]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - makefile
use dynamic eye position-centered bouncegrid when rendering in dynamic
[xonotic/darkplaces.git] / makefile
index 62d13e4eb7c64d1cc1dbf5e07936c9a0c8cac1fc..7d3f73a3f29b043860cfe1df3b861504acfde199 100644 (file)
--- a/makefile
+++ b/makefile
@@ -1,9 +1,9 @@
-#####  DP_MAKE_TARGET autodetection and arch specific variables ##### 
+#####  DP_MAKE_TARGET autodetection and arch specific variables #####
 
 ifndef DP_MAKE_TARGET
 
 # Win32
-ifdef windir
+ifdef WINDIR
        DP_MAKE_TARGET=mingw
 else
 
@@ -14,9 +14,13 @@ ifneq ($(filter %BSD,$(DP_ARCH)),)
 else
 ifeq ($(DP_ARCH), Darwin)
        DP_MAKE_TARGET=macosx
+else
+ifeq ($(DP_ARCH), SunOS)
+       DP_MAKE_TARGET=sunos
 else
        DP_MAKE_TARGET=linux
 
+endif  # ifeq ($(DP_ARCH), SunOS)
 endif  # ifeq ($(DP_ARCH), Darwin)
 endif  # ifneq ($(filter %BSD,$(DP_ARCH)),)
 endif  # ifdef windir
@@ -38,85 +42,263 @@ endif
 
 # 64bits AMD CPUs use another lib directory
 ifeq ($(DP_MACHINE),x86_64)
-       UNIX_X11LIBPATH:=-L/usr/X11R6/lib64
+       UNIX_X11LIBPATH:=/usr/X11R6/lib64
 else
-       UNIX_X11LIBPATH:=-L/usr/X11R6/lib
+       UNIX_X11LIBPATH:=/usr/X11R6/lib
 endif
 
 
 # Linux configuration
 ifeq ($(DP_MAKE_TARGET), linux)
-       OBJ_SOUND=$(OBJ_LINUXSOUND)
-       LIB_SOUND=$(LIB_LINUXSOUND)
+       DEFAULT_SNDAPI=ALSA
        OBJ_CD=$(OBJ_LINUXCD)
 
        OBJ_CL=$(OBJ_GLX)
+       OBJ_ICON=
+       OBJ_ICON_NEXUIZ=
 
        LDFLAGS_CL=$(LDFLAGS_LINUXCL)
        LDFLAGS_SV=$(LDFLAGS_LINUXSV)
        LDFLAGS_SDL=$(LDFLAGS_LINUXSDL)
 
+       SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS) $(SDLCONFIG_UNIXCFLAGS_X11)
+       SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS) $(SDLCONFIG_UNIXLIBS_X11)
+       SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS) $(SDLCONFIG_UNIXSTATICLIBS_X11)
+
        EXE_CL=$(EXE_UNIXCL)
        EXE_SV=$(EXE_UNIXSV)
        EXE_SDL=$(EXE_UNIXSDL)
+       EXE_CLNEXUIZ=$(EXE_UNIXCLNEXUIZ)
+       EXE_SVNEXUIZ=$(EXE_UNIXSVNEXUIZ)
+       EXE_SDLNEXUIZ=$(EXE_UNIXSDLNEXUIZ)
+
+       # libjpeg dependency (set these to "" if you want to use dynamic loading instead)
+       CFLAGS_LIBJPEG=-DLINK_TO_LIBJPEG
+       LIB_JPEG=-ljpeg
 endif
 
 # Mac OS X configuration
 ifeq ($(DP_MAKE_TARGET), macosx)
-       OBJ_SOUND=$(OBJ_MACOSXSOUND)
-       LIB_SOUND=$(LIB_MACOSXSOUND)
+       DEFAULT_SNDAPI=COREAUDIO
        OBJ_CD=$(OBJ_MACOSXCD)
 
        OBJ_CL=$(OBJ_AGL)
+       OBJ_ICON=
+       OBJ_ICON_NEXUIZ=
 
        LDFLAGS_CL=$(LDFLAGS_MACOSXCL)
        LDFLAGS_SV=$(LDFLAGS_MACOSXSV)
        LDFLAGS_SDL=$(LDFLAGS_MACOSXSDL)
 
