if ((in_mlook.state & 1)) V_StopPitchDrift();
+ // LordHavoc: changed limits on pitch from -70 to 80, to -90 to 90
if ((in_mlook.state & 1) && !(in_strafe.state & 1)) {
cl.viewangles[PITCH] += m_pitch.value * mouse_y;
- if (cl.viewangles[PITCH] > 80) {
- cl.viewangles[PITCH] = 80;
+ if (cl.viewangles[PITCH] > 90) {
+ cl.viewangles[PITCH] = 90;
}
- if (cl.viewangles[PITCH] < -70) {
- cl.viewangles[PITCH] = -70;
+ if (cl.viewangles[PITCH] < -90) {
+ cl.viewangles[PITCH] = -90;
}
} else {
if ((in_strafe.state & 1) && noclip_anglehack) {