]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - makefile.inc
Solaris compile fixes
[xonotic/darkplaces.git] / makefile.inc
index 79873d1df25f483bebddda78d0fa9d4bd19c6d4a..38a162587a46992cad3614348a5776f17adc0619 100644 (file)
@@ -1,50 +1,98 @@
-##### Variables that you may want to modify #####
+# Invalid call detection
+CHECKLEVEL1 = @if [ "$(LEVEL)" != 1 ]; then $(MAKE) help; false; fi
+CHECKLEVEL2 = @if [ "$(LEVEL)" != 2 ]; then $(MAKE) help; false; fi
 
 # Choose the compiler you want to use
 CC=gcc
 
 # athlon optimizations
-#CPUOPTIMIZATIONS=-march=athlon
+#CPUOPTIMIZATIONS?=-march=athlon
 # athlon xp optimizations
-#CPUOPTIMIZATIONS=-march=athlon-xp
+#CPUOPTIMIZATIONS?=-march=athlon-xp
+# athlon 64 optimizations
+#CPUOPTIMIZATIONS?=-march=athlon64 -m32
 # Pentium 3 optimizations
-#CPUOPTIMIZATIONS=-march=pentium3
+#CPUOPTIMIZATIONS?=-march=pentium3
 # Pentium 4 optimizations
-#CPUOPTIMIZATIONS=-march=pentium4
+#CPUOPTIMIZATIONS?=-march=pentium4
 # 686 (Pentium Pro/II) optimizations
-#CPUOPTIMIZATIONS=-march=i686
+#CPUOPTIMIZATIONS?=-march=i686
 # No specific CPU (386 compatible)
-CPUOPTIMIZATIONS=
+CPUOPTIMIZATIONS?=
+# Experimental
+#CPUOPTIMIZATIONS?=-fno-math-errno -ffinite-math-only -fno-rounding-math -fno-signaling-nans -fassociative-math -freciprocal-math -fno-signed-zeros -fno-trapping-math
 
+SDL_CONFIG?=sdl-config
+SDLCONFIG_UNIXCFLAGS?=`$(SDL_CONFIG) --cflags`
+SDLCONFIG_UNIXLIBS?=`$(SDL_CONFIG) --libs`
+SDLCONFIG_UNIXSTATICLIBS?=`$(SDL_CONFIG) --static-libs`
+SDLCONFIG_MACOSXCFLAGS=-I/Library/Frameworks/SDL.framework/Headers
+SDLCONFIG_MACOSXLIBS=-framework SDL -framework Cocoa $(SDLCONFIG_MACOSXCFLAGS)
+SDLCONFIG_MACOSXSTATICLIBS=-framework SDL -framework Cocoa $(SDLCONFIG_MACOSXCFLAGS)
+STRIP?=strip
 
-##### Variables that you shouldn't care about #####
 
-# Sound objects
-OBJ_COMMONSOUND=snd_main.o snd_mem.o snd_mix.o snd_ogg.o snd_wav.o
-OBJ_NOSOUND=snd_null.o
-OBJ_OSSSOUND=$(OBJ_COMMONSOUND) snd_oss.o
-LIB_OSSSOUND=
+###### Sound and audio CD #####
+
+OBJ_SND_COMMON=snd_main.o snd_mem.o snd_mix.o snd_ogg.o snd_wav.o snd_modplug.o
+
+# Additional stuff for libmodplug
+LIB_SND_MODPLUG=`[ -n "$(DP_MODPLUG_STATIC_LIBDIR)" ] && echo \ $(DP_MODPLUG_STATIC_LIBDIR)/libmodplug.a\ -lstdc++`
+CFLAGS_SND_MODPLUG=`[ -n "$(DP_MODPLUG_STATIC_LIBDIR)" ] && echo \ -I$(DP_MODPLUG_STATIC_LIBDIR)/../include\ -DSND_MODPLUG_STATIC`
+
+# No sound
+OBJ_SND_NULL=snd_null.o
+LIB_SND_NULL=
+
+# Open Sound System (Linux, FreeBSD and Solaris)
+OBJ_SND_OSS=$(OBJ_SND_COMMON) snd_oss.o
+LIB_SND_OSS=$(LIB_SND_MODPLUG)
+
+# Advanced Linux Sound Architecture (Linux)
+OBJ_SND_ALSA=$(OBJ_SND_COMMON) snd_alsa.o
+LIB_SND_ALSA=-lasound $(LIB_SND_MODPLUG)
+
+# Core Audio (Mac OS X)
+OBJ_SND_COREAUDIO=$(OBJ_SND_COMMON) snd_coreaudio.o
+LIB_SND_COREAUDIO=-framework CoreAudio $(LIB_SND_MODPLUG)
+
+# BSD / Sun audio API (NetBSD and OpenBSD)
+OBJ_SND_BSD=$(OBJ_SND_COMMON) snd_bsd.o
+LIB_SND_BSD=$(LIB_SND_MODPLUG)
+
+# DirectX and Win32 WAVE output (Win32)
+OBJ_SND_WIN=$(OBJ_SND_COMMON) snd_win.o
+LIB_SND_WIN=$(LIB_SND_MODPLUG)
+
+# Qantourisc's 3D Realtime Acoustic Lib (3D RAS)
+OBJ_SND_3DRAS=snd_3dras.o
+LIB_SND_3DRAS=
 