+       SDLCONFIG_CFLAGS=$(SDLCONFIG_MACOSXCFLAGS)
+       SDLCONFIG_LIBS=$(SDLCONFIG_MACOSXLIBS)
+       SDLCONFIG_STATICLIBS=$(SDLCONFIG_MACOSXSTATICLIBS)
+
+       EXE_CL=$(EXE_MACOSXCL)
+       EXE_SV=$(EXE_UNIXSV)
+       EXE_SDL=$(EXE_UNIXSDL)
+       EXE_CLNEXUIZ=$(EXE_MACOSXCLNEXUIZ)
+       EXE_SVNEXUIZ=$(EXE_UNIXSVNEXUIZ)
+       EXE_SDLNEXUIZ=$(EXE_UNIXSDLNEXUIZ)
+
+       ifeq ($(word 2, $(filter -arch, $(CC))), -arch)
+               CFLAGS_MAKEDEP=
+       endif
+
+       # libjpeg dependency (set these to "" if you want to use dynamic loading instead)
+       # we don't currently link to libjpeg on Mac because the OS does not have an easy way to load libjpeg and we provide our own in the .app
+       CFLAGS_LIBJPEG=
+       LIB_JPEG=
+endif
+
+# SunOS configuration (Solaris)
+ifeq ($(DP_MAKE_TARGET), sunos)
+       DEFAULT_SNDAPI=BSD
+       OBJ_CD=$(OBJ_SUNOSCD)
+
+       OBJ_CL=$(OBJ_GLX)
+       OBJ_ICON=
+       OBJ_ICON_NEXUIZ=
+
+       CFLAGS_EXTRA=$(CFLAGS_SUNOS)
+
+       LDFLAGS_CL=$(LDFLAGS_SUNOSCL)
+       LDFLAGS_SV=$(LDFLAGS_SUNOSSV)
+       LDFLAGS_SDL=$(LDFLAGS_SUNOSSDL)
+
+       SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS) $(SDLCONFIG_UNIXCFLAGS_X11)
+       SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS) $(SDLCONFIG_UNIXLIBS_X11)
+       SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS) $(SDLCONFIG_UNIXSTATICLIBS_X11)
+
        EXE_CL=$(EXE_UNIXCL)
        EXE_SV=$(EXE_UNIXSV)
        EXE_SDL=$(EXE_UNIXSDL)
+       EXE_CLNEXUIZ=$(EXE_UNIXCLNEXUIZ)
+       EXE_SVNEXUIZ=$(EXE_UNIXSVNEXUIZ)
+       EXE_SDLNEXUIZ=$(EXE_UNIXSDLNEXUIZ)
+
+       # libjpeg dependency (set these to "" if you want to use dynamic loading instead)
+       CFLAGS_LIBJPEG=-DLINK_TO_LIBJPEG
+       LIB_JPEG=-ljpeg
 endif
 
 # BSD configuration
 ifeq ($(DP_MAKE_TARGET), bsd)
 ifeq ($(DP_ARCH),FreeBSD)
-       OBJ_SOUND=$(OBJ_OSSSOUND)
-       LIB_SOUND=$(LIB_OSSSOUND)
+       DEFAULT_SNDAPI=OSS
 else
-       OBJ_SOUND=$(OBJ_BSDSOUND)
-       LIB_SOUND=$(LIB_BSDSOUND)
+       DEFAULT_SNDAPI=BSD
 endif
        OBJ_CD=$(OBJ_BSDCD)
 
        OBJ_CL=$(OBJ_GLX)
+       OBJ_ICON=
+       OBJ_ICON_NEXUIZ=
 
        LDFLAGS_CL=$(LDFLAGS_BSDCL)
        LDFLAGS_SV=$(LDFLAGS_BSDSV)
        LDFLAGS_SDL=$(LDFLAGS_BSDSDL)
 
+       SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS) $(SDLCONFIG_UNIXCFLAGS_X11)
+       SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS) $(SDLCONFIG_UNIXLIBS_X11)
+       SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS) $(SDLCONFIG_UNIXSTATICLIBS_X11)
+
        EXE_CL=$(EXE_UNIXCL)
        EXE_SV=$(EXE_UNIXSV)
        EXE_SDL=$(EXE_UNIXSDL)
+       EXE_CLNEXUIZ=$(EXE_UNIXCLNEXUIZ)
+       EXE_SVNEXUIZ=$(EXE_UNIXSVNEXUIZ)
+       EXE_SDLNEXUIZ=$(EXE_UNIXSDLNEXUIZ)
+
+       # libjpeg dependency (set these to "" if you want to use dynamic loading instead)
+       CFLAGS_LIBJPEG=-DLINK_TO_LIBJPEG
+       LIB_JPEG=-ljpeg
 endif
 
 # Win32 configuration
+ifeq ($(WIN32RELEASE), 1)
+#      TARGET=i686-pc-mingw32
+#      CC=$(TARGET)-g++
+#      WINDRES=$(TARGET)-windres
+       CPUOPTIMIZATIONS=-march=i686 -fno-math-errno -ffinite-math-only -fno-rounding-math -fno-signaling-nans -fno-trapping-math
+#       CPUOPTIMIZATIONS+=-DUSE_WSPIAPI_H -DSUPPORTIPV6
+       LDFLAGS_WINCOMMON=-Wl,--large-address-aware
+else
+       LDFLAGS_WINCOMMON=
+endif
+
+ifeq ($(WIN64RELEASE), 1)
+#      TARGET=x86_64-pc-mingw32
+#      CC=$(TARGET)-g++
+#      WINDRES=$(TARGET)-windres
+endif
+
+ifeq ($(D3D), 1)
+       CFLAGS_D3D=-DSUPPORTD3D -DSUPPORTDIRECTX
+       CFLAGS_WARNINGS=-Wall
+       LDFLAGS_D3D=-ld3d9
+else
+       CFLAGS_D3D=
+       CFLAGS_WARNINGS=-Wall -Wold-style-definition -Wstrict-prototypes -Wsign-compare -Wdeclaration-after-statement
+       LDFLAGS_D3D=
+endif
+
+
 ifeq ($(DP_MAKE_TARGET), mingw)
-       OBJ_SOUND=$(OBJ_WINSOUND)
-       LIB_SOUND=$(LIB_WINSOUND)
+       DEFAULT_SNDAPI=WIN
        OBJ_CD=$(OBJ_WINCD)
 
