void M_ScanSaves (void)
{
- size_t i, j, len;
+ int i, j, len;
char name[MAX_OSPATH];
char buf[SAVEGAME_COMMENT_LENGTH + 256];
const char *t;
typedef struct
{
- int gameid;
+ gamemode_t gameid;
gamelevels_t *notregistered;
gamelevels_t *registered;
}