 # CD objects
 OBJ_NOCD=cd_null.o
 
+
+###### Common objects and flags #####
+
 # Common objects
 OBJ_COMMON= \
        cd_shared.o \
-       cgame.o \
-       cgamevm.o \
        cl_collision.o \
        cl_demo.o \
+       cl_dyntexture.o \
+       cl_gecko.o \
        cl_input.o \
        cl_main.o \
        cl_parse.o \
        cl_particles.o \
        cl_screen.o \
        cl_video.o \
+       clvm_cmds.o \
        cmd.o \
        collision.o \
        common.o \
        console.o \
+       csprogs.o \
        curves.o \
        cvar.o \
        dpvsimpledecode.o \
@@ -53,82 +101,84 @@ OBJ_COMMON= \
        fs.o \
        gl_backend.o \
        gl_draw.o \
-       gl_models.o \
        gl_rmain.o \
        gl_rsurf.o \
        gl_textures.o \
        host.o \
        host_cmd.o \
        image.o \
+       image_png.o \
        jpeg.o \
        keys.o \
        lhnet.o \
+       libcurl.o \
        mathlib.o \
        matrixlib.o \
+       mdfour.o \
        menu.o \
        meshqueue.o \
        model_alias.o \
        model_brush.o \
        model_shared.o \
        model_sprite.o \
+       mvm_cmds.o \
        netconn.o \
        palette.o \
        polygon.o \
        portals.o \
-       pr_cmds.o \
-       pr_edict.o \
-       pr_exec.o \
        protocol.o \
        prvm_cmds.o \
        prvm_edict.o \
        prvm_exec.o \
-       r_crosshairs.o \
        r_explosion.o \
        r_lerpanim.o \
-       r_light.o \
        r_lightning.o \
        r_modules.o \
        r_shadow.o \
        r_sky.o \
        r_sprites.o \
        sbar.o \
+       sv_demo.o \
        sv_main.o \
        sv_move.o \
        sv_phys.o \
        sv_user.o \
+       svbsp.o \
+       svvm_cmds.o \
        sys_shared.o \
-       ui.o \
        vid_shared.o \
        view.o \
        wad.o \
-       winding.o \
        world.o \
        zone.o
 
 # note that builddate.c is very intentionally not compiled to a .o before
 # being linked, because it should be recompiled every time an executable is
 # built to give the executable a proper date string
-OBJ_SV= builddate.c sys_linux.o vid_null.o $(OBJ_NOSOUND) $(OBJ_NOCD) $(OBJ_COMMON)
-OBJ_SDL= builddate.c sys_sdl.o vid_sdl.o $(OBJ_COMMONSOUND) snd_sdl.o cd_sdl.o $(OBJ_COMMON)
+OBJ_SV= builddate.c sys_linux.o vid_null.o $(OBJ_SND_NULL) $(OBJ_NOCD) $(OBJ_COMMON)
+OBJ_SDL= builddate.c sys_sdl.o vid_sdl.o $(OBJ_SND_COMMON) snd_sdl.o cd_sdl.o $(OBJ_COMMON)
 