        OBJ_CL=$(OBJ_WGL)
+       OBJ_ICON=darkplaces.o
+       OBJ_ICON_NEXUIZ=nexuiz.o
 
        LDFLAGS_CL=$(LDFLAGS_WINCL)
        LDFLAGS_SV=$(LDFLAGS_WINSV)
        LDFLAGS_SDL=$(LDFLAGS_WINSDL)
 
+       SDLCONFIG_CFLAGS=$(SDLCONFIG_UNIXCFLAGS)
+       SDLCONFIG_LIBS=$(SDLCONFIG_UNIXLIBS)
+       SDLCONFIG_STATICLIBS=$(SDLCONFIG_UNIXSTATICLIBS)
+
        EXE_CL=$(EXE_WINCL)
        EXE_SV=$(EXE_WINSV)
        EXE_SDL=$(EXE_WINSDL)
+       EXE_CLNEXUIZ=$(EXE_WINCLNEXUIZ)
+       EXE_SVNEXUIZ=$(EXE_WINSVNEXUIZ)
+       EXE_SDLNEXUIZ=$(EXE_WINSDLNEXUIZ)
+
+       # libjpeg dependency (set these to "" if you want to use dynamic loading instead)
+       CFLAGS_LIBJPEG=-DLINK_TO_LIBJPEG
+       LIB_JPEG=-ljpeg
+endif
+
+##### Sound configuration #####
+
+ifndef DP_SOUND_API
+       DP_SOUND_API=$(DEFAULT_SNDAPI)
+endif
+
+# NULL: no sound
+ifeq ($(DP_SOUND_API), NULL)
+       OBJ_SOUND=$(OBJ_SND_NULL)
+       LIB_SOUND=$(LIB_SND_NULL)
+endif
+
+# OSS: Open Sound System
+ifeq ($(DP_SOUND_API), OSS)
+       OBJ_SOUND=$(OBJ_SND_OSS)
+       LIB_SOUND=$(LIB_SND_OSS)
+endif
+
+# ALSA: Advanced Linux Sound Architecture
+ifeq ($(DP_SOUND_API), ALSA)
+       OBJ_SOUND=$(OBJ_SND_ALSA)
+       LIB_SOUND=$(LIB_SND_ALSA)
+endif
+
+# COREAUDIO: Core Audio
+ifeq ($(DP_SOUND_API), COREAUDIO)
+       OBJ_SOUND=$(OBJ_SND_COREAUDIO)
+       LIB_SOUND=$(LIB_SND_COREAUDIO)
 endif
 
+# BSD: BSD / Sun audio API
+ifeq ($(DP_SOUND_API), BSD)
+       OBJ_SOUND=$(OBJ_SND_BSD)
+       LIB_SOUND=$(LIB_SND_BSD)
+endif
+
+# WIN: DirectX and Win32 WAVE output
+ifeq ($(DP_SOUND_API), WIN)
+       OBJ_SOUND=$(OBJ_SND_WIN)
+       LIB_SOUND=$(LIB_SND_WIN)
+endif
+
+ifeq ($(DP_SOUND_API),3DRAS)
+       OBJ_SOUND=$(OBJ_SND_3DRAS)
+       LIB_SOUND=$(LIB_SND_3DRAS)
+endif
+
+##### Extra CFLAGS #####
+
+CFLAGS_MAKEDEP?=-MMD
+ifdef DP_FS_BASEDIR
+       CFLAGS_FS=-DDP_FS_BASEDIR='\"$(DP_FS_BASEDIR)\"'
+else
+       CFLAGS_FS=
+endif
+
+CFLAGS_PRELOAD=
+ifneq ($(DP_MAKE_TARGET), mingw)
+ifdef DP_PRELOAD_DEPENDENCIES
+# DP_PRELOAD_DEPENDENCIES: when set, link against the libraries needed using -l
+# dynamically so they won't get loaded at runtime using dlopen
+       LDFLAGS_CL+=$(LDFLAGS_UNIXCL_PRELOAD)
+       LDFLAGS_SV+=$(LDFLAGS_UNIXSV_PRELOAD)
+       LDFLAGS_SDL+=$(LDFLAGS_UNIXSDL_PRELOAD)
+       CFLAGS_PRELOAD=$(CFLAGS_UNIX_PRELOAD)
+endif
+endif
 
 ##### GNU Make specific definitions #####