]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - keys.c
fix rtlighting on textureless surfaces (uses r_texture_white instead of no texture)
[xonotic/darkplaces.git] / keys.c
diff --git a/keys.c b/keys.c
index e3048b7626a363cc6fd56a8b168aa178d9990692..91f4f55c52013dc52f974ad7b621c8173c510f20 100644 (file)
--- a/keys.c
+++ b/keys.c
@@ -1,6 +1,4 @@
 /*
-       $RCSfile$
-
        Copyright (C) 1996-1997  Id Software, Inc.
 
        This program is free software; you can redistribute it and/or
 
        You should have received a copy of the GNU General Public License
        along with this program; if not, write to:
-       
+
                Free Software Foundation, Inc.
                59 Temple Place - Suite 330
                Boston, MA  02111-1307, USA
-
 */
-static const char rcsid[] =
-    "$Id$";
 
 #include "quakedef.h"
-#include <ctype.h>
 
-extern void SCR_UpdateScreen (void);
 
 /*
 key up events are sent even if in console mode
@@ -154,10 +147,22 @@ static const keyname_t   keynames[] = {
        {"KP_ENTER", K_KP_ENTER},
        {"KP_EQUALS", K_KP_EQUALS},
 
-       {"JOY1", K_JOY1},
-       {"JOY2", K_JOY2},
-       {"JOY3", K_JOY3},
-       {"JOY4", K_JOY4},
+       {"JOY1",  K_JOY1},
+       {"JOY2",  K_JOY2},
+       {"JOY3",  K_JOY3},
+       {"JOY4",  K_JOY4},
+       {"JOY5",  K_JOY5},
+       {"JOY6",  K_JOY6},
+       {"JOY7",  K_JOY7},
+       {"JOY8",  K_JOY8},
+       {"JOY9",  K_JOY9},
+       {"JOY10", K_JOY10},
+       {"JOY11", K_JOY11},
+       {"JOY12", K_JOY12},
+       {"JOY13", K_JOY13},
+       {"JOY14", K_JOY14},
+       {"JOY15", K_JOY15},
+       {"JOY16", K_JOY16},
 
        {"AUX1", K_AUX1},
        {"AUX2", K_AUX2},
@@ -272,8 +277,6 @@ Key_Console (int key, char ascii)
                break;
        }
 
-       // LordHavoc: FIXME: implement this sometime
-       #if 0
        if ((toupper(key) == 'V' && keydown[K_CTRL]) || ((key == K_INS || key == K_KP_INS) && keydown[K_SHIFT]))
        {
                char *cbd;
@@ -294,7 +297,6 @@ Key_Console (int key, char ascii)
                }
                return;
        }
-       #endif
 
        if (key == 'l')
        {
@@ -317,10 +319,7 @@ Key_Console (int key, char ascii)
                key_linepos = 1;
                // force an update, because the command may take some time
                if (cls.state == ca_disconnected)
-               {
                        CL_UpdateScreen ();
-                       CL_UpdateScreen ();
-               }
                return;
        }
 
@@ -430,7 +429,7 @@ Key_Console (int key, char ascii)
 
        if (key == K_PGUP || key == K_KP_PGUP || key == K_MWHEELUP)
        {
-               con_backscroll += ((int) scr_conlines >> 4);
+               con_backscroll += ((int) vid.conheight >> 5);
                if (con_backscroll > con_totallines - (vid.conheight>>3) - 1)
                        con_backscroll = con_totallines - (vid.conheight>>3) - 1;
                return;
@@ -438,7 +437,7 @@ Key_Console (int key, char ascii)
 
        if (key == K_PGDN || key == K_KP_PGDN || key == K_MWHEELDOWN)
        {
-               con_backscroll -= ((int) scr_conlines >> 4);
+               con_backscroll -= ((int) vid.conheight >> 5);
                if (con_backscroll < 0)
                        con_backscroll = 0;
                return;
@@ -496,13 +495,9 @@ static void
 Key_Message (int key, char ascii)
 {
 