 
 # Compilation
-# CFLAGS_COMMON=-MD -Wall -Werror
-CFLAGS_COMMON=-MD -Wall
+CFLAGS_COMMON=$(CFLAGS_MAKEDEP) $(CFLAGS_PRELOAD) $(CFLAGS_FS) -Wall -Wsign-compare -Wdeclaration-after-statement
 CFLAGS_DEBUG=-ggdb
 CFLAGS_PROFILE=-g -pg -ggdb
 CFLAGS_RELEASE=
+CFLAGS_SDL=$(SDLCONFIG_CFLAGS)
 
-OPTIM_DEBUG=
-OPTIM_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops $(CPUOPTIMIZATIONS)
+OPTIM_DEBUG=$(CPUOPTIMIZATIONS)
+#OPTIM_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops $(CPUOPTIMIZATIONS)
+#OPTIM_RELEASE=-O2 -fno-strict-aliasing -fno-math-errno -fno-trapping-math -ffinite-math-only -fno-signaling-nans -fcx-limited-range -funroll-loops $(CPUOPTIMIZATIONS)
+#OPTIM_RELEASE=-O2 -fno-strict-aliasing -funroll-loops $(CPUOPTIMIZATIONS)
+OPTIM_RELEASE=-O2 -fno-strict-aliasing $(CPUOPTIMIZATIONS)
 
 DO_CC=$(CC) $(CFLAGS) -c $< -o $@
 
 
 # Link
-LDFLAGS_DEBUG=-g -ggdb
-LDFLAGS_PROFILE=-g -pg
-LDFLAGS_RELEASE=
+LDFLAGS_DEBUG=-g -ggdb $(OPTIM_DEBUG) -DSVNREVISION=`test -d .svn && svnversion || echo -` -DBUILDTYPE=debug
+LDFLAGS_PROFILE=-g -pg $(OPTIM_RELEASE) -DSVNREVISION=`test -d .svn && svnversion || echo -` -DBUILDTYPE=profile
+LDFLAGS_RELEASE=$(OPTIM_RELEASE) -DSVNREVISION=`test -d .svn && svnversion || echo -` -DBUILDTYPE=release
 
 
 ##### UNIX specific variables #####
@@ -136,44 +186,66 @@ LDFLAGS_RELEASE=
 OBJ_GLX= builddate.c sys_linux.o vid_glx.o $(OBJ_SOUND) $(OBJ_CD) $(OBJ_COMMON)
 
 LDFLAGS_UNIXCOMMON=-lm
-#LDFLAGS_UNIXCL=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm $(LIB_SOUND)
-LDFLAGS_UNIXCL=$(UNIX_X11LIBPATH) -lX11 -lXext -lXxf86dga -lXxf86vm $(LIB_SOUND)
-LDFLAGS_UNIXSDL=`sdl-config --libs`
+LDFLAGS_UNIXCL=-L$(UNIX_X11LIBPATH) -lX11 -lXpm -lXext -lXxf86dga -lXxf86vm $(LIB_SOUND)
+LDFLAGS_UNIXCL_PRELOAD=-lz -ljpeg -lpng -lvorbis -lvorbisfile -lcurl -lmodplug
+LDFLAGS_UNIXSV_PRELOAD=-lz -lcurl
+LDFLAGS_UNIXSDL_PRELOAD=-lz -ljpeg -lpng -lvorbis -lvorbisfile -lcurl -lmodplug
+CFLAGS_UNIX_PRELOAD=-DPREFER_PRELOAD
+
+LDFLAGS_UNIXSDL=$(SDLCONFIG_LIBS) $(LIB_SND_MODPLUG)
 EXE_UNIXCL=darkplaces-glx
 EXE_UNIXSV=darkplaces-dedicated
 EXE_UNIXSDL=darkplaces-sdl
+EXE_UNIXCLNEXUIZ=nexuiz-glx
+EXE_UNIXSVNEXUIZ=nexuiz-dedicated
+EXE_UNIXSDLNEXUIZ=nexuiz-sdl
 
