]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - image.c
made darkplaces compile successfully with g++ to test for errors C doesn't care about...
[xonotic/darkplaces.git] / image.c
diff --git a/image.c b/image.c
index a5eeeff67159e7829b52e4d1fd1286e03a6b6d9f..e58b98f27c87833ea95acde4ac5d082e916ae01c 100644 (file)
--- a/image.c
+++ b/image.c
@@ -116,7 +116,7 @@ void Image_GammaRemapRGB(const qbyte *in, qbyte *out, int pixels, const qbyte *g
 // note: pal must be 32bit color
 void Image_Copy8bitRGBA(const qbyte *in, qbyte *out, int pixels, const unsigned int *pal)
 {
-       int *iout = (void *)out;
+       int *iout = (int *)out;
        while (pixels >= 8)
        {
                iout[0] = pal[in[0]];
@@ -220,7 +220,7 @@ qbyte* LoadPCX (const qbyte *f, int matchwidth, int matchheight)
 
        palette = f + fs_filesize - 768;
 
-       image_rgba = Mem_Alloc(tempmempool, image_width*image_height*4);
+       image_rgba = (qbyte *)Mem_Alloc(tempmempool, image_width*image_height*4);
        if (!image_rgba)
        {
                Con_Printf("LoadPCX: not enough memory for %i by %i image\n", image_width, image_height);
@@ -433,7 +433,7 @@ qbyte *LoadTGA (const qbyte *f, int matchwidth, int matchheight)
                return NULL;
        }
 
-       image_rgba = Mem_Alloc(tempmempool, image_width * image_height * 4);
+       image_rgba = (qbyte *)Mem_Alloc(tempmempool, image_width * image_height * 4);
        if (!image_rgba)
        {
                Con_Printf("LoadTGA: not enough memory for %i by %i image\n", image_width, image_height);
@@ -565,12 +565,12 @@ qbyte *LoadLMP (const qbyte *f, int matchwidth, int matchheight, qboolean loadAs
 
        if (loadAs8Bit)
        {
-               image_buffer = Mem_Alloc(tempmempool, image_width * image_height);
+               image_buffer = (qbyte *)Mem_Alloc(tempmempool, image_width * image_height);
                memcpy(image_buffer, f + 8, image_width * image_height);
        }
        else
        {
-               image_buffer = Mem_Alloc(tempmempool, image_width * image_height * 4);
+               image_buffer = (qbyte *)Mem_Alloc(tempmempool, image_width * image_height * 4);
                Image_Copy8bitRGBA(f + 8, image_buffer, image_width * image_height, palette_complete);
        }
        return image_buffer;
@@ -596,7 +596,7 @@ typedef struct
 qbyte *LoadWAL (const qbyte *f, int matchwidth, int matchheight)
 {
        qbyte *image_rgba;
-       const q2wal_t *inwal = (const void *)f;
+       const q2wal_t *inwal = (const q2wal_t *)f;
 
        if (fs_filesize < (int) sizeof(q2wal_t))
        {
@@ -620,7 +620,7 @@ qbyte *LoadWAL (const qbyte *f, int matchwidth, int matchheight)
                return NULL;
        }
 
-       image_rgba = Mem_Alloc(tempmempool, image_width * image_height * 4);
+       image_rgba = (qbyte *)Mem_Alloc(tempmempool, image_width * image_height * 4);
        if (!image_rgba)
        {
                Con_Printf("LoadLMP: not enough memory for %i by %i image\n", image_width, image_height);
@@ -800,7 +800,7 @@ rtexture_t *loadtextureimagewithmaskandnmap (rtexturepool_t *pool, const char *f
        if (!(data = loadimagepixels (filename, complain, matchwidth, matchheight)))
                return 0;
 
-       data2 = Mem_Alloc(tempmempool, image_width * image_height * 4);
+       data2 = (qbyte *)Mem_Alloc(tempmempool, image_width * image_height * 4);
 
        rt = R_LoadTexture2D(pool, filename, image_width, image_height, data, TEXTYPE_RGBA, flags, NULL);
 
@@ -822,7 +822,7 @@ rtexture_t *loadtextureimagebumpasnmap (rtexturepool_t *pool, const char *filena
        rtexture_t *rt;
        if (!(data = loadimagepixels (filename, complain, matchwidth, matchheight)))
                return 0;
-       data2 = Mem_Alloc(tempmempool, image_width * image_height * 4);
+       data2 = (qbyte *)Mem_Alloc(tempmempool, image_width * image_height * 4);
 
        Image_HeightmapToNormalmap(data, data2, image_width, image_height, (flags & TEXF_CLAMP) != 0, bumpscale);
        rt = R_LoadTexture2D(pool, filename, image_width, image_height, data2, TEXTYPE_RGBA, flags, NULL);
@@ -867,7 +867,7 @@ void Image_WriteTGARGB (const char *filename, int width, int height, const qbyte
        qbyte *buffer, *out;
        const qbyte *in, *end;
 
-       buffer = Mem_Alloc(tempmempool, width*height*3 + 18);
+       buffer = (qbyte *)Mem_Alloc(tempmempool, width*height*3 + 18);
 
        memset (buffer, 0, 18);
        buffer[2] = 2;          // uncompressed type
@@ -901,7 +901,7 @@ void Image_WriteTGARGBA (const char *filename, int width, int height, const qbyt
        qbyte *buffer, *out;
        const qbyte *in, *end;
 