-       if (key == K_ENTER) {
-               if (chat_team)
-                       Cbuf_AddText ("say_team \"");
-               else
-                       Cbuf_AddText ("say \"");
-               Cbuf_AddText (chat_buffer);
-               Cbuf_AddText ("\"\n");
+       if (key == K_ENTER)
+       {
+               Cmd_ForwardStringToServer(va("%s %s", chat_team ? "say_team" : "say ", chat_buffer));
 
                key_dest = key_game;
                chat_bufferlen = 0;
@@ -545,7 +540,7 @@ the given string.  Single ascii characters return themselves, while
 the K_* names are matched up.
 ===================
 */
-static int
+int
 Key_StringToKeynum (const char *str)
 {
        const keyname_t  *kn;
@@ -788,12 +783,12 @@ Key_WriteBindings (qfile_t *f)
 
        for (i = 0; i < (int)(sizeof(keybindings[0])/sizeof(keybindings[0][0])); i++)
                if (keybindings[0][i])
-                       FS_Printf(f, "bind %s \"%s\"\n",
+                       FS_Printf(f, "bind \"%s\" \"%s\"\n",
                                        Key_KeynumToString (i), keybindings[0][i]);
        for (j = 1; j < 8; j++)
                for (i = 0; i < (int)(sizeof(keybindings[0])/sizeof(keybindings[0][0])); i++)
                        if (keybindings[j][i])
-                               FS_Printf(f, "in_bind %d %s \"%s\"\n",
+                               FS_Printf(f, "in_bind %d \"%s\" \"%s\"\n",
                                                j, Key_KeynumToString (i), keybindings[j][i]);
 }
 
@@ -882,7 +877,7 @@ Key_Event (int key, char ascii, qboolean down)
                key_repeats[key]++;
                if (key_repeats[key] > 1) {
                        if ((key_consoleactive && !consolekeys[key]) ||
-                                       (key_dest == key_game &&
+                                       (!key_consoleactive && key_dest == key_game &&
                                         (cls.state == ca_connected && cls.signon == SIGNONS)))
                                return;                                         // ignore most autorepeats
                }
@@ -916,14 +911,6 @@ Key_Event (int key, char ascii, qboolean down)
                return;
        }
 
-       // console key is hardcoded, so the user can never unbind it
-       if (key == '`' || key == '~')
-       {
-               if (down)
-                       Con_ToggleConsole_f ();
-               return;
-       }
-
        if (down)
        {
                if (!(kb = keybindings[key_bmap][key]))
@@ -952,7 +939,7 @@ Key_Event (int key, char ascii, qboolean down)
                                kb = keybindings[key_bmap2][key];
 
                        if (kb && kb[0] == '+') {
-                               snprintf (cmd, sizeof(cmd), "-%s %i\n", kb + 1, key);
+                               dpsnprintf (cmd, sizeof(cmd), "-%s %i\n", kb + 1, key);
                                Cbuf_AddText (cmd);
                        }
                        return;
@@ -977,7 +964,7 @@ Key_Event (int key, char ascii, qboolean down)
                                kb = keybindings[key_bmap2][key];
                        if (kb) {
                                if (kb[0] == '+') {                     // button commands add keynum as a parm
-                                       snprintf (cmd, sizeof(cmd), "%s %i\n", kb, key);
+                                       dpsnprintf (cmd, sizeof(cmd), "%s %i\n", kb, key);
                                        Cbuf_AddText (cmd);
                                } else {
                                        Cbuf_AddText (kb);
@@ -998,7 +985,6 @@ Key_Event (int key, char ascii, qboolean down)
                        case key_menu:
                                MR_Keydown (key, ascii);
                                break;
-
                        case key_game:
                                Key_Console (key, ascii);
                                break;