 CMD_UNIXRM=rm -rf
 
 
 ##### Linux specific variables #####
 
-# Recommended for: anyone not using ALSA
-OBJ_LINUXSOUND=$(OBJ_OSSSOUND)
-LIB_LINUXSOUND=$(LIB_OSSSOUND)
-# Recommended for: anyone using ALSA
-#OBJ_LINUXSOUND=$(OBJ_COMMONSOUND) snd_alsa.o
-#LIB_LINUXSOUND=-lasound
-# Recommended for: anyone who can't use the above drivers
-#OBJ_LINUXSOUND=$(OBJ_NOSOUND)
-#LIB_LINUXSOUND=
-
 # If you want CD sound in Linux
 OBJ_LINUXCD=cd_linux.o
 # If you want no CD audio
 #OBJ_LINUXCD=$(OBJ_NOCD)
 
 # Link
-LDFLAGS_LINUXCL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXCL)
-LDFLAGS_LINUXSV=$(LDFLAGS_UNIXCOMMON) -ldl
-LDFLAGS_LINUXSDL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXSDL)
+LDFLAGS_LINUXCL=$(LDFLAGS_UNIXCOMMON) -lrt -ldl $(LDFLAGS_UNIXCL)
+LDFLAGS_LINUXSV=$(LDFLAGS_UNIXCOMMON) -lrt -ldl
+LDFLAGS_LINUXSDL=$(LDFLAGS_UNIXCOMMON) -lrt -ldl $(LDFLAGS_UNIXSDL)
 
 
-##### BSD specific variables #####
+##### Mac OS X specific variables #####
+
+# No CD support available
+OBJ_MACOSXCD=$(OBJ_NOCD)
+
+# Link
+LDFLAGS_MACOSXCL=$(LDFLAGS_UNIXCOMMON) -ldl -framework IOKit -framework Carbon $(LIB_SOUND)
+LDFLAGS_MACOSXSV=$(LDFLAGS_UNIXCOMMON) -ldl
+LDFLAGS_MACOSXSDL=$(LDFLAGS_UNIXCOMMON) -ldl $(SDLCONFIG_STATICLIBS) SDLMain.m
+
+OBJ_AGL= builddate.c sys_linux.o vid_agl.o $(OBJ_SOUND) $(OBJ_CD) $(OBJ_COMMON)
+
+EXE_MACOSXCL=darkplaces-agl
+EXE_MACOSXCLNEXUIZ=nexuiz-agl
+
+
+##### SunOS specific variables #####
 
-OBJ_BSDSOUND=$(OBJ_COMMONSOUND) snd_bsd.o
-#OBJ_BSDSOUND=$(OBJ_NOSOUND)
-LIB_BSDSOUND=
+# No CD support available
+OBJ_SUNOSCD=$(OBJ_NOCD)
+
+CFLAGS_SUNOS=-I/usr/lib/oss/include -DBSD_COMP -DSUNOS
+
+# Link
+LDFLAGS_SUNOSCL=$(LDFLAGS_UNIXCOMMON) -lrt -ldl -lsocket -lnsl -R$(UNIX_X11LIBPATH) -L$(UNIX_X11LIBPATH) -lX11 -lXpm -lXext -lXxf86vm $(LIB_SOUND)
+LDFLAGS_SUNOSSV=$(LDFLAGS_UNIXCOMMON) -lrt -ldl -lsocket -lnsl
+LDFLAGS_SUNOSSDL=$(LDFLAGS_UNIXCOMMON) -lrt -ldl -lsocket -lnsl $(LDFLAGS_UNIXSDL)
+
+
+##### BSD specific variables #####
 
 #if you want CD sound in BSD
 OBJ_BSDCD=cd_bsd.o
@@ -182,31 +254,32 @@ OBJ_BSDCD=cd_bsd.o
 
 # Link
 LDFLAGS_BSDCL=$(LDFLAGS_UNIXCOMMON) -lutil $(LDFLAGS_UNIXCL)
-LDFLAGS_BSDSV=$(LDFLAGS_UNIXCOMMON)
+LDFLAGS_BSDSV=$(LDFLAGS_UNIXCOMMON) 
 LDFLAGS_BSDSDL=$(LDFLAGS_UNIXCOMMON) $(LDFLAGS_UNIXSDL)
 
