#define PlaneDiff(point,plane) (((plane)->type < 3 ? (point)[(plane)->type] : DotProduct((point), (plane)->normal)) - (plane)->dist)
// LordHavoc: minimal plane structure
-typedef struct
+typedef struct tinyplane_s
{
float normal[3], dist;
}
tinyplane_t;
-typedef struct
+typedef struct tinydoubleplane_s
{
double normal[3], dist;
}