_datagram, svc_updatename);
-       MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
-       MSG_WriteString (&sv.reliable_datagram, host_client->name);
+       MSG_WriteByte(&sv.reliable_datagram, svc_updatename);
+       MSG_WriteByte(&sv.reliable_datagram, host_client->number);
+       MSG_WriteString(&sv.reliable_datagram, host_client->name);
 }
 
 
@@ -676,7 +713,6 @@ void Host_Version_f (void)
 
 void Host_Say(qboolean teamonly)
 {
-       client_t *client;
        client_t *save;
        int j;
        const char *p1, *p2;
@@ -701,14 +737,14 @@ void Host_Say(qboolean teamonly)
        if (Cmd_Argc () < 2)
                return;
 
+       save = host_client;
+
 // turn on color set 1
        if (!fromServer)
                sprintf (text, "%c%s: ", 1, host_client->name);
        else
                sprintf (text, "%c<%s> ", 1, hostname.string);
 
-       save = host_client;
-
        p1 = Cmd_Args();
        p2 = p1 + strlen(p1);
        // remove trailing newlines
@@ -720,8 +756,10 @@ void Host_Say(qboolean teamonly)
                p1++;
                if (p2[-1] == '"')
                        p2--;
-               else
+               else if (fromServer)
                        Con_Printf("Host_Say: missing end quote\n");
+               else
+                       SV_ClientPrintf("Host_Say: missing end quote\n");
        }
        while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
                p2--;
@@ -730,15 +768,9 @@ void Host_Say(qboolean teamonly)
        text[j++] = '\n';
        text[j++] = 0;
 
-       for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
-       {
-               if (!client || !client->active || !client->spawned)
-                       continue;
-               if (teamplay.integer && teamonly && client->edict->v->team != save->edict->v->team)
-                       continue;
-               host_client = client;
-               SV_ClientPrintf("%s", text);
-       }
+       for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++)
+               if (host_client->spawned && (!teamplay.integer || host_client->edict->v->team == save->edict->v->team))
+                       SV_ClientPrintf("%s", text);
        host_client = save;
 
        Sys_Printf("%s", &text[1]);
@@ -759,7 +791,6 @@ void Host_Say_Team_f(void)
 
 void Host_Tell_f(void)
 {
-       client_t *client;
        client_t *save;
        int j;
        const char *p1, *p2;
@@ -801,8 +832,10 @@ void Host_Tell_f(void)
                p1++;
                if (p2[-1] == '"')
                        p2--;
+               else if (fromServer)
+                       Con_Printf("Host_Tell: missing end quote\n");
                else
-                       Con_Printf("Host_Say: missing end quote\n");
+                       SV_ClientPrintf("Host_Tell: missing end quote\n");
        }
        while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
                p2--;
@@ -812,16 +845,9 @@ void Host_Tell_f(void)
        text[j++] = 0;
 
        save = host_client;
-       for (j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
-       {
-               if (!client->active || !client->spawned)
-                       continue;
-               if (strcasecmp(client->name, Cmd_Argv(1)))
-                       continue;
-               host_client = client;
-               SV_ClientPrintf("%s", text);
-               break;
-       }
+       for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++)
+               if (host_client->spawned && !strcasecmp(host_client->name, Cmd_Argv(1)))
+                       SV_ClientPrintf("%s", text);
        host_client = save;
 }
 
@@ -873,7 +899,7 @@ void Host_Color_f(void)
                return;
        }
 
-       if ((f = ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - pr_functions)))
+       if (sv_player && (f = ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - pr_functions)))
        {
                Con_DPrintf("Calling SV_ChangeTeam\n");
                pr_global_struct->time = sv.time;
@@ -884,15 +910,18 @@ void Host_Color_f(void)
        else
        {
                eval_t *val;
-               if ((val = GETEDICTFIELDVALUE(sv_player, eval_clientcolors)))
-                       val->_float = playercolor;
+               if (sv_player)
+               {
+                       if ((val = GETEDICTFIELDVALUE(sv_player, eval_clientcolors)))
+                               val->_float = playercolor;
+                       sv_player->v->team = bottom + 1;
+               }
                host_client->colors = playercolor;
                host_client->old_colors = playercolor;
-               sv_player->v->team = bottom + 1;
 
                // send notification to all clients
                MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
-               MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
+               MSG_WriteByte (&sv.reliable_datagram, host_client->number);
                MSG_WriteByte (&sv.reliable_datagram, host_client->colors);
        }
 }
@@ -910,7 +939,7 @@ void Host_Kill_f (void)
                return;
        }
 