 
 ##### Win32 specific variables #####
 
-OBJ_WINSOUND=$(OBJ_COMMONSOUND) snd_win.o
-#OBJ_WINSOUND=$(OBJ_NOSOUND)
-LIB_WINSOUND=
-
+WINDRES ?= windres
 #if you want CD sound in Win32
 OBJ_WINCD=cd_win.o
 #if you want no CD audio
 #OBJ_WINCD=$(OBJ_NOCD)
 
-OBJ_WGL= builddate.c darkplaces.o sys_win.o vid_wgl.o conproc.o $(OBJ_WINSOUND) $(OBJ_WINCD) $(OBJ_COMMON)
+OBJ_WGL= builddate.c sys_win.o vid_wgl.o $(OBJ_SND_WIN) $(OBJ_WINCD) $(OBJ_COMMON)
 
 # Link
-LDFLAGS_WINCOMMON=-lwinmm -lwsock32
-LDFLAGS_WINCL=$(LDFLAGS_WINCOMMON) -mwindows -luser32 -lgdi32 -ldxguid -ldinput -lcomctl32
-LDFLAGS_WINSV=$(LDFLAGS_WINCOMMON) -mconsole -lwinmm -lwsock32
-LDFLAGS_WINSDL=$(LDFLAGS_WINCOMMON)  -mwindows -luser32 -lgdi32 -ldxguid -ldinput -lcomctl32 -lSDL
+# Note that Windows Vista users may need --large-address-aware because Vista seems to map over 500MB of application address space for its own purposes, which is a significant chunk taken out of the default 2GB address space, this option raises the limit to 4GB (or 3GB on Vista 32 and older versions of Windows).
+LDFLAGS_WINCOMMON=-lws2_32 -Wl,--large-address-aware
+LDFLAGS_WINCL=$(LDFLAGS_WINCOMMON) -mwindows -lwinmm -luser32 -lgdi32 -ldxguid -ldinput -lcomctl32
+LDFLAGS_WINSV=$(LDFLAGS_WINCOMMON) -mconsole -lwinmm
+LDFLAGS_WINSDL=$(LDFLAGS_WINCOMMON) $(SDLCONFIG_LIBS) $(LIB_SND_MODPLUG)
 EXE_WINCL=darkplaces.exe
 EXE_WINSV=darkplaces-dedicated.exe
 EXE_WINSDL=darkplaces-sdl.exe
+EXE_WINCLNEXUIZ=nexuiz.exe
+EXE_WINSVNEXUIZ=nexuiz-dedicated.exe
+EXE_WINSDLNEXUIZ=nexuiz-sdl.exe
 
 
 ##### Commands #####
@@ -225,117 +298,191 @@ help:
        @echo "* $(MAKE) debug       : make client and server binaries (debug versions)"
        @echo "* $(MAKE) profile     : make client and server binaries (profile versions)"
        @echo "* $(MAKE) release     : make client and server binaries (release versions)"
+       @echo "* $(MAKE) nexuiz      : make client and server binaries with nexuiz icon (release versions)"
        @echo "* $(MAKE) cl-debug    : make client (debug version)"
        @echo "* $(MAKE) cl-profile  : make client (profile version)"
        @echo "* $(MAKE) cl-release  : make client (release version)"
+       @echo "* $(MAKE) cl-nexuiz   : make client with nexuiz icon (release version)"
        @echo "* $(MAKE) sv-debug    : make dedicated server (debug version)"
        @echo "* $(MAKE) sv-profile  : make dedicated server (profile version)"
        @echo "* $(MAKE) sv-release  : make dedicated server (release version)"
+       @echo "* $(MAKE) sv-nexuiz   : make dedicated server with nexuiz icon (release version)"
        @echo "* $(MAKE) sdl-debug   : make SDL client (debug version)"
        @echo "* $(MAKE) sdl-profile : make SDL client (profile version)"
        @echo "* $(MAKE) sdl-release : make SDL client (release version)"
+       @echo "* $(MAKE) sdl-nexuiz  : make SDL client with nexuiz icon (release version)"
        @echo
 