-       buffer = Mem_Alloc(tempmempool, width*height*4 + 18);
+       buffer = (qbyte *)Mem_Alloc(tempmempool, width*height*4 + 18);
 
        memset (buffer, 0, 18);
        buffer[2] = 2;          // uncompressed type
@@ -1019,13 +1019,13 @@ void Image_Resample32Lerp(const void *indata, int inwidth, int inheight, void *o
        const qbyte *inrow;
        qbyte *resamplerow1;
        qbyte *resamplerow2;
-       out = outdata;
+       out = (qbyte *)outdata;
        fstep = (int) (inheight*65536.0f/outheight);
 
-       resamplerow1 = Mem_Alloc(tempmempool, outwidth*4*2);
+       resamplerow1 = (qbyte *)Mem_Alloc(tempmempool, outwidth*4*2);
        resamplerow2 = resamplerow1 + outwidth*4;
 
-       inrow = indata;
+       inrow = (const qbyte *)indata;
        oldy = 0;
        Image_Resample32LerpLine (inrow, resamplerow1, inwidth, outwidth);
        Image_Resample32LerpLine (inrow + inwidth4, resamplerow2, inwidth, outwidth);
@@ -1122,7 +1122,7 @@ void Image_Resample32Nolerp(const void *indata, int inwidth, int inheight, void
        unsigned frac, fracstep;
        // relies on int being 4 bytes
        int *inrow, *out;
-       out = outdata;
+       out = (int *)outdata;
 
        fracstep = inwidth*0x10000/outwidth;
        for (i = 0;i < outheight;i++)
@@ -1160,13 +1160,13 @@ void Image_Resample24Lerp(const void *indata, int inwidth, int inheight, void *o
        const qbyte *inrow;
        qbyte *resamplerow1;
        qbyte *resamplerow2;
-       out = outdata;
+       out = (qbyte *)outdata;
        fstep = (int) (inheight*65536.0f/outheight);
 
-       resamplerow1 = Mem_Alloc(tempmempool, outwidth*3*2);
+       resamplerow1 = (qbyte *)Mem_Alloc(tempmempool, outwidth*3*2);
        resamplerow2 = resamplerow1 + outwidth*3;
 
-       inrow = indata;
+       inrow = (const qbyte *)indata;
        oldy = 0;
        Image_Resample24LerpLine (inrow, resamplerow1, inwidth, outwidth);
        Image_Resample24LerpLine (inrow + inwidth3, resamplerow2, inwidth, outwidth);
@@ -1254,7 +1254,7 @@ void Image_Resample24Nolerp(const void *indata, int inwidth, int inheight, void
        int i, j, f, inwidth3 = inwidth * 3;
        unsigned frac, fracstep;
        qbyte *inrow, *out;
-       out = outdata;
+       out = (qbyte *)outdata;
 
        fracstep = inwidth*0x10000/outwidth;
        for (i = 0;i < outheight;i++)
@@ -1529,7 +1529,7 @@ int image_loadskin(imageskin_t *s, char *shadername)
        bumppixels = NULL;bumppixels_width = 0;bumppixels_height = 0;
        if (Image_CheckAlpha(s->basepixels, s->basepixels_width * s->basepixels_height, true))
        {
-               s->maskpixels = Mem_Alloc(loadmodel->mempool, s->basepixels_width * s->basepixels_height * 4);
+               s->maskpixels = (qbyte *)Mem_Alloc(loadmodel->mempool, s->basepixels_width * s->basepixels_height * 4);
                s->maskpixels_width = s->basepixels_width;
                s->maskpixels_height = s->basepixels_height;
                memcpy(s->maskpixels, s->basepixels, s->maskpixels_width * s->maskpixels_height * 4);
@@ -1583,7 +1583,7 @@ int image_loadskin(imageskin_t *s, char *shadername)
                {
                        if (r_shadow_bumpscale_bumpmap.value > 0)
                        {
-                               s->nmappixels = Mem_Alloc(loadmodel->mempool, bumppixels_width * bumppixels_height * 4);
+                               s->nmappixels = (qbyte *)Mem_Alloc(loadmodel->mempool, bumppixels_width * bumppixels_height * 4);
                                s->nmappixels_width = bumppixels_width;
                                s->nmappixels_height = bumppixels_height;
                                Image_HeightmapToNormalmap(bumppixels, s->nmappixels, s->nmappixels_width, s->nmappixels_height, false, r_shadow_bumpscale_bumpmap.value);
@@ -1593,7 +1593,7 @@ int image_loadskin(imageskin_t *s, char *shadername)
                {
                        if (r_shadow_bumpscale_basetexture.value > 0)
                        {
-                               s->nmappixels = Mem_Alloc(loadmodel->mempool, s->basepixels_width * s->basepixels_height * 4);
+                               s->nmappixels = (qbyte *)Mem_Alloc(loadmodel->mempool, s->basepixels_width * s->basepixels_height * 4);
                                s->nmappixels_width = s->basepixels_width;
                                s->nmappixels_height = s->basepixels_height;
                                Image_HeightmapToNormalmap(s->basepixels, s->nmappixels, s->nmappixels_width, s->nmappixels_height, false, r_shadow_bumpscale_basetexture.value);