-       if (sv_player->v->health <= 0)
+       if (!sv_player || sv_player->v->health <= 0)
        {
                SV_ClientPrintf ("Can't suicide -- already dead!\n");
                return;
@@ -940,17 +969,8 @@ void Host_Pause_f (void)
        else
        {
                sv.paused ^= 1;
-
-               if (sv.paused)
-               {
-                       SV_BroadcastPrintf ("%s paused the game\n", PR_GetString(sv_player->v->netname));
-               }
-               else
-               {
-                       SV_BroadcastPrintf ("%s unpaused the game\n", PR_GetString(sv_player->v->netname));
-               }
-
-       // send notification to all clients
+               SV_BroadcastPrintf ("%s %spaused the game\n", host_client->name, sv.paused ? "" : "un");
+               // send notification to all clients
                MSG_WriteByte (&sv.reliable_datagram, svc_setpause);
                MSG_WriteByte (&sv.reliable_datagram, sv.paused);
        }
@@ -986,7 +1006,7 @@ static void Host_PModel_f (void)
        }
 
        host_client->pmodel = i;
-       if ((val = GETEDICTFIELDVALUE(sv_player, eval_pmodel)))
+       if (sv_player && (val = GETEDICTFIELDVALUE(sv_player, eval_pmodel)))
                val->_float = i;
 }
 
@@ -1027,19 +1047,24 @@ void Host_Spawn_f (void)
 {
        int i;
        client_t *client;
-       edict_t *ent;
        func_t RestoreGame;
        mfunction_t *f;
 
        if (cmd_source == src_command)
        {
-               Con_Printf ("spawn is not valid from the console\n");
+               Con_Printf("spawn is not valid from the console\n");
                return;
        }
 
        if (host_client->spawned)
        {
-               Con_Printf ("Spawn not valid -- already spawned\n");
+               Con_Printf("Spawn not valid -- already spawned\n");
+               return;
+       }
+
+       if (!sv_player)
+       {
+               Con_Printf("Host_Spawn: no edict??\n");
                return;
        }
 
@@ -1047,8 +1072,6 @@ void Host_Spawn_f (void)
        // send all current names, colors, and frag counts
        SZ_Clear (&host_client->message);
 
-       ent = sv_player;
-
        // run the entrance script
        if (sv.loadgame)
        {
@@ -1067,6 +1090,11 @@ void Host_Spawn_f (void)
        }
        else
        {
+               // set up the edict
+               ED_ClearEdict(sv_player);
+
+               //Con_Printf("Host_Spawn_f: host_client->edict->netname = %s, sv_player->netname = %s, host_client->name = %s\n", PR_GetString(host_client->edict->v->netname), PR_GetString(sv_player->v->netname), host_client->name);
+
                // copy spawn parms out of the client_t
                for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
                        (&pr_global_struct->parm1)[i] = host_client->spawn_parms[i];
@@ -1087,8 +1115,10 @@ void Host_Spawn_f (void)
        MSG_WriteByte (&host_client->message, svc_time);
        MSG_WriteFloat (&host_client->message, sv.time);
 
-       for (i=0, client = svs.clients ; i<svs.maxclients ; i++, client++)
+       for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++)
        {
+               if (!client->active)
+                       continue;
                MSG_WriteByte (&host_client->message, svc_updatename);
                MSG_WriteByte (&host_client->message, i);
                MSG_WriteString (&host_client->message, client->old_name);
@@ -1132,7 +1162,7 @@ void Host_Spawn_f (void)
        // with a permanent head tilt
        MSG_WriteByte (&host_client->message, svc_setangle);
        for (i=0 ; i < 2 ; i++)
-               MSG_WriteAngle (&host_client->message, ent->v->angles[i] );
+               MSG_WriteAngle (&host_client->message, sv_player->v->angles[i] );
        MSG_WriteAngle (&host_client->message, 0 );
 
        SV_WriteClientdataToMessage (sv_player, &host_client->message);
@@ -1176,15 +1206,7 @@ void Host_Kick_f (void)
        int i;
        qboolean byNumber = false;
 