 debug :
-       $(MAKE) cl-debug sv-debug DP_MAKE_TARGET=$(DP_MAKE_TARGET)
+       $(MAKE) sv-debug cl-debug sdl-debug
 
 profile :
-       $(MAKE) cl-profile sv-profile DP_MAKE_TARGET=$(DP_MAKE_TARGET)
+       $(MAKE) sv-profile cl-profile sdl-profile
 
 release :
-       $(MAKE) cl-release sv-release DP_MAKE_TARGET=$(DP_MAKE_TARGET)
+       $(MAKE) sv-release cl-release sdl-release
+
+nexuiz :
+       $(MAKE) sv-nexuiz cl-nexuiz sdl-nexuiz
 
 cl-debug :
-       $(MAKE) bin-debug DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
-               EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)"
+       $(MAKE) bin-debug \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)" LEVEL=1
 
 cl-profile :
-       $(MAKE) bin-profile DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
-               EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)"
+       $(MAKE) bin-profile \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)" LEVEL=1
 
 cl-release :
-       $(MAKE) bin-release DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
-               EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)"
+       $(MAKE) bin-release \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               EXE="$(EXE_CL)" LDFLAGS_COMMON="$(LDFLAGS_CL)" LEVEL=1
+
+cl-nexuiz :
+       $(MAKE) bin-release \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               EXE="$(EXE_CLNEXUIZ)" LDFLAGS_COMMON="$(LDFLAGS_CL)" LEVEL=1
 
 sv-debug :
-       $(MAKE) bin-debug DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
-               EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)"
+       $(MAKE) bin-debug \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)" LEVEL=1
 
 sv-profile :
-       $(MAKE) bin-profile DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
-               EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)"
+       $(MAKE) bin-profile \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)" LEVEL=1
 
 sv-release :
-       $(MAKE) bin-release DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
-               EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)"
+       $(MAKE) bin-release \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               EXE="$(EXE_SV)" LDFLAGS_COMMON="$(LDFLAGS_SV)" LEVEL=1
+
+sv-nexuiz :
+       $(MAKE) bin-release \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               EXE="$(EXE_SVNEXUIZ)" LDFLAGS_COMMON="$(LDFLAGS_SV)" LEVEL=1
 
 sdl-debug :
-       $(MAKE) bin-debug DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
-               EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)"
+       $(MAKE) bin-debug \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)" LEVEL=1
 
 sdl-profile :
-       $(MAKE) bin-profile DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
-               EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)"
+       $(MAKE) bin-profile \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)" LEVEL=1
 
 sdl-release :
-       $(MAKE) bin-release DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
-               EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)"
+       $(MAKE) bin-release \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               EXE="$(EXE_SDL)" LDFLAGS_COMMON="$(LDFLAGS_SDL)" LEVEL=1
+
+sdl-nexuiz :
+       $(MAKE) bin-release \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               EXE="$(EXE_SDLNEXUIZ)" LDFLAGS_COMMON="$(LDFLAGS_SDL)" LEVEL=1
 
 bin-debug :
+       $(CHECKLEVEL1)
        @echo
        @echo "========== $(EXE) (debug) =========="
-       $(MAKE) $(EXE) DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
-               CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_DEBUG) $(OPTIM_DEBUG)"\
-               LDFLAGS="$(LDFLAGS_DEBUG) $(LDFLAGS_COMMON)"
+       $(MAKE) $(EXE) \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_DEBUG) $(OPTIM_DEBUG)"\
+               LDFLAGS="$(LDFLAGS_DEBUG) $(LDFLAGS_COMMON)" LEVEL=2
 
 bin-profile :
+       $(CHECKLEVEL1)
        @echo
        @echo "========== $(EXE) (profile) =========="
-       $(MAKE) $(EXE) DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
-               CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_PROFILE) $(OPTIM_RELEASE)"\
-               LDFLAGS="$(LDFLAGS_PROFILE) $(LDFLAGS_COMMON)"
+       $(MAKE) $(EXE) \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_PROFILE) $(OPTIM_RELEASE)"\
+               LDFLAGS="$(LDFLAGS_PROFILE) $(LDFLAGS_COMMON)" LEVEL=2
 