-       if (cmd_source == src_command)
-       {
-               if (!sv.active)
-               {
-                       Cmd_ForwardToServer ();
-                       return;
-               }
-       }
-       else if (pr_global_struct->deathmatch)
+       if (cmd_source != src_command || !sv.active)
                return;
 
        save = host_client;
@@ -1192,16 +1214,13 @@ void Host_Kick_f (void)
        if (Cmd_Argc() > 2 && strcmp(Cmd_Argv(1), "#") == 0)
        {
                i = atof(Cmd_Argv(2)) - 1;
-               if (i < 0 || i >= svs.maxclients)
-                       return;
-               if (!svs.clients[i].active)
+               if (i < 0 || i >= svs.maxclients || !(host_client = svs.clients + i)->active)
                        return;
-               host_client = &svs.clients[i];
                byNumber = true;
        }
        else
        {
-               for (i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++)
+               for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
                {
                        if (!host_client->active)
                                continue;
@@ -1229,7 +1248,7 @@ void Host_Kick_f (void)
                if (Cmd_Argc() > 2)
                {
                        message = Cmd_Args();
-                       COM_ParseToken(&message);
+                       COM_ParseToken(&message, false);
                        if (byNumber)
                        {
                                message++;                                                      // skip the #
@@ -1275,9 +1294,15 @@ void Host_Give_f (void)
                return;
        }
 
-       if (pr_global_struct->deathmatch)
+       if (!sv_player)
                return;
 
+       if (!allowcheats)
+       {
+               SV_ClientPrintf("No cheats allowed, use sv_cheats 1 and restart level to enable.\n");
+               return;
+       }
+
        t = Cmd_Argv(1);
        v = atoi (Cmd_Argv(2));
 
@@ -1299,9 +1324,9 @@ void Host_Give_f (void)
                        if (t[0] == '6')
                        {
                                if (t[1] == 'a')
-                               sv_player->v->items = (int)sv_player->v->items | HIT_PROXIMITY_GUN;
+                                       sv_player->v->items = (int)sv_player->v->items | HIT_PROXIMITY_GUN;
                                else
-                               sv_player->v->items = (int)sv_player->v->items | IT_GRENADE_LAUNCHER;
+                                       sv_player->v->items = (int)sv_player->v->items | IT_GRENADE_LAUNCHER;
                        }
                        else if (t[0] == '9')
                                sv_player->v->items = (int)sv_player->v->items | HIT_LASER_CANNON;
@@ -1318,11 +1343,8 @@ void Host_Give_f (void)
                break;
 
        case 's':
-               if (gamemode == GAME_ROGUE)
-               {
-                       if ((val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1)))
-                               val->_float = v;
-               }
+               if (gamemode == GAME_ROGUE && (val = GETEDICTFIELDVALUE(sv_player, eval_ammo_shells1)))
+                       val->_float = v;
 
                sv_player->v->ammo_shells = v;
                break;
@@ -1550,7 +1572,7 @@ void Host_Startdemos_f (void)
 {
        int             i, c;
 
-       if (cls.state == ca_dedicated)
+       if (cls.state == ca_dedicated || COM_CheckParm("-listen"))
        {
                if (!sv.active && !sv_spawnmap[0])
                {
@@ -1627,11 +1649,44 @@ void Host_PerformSpawnServerAndLoadGame(void)
        if (sv_loadgame[0])
                Host_PerformLoadGame(sv_loadgame);
        else if (sv_spawnmap[0])
+       {
+               allowcheats = sv_cheats.integer != 0;
                SV_SpawnServer(sv_spawnmap);
+       }
        sv_loadgame[0] = 0;
        sv_spawnmap[0] = 0;
        if (sv.active && cls.state == ca_disconnected)
-               Cmd_ExecuteString ("connect local", src_command);
+               Cbuf_AddText ("connect local");
+}
+
+static void MaxPlayers_f(void)
+{
+       int n;
+
+       if (Cmd_Argc() != 2)
+       {
+               Con_Printf("\"maxplayers\" is \"%u\"\n", svs.maxclients);
+               return;
+       }
+
+       if (sv.active)
+       {
+               Con_Printf("maxplayers can not be changed while a server is running.\n");
+               return;
+       }
+
+       n = atoi(Cmd_Argv(1));
+       n = bound(1, n, MAX_SCOREBOARD);
+       Con_Printf ("\"maxplayers\" set to \"%u\"\n", n);
+
+       if (svs.clients)
+               Mem_Free(svs.clients);
+       svs.maxclients = n;
+       svs.clients = Mem_Alloc(sv_clients_mempool, sizeof(client_t) * svs.maxclients);
+       if (n == 1)
+               Cvar_Set ("deathmatch", "0");
+       else
+               Cvar_Set ("deathmatch", "1");
 }
 
 //=============================================================================
@@ -1698,5 +1753,8 @@ void Host_InitCommands (void)
        Cmd_AddCommand ("prespawn", Host_PreSpawn_f);
        Cmd_AddCommand ("spawn", Host_Spawn_f);
        Cmd_AddCommand ("begin", Host_Begin_f);
+       Cmd_AddCommand ("maxplayers", MaxPlayers_f);
+
+       Cvar_RegisterVariable(&sv_cheats);
 }