 bin-release :
+       $(CHECKLEVEL1)
        @echo
        @echo "========== $(EXE) (release) =========="
-       $(MAKE) $(EXE) DP_MAKE_TARGET=$(DP_MAKE_TARGET) \
-               CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_RELEASE) $(OPTIM_RELEASE)"\
-               LDFLAGS="$(LDFLAGS_RELEASE) $(LDFLAGS_COMMON)"
-       strip $(EXE)
+       $(MAKE) $(EXE) \
+               DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
+               CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_RELEASE) $(OPTIM_RELEASE)"\
+               LDFLAGS="$(LDFLAGS_RELEASE) $(LDFLAGS_COMMON)" LEVEL=2
+       $(STRIP) $(EXE)
+
+snd_modplug.o: snd_modplug.c
+       $(CHECKLEVEL2)
+       $(DO_CC) $(CFLAGS_SND_MODPLUG)
 
 vid_glx.o: vid_glx.c
+       $(CHECKLEVEL2)
        $(DO_CC) -I/usr/X11R6/include
 
 vid_sdl.o: vid_sdl.c
-       $(DO_CC) `sdl-config --cflags`
+       $(CHECKLEVEL2)
+       $(DO_CC) $(CFLAGS_SDL)
 
 sys_sdl.o: sys_sdl.c
-       $(DO_CC) `sdl-config --cflags`
+       $(CHECKLEVEL2)
+       $(DO_CC) $(CFLAGS_SDL)
 
 snd_sdl.o: snd_sdl.c
-       $(DO_CC) `sdl-config --cflags`
+       $(CHECKLEVEL2)
+       $(DO_CC) $(CFLAGS_SDL)
+
+snd_3dras.o: snd_3dras.c
+       $(CHECKLEVEL2)
+       $(DO_CC)
 
 cd_sdl.o: cd_sdl.c
-       $(DO_CC) `sdl-config --cflags`
+       $(CHECKLEVEL2)
+       $(DO_CC) $(CFLAGS_SDL)
 
 darkplaces.o: %.o : %.rc
-       windres -o $@ $<
+       $(CHECKLEVEL2)
+       $(WINDRES) -o $@ $<
+
+nexuiz.o: %.o : %.rc
+       $(CHECKLEVEL2)
+       $(WINDRES) -o $@ $<
 
 .c.o:
+       $(CHECKLEVEL2)
        $(DO_CC)
 
-$(EXE_CL): $(OBJ_CL)
+$(EXE_CL): $(OBJ_CL) $(OBJ_ICON)
+       $(CHECKLEVEL2)
+       $(DO_LD)
+
+$(EXE_SV): $(OBJ_SV) $(OBJ_ICON)
+       $(CHECKLEVEL2)
+       $(DO_LD)
+
+$(EXE_SDL): $(OBJ_SDL) $(OBJ_ICON)
+       $(CHECKLEVEL2)
+       $(DO_LD)
+
+$(EXE_CLNEXUIZ): $(OBJ_CL) $(OBJ_ICON_NEXUIZ)
+       $(CHECKLEVEL2)
        $(DO_LD)
 
-$(EXE_SV): $(OBJ_SV)
+$(EXE_SVNEXUIZ): $(OBJ_SV) $(OBJ_ICON_NEXUIZ)
+       $(CHECKLEVEL2)
        $(DO_LD)
 
-$(EXE_SDL): $(OBJ_SDL)
+$(EXE_SDLNEXUIZ): $(OBJ_SDL) $(OBJ_ICON_NEXUIZ)
+       $(CHECKLEVEL2)
        $(DO_LD)
 
 clean:
        -$(CMD_RM) $(EXE_CL)
        -$(CMD_RM) $(EXE_SV)
        -$(CMD_RM) $(EXE_SDL)
+       -$(CMD_RM) $(EXE_CLNEXUIZ)
+       -$(CMD_RM) $(EXE_SVNEXUIZ)
+       -$(CMD_RM) $(EXE_SDLNEXUIZ)
        -$(CMD_RM) *.o
        -$(CMD_RM